Player Matchup

Thanatos
Thanatos
Dartidecai
Thanatos
Level 49
God Stats
28W - 22L
1,248 SR
Queue Stats
366W - 348L
1,374 Elo+
Party 3
Izanami
Izanami
GergPetersky
Izanami
Level 152
God Stats
3W - 0L
1,744 SR
Queue Stats
146W - 151L
1,564 Elo+
Party 2
Jormungandr
Jormungandr
Mc GoWtHeR
Jormungandr
Level 46
God Stats
1W - 0L
1,352 SR
Queue Stats
43W - 28L
1,467 Elo+
Party 2
Medusa
Medusa
MeatPlopper
Medusa
Level 29
God Stats
2W - 0L
1,483 SR
Queue Stats
105W - 103L
1,562 Elo+
Party 2
Cabrakan
Cabrakan
SoldNebula
Cabrakan
Level 118
God Stats
14W - 6L
1,661 SR
Queue Stats
357W - 311L
1,443 Elo+
Party 3
Team Averages
Level 79
1,498 SR
1,482 Elo+

VS

Team Averages
Level 51
1,549 SR
1,568 Elo+
Sun Wukong
Sun Wukong
Dabupdogged47
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,489 Elo+
Party 1
Susano
Susano
GaLLeeXY
Susano
Level 40
God Stats
0W - 2L
1,565 SR
Queue Stats
22W - 21L
1,580 Elo+
Party 1
Merlin
Merlin
Kirgio
Merlin
Level 48
God Stats
11W - 11L
1,401 SR
Queue Stats
335W - 376L
1,378 Elo+
Solo
Sylvanus
Sylvanus
ijigga
Sylvanus
Level 121
God Stats
1W - 1L
1,777 SR
Queue Stats
130W - 101L
1,648 Elo+
Party 4
Heimdallr
Heimdallr
kalabar59
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,743 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dartidecai
Thanatos
20
3 / 5 / 2
13,992
560
6,828
17,327
9,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
GergPetersky
Izanami
20
8 / 1 / 4
16,580
663
14,958
13,336
6,049
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jormungandr
Mc GoWtHeR
Jormungandr
15
0 / 4 / 3
11,025
441
5,055
18,290
12,399
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
20
4 / 4 / 6
15,338
614
15,488
20,173
7,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
SoldNebula
Cabrakan
20
4 / 1 / 6
15,652
626
15,490
18,778
25,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dabupdogged47
Sun Wukong
20
1 / 3 / 3
12,263
491
11,813
20,804
16,402
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Susano
GaLLeeXY
Susano
17
2 / 4 / 4
10,862
434
7,649
14,227
5,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Kirgio
Merlin
20
2 / 3 / 4
11,911
476
9,529
9,572
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
ijigga
Sylvanus
18
4 / 4 / 6
11,501
460
5,497
19,465
25,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
kalabar59
Heimdallr
20
6 / 5 / 4
12,895
516
18,847
19,965
9,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
36
19
Kills
15
15
Deaths
19
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Dabupdogged47
Sun Wukong
1
3
3
0.83
W
Thanatos
Dartidecai
Thanatos
3
5
2
0.8
L
Susano
GaLLeeXY
Susano
2
4
4
1
W
Izanami
GergPetersky
Izanami
8
1
4
10
L
Merlin
Kirgio
Merlin
2
3
4
1.33
W
Jormungandr
Mc GoWtHeR
Jormungandr
0
4
3
0.38
W
Medusa
4
4
6
1.75
W
Cabrakan
SoldNebula
Cabrakan
4
1
6
7
L
Sylvanus
ijigga
Sylvanus
4
4
6
1.75
L
Heimdallr
kalabar59
Heimdallr
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,819
Damage
53,335
87,904
Taken
84,033
60,290
Mitigated
60,728
38,407
Healing
21,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Dabupdogged47
Sun Wukong
11,813
1,405
0
1,606
20,804
16,402
492
10,066
10,738
0
92,815
W
Thanatos
Dartidecai
Thanatos
6,828
1,423
0
15,078
17,327
9,081
1,995
1,787
15,540
0
105,813
L
Susano
GaLLeeXY
Susano
7,649
1,693
0
5,047
14,227
5,228
868
3,851
10,376
0
71,263
W
Izanami
GergPetersky
Izanami
14,958
11,975
0
6,749
13,336
6,049
1,156
3,256
10,080
0
154,013
L
Merlin
Kirgio
Merlin
9,529
407
129
1,878
9,572
3,644
973
849
8,723
99,864
0
W
Jormungandr
Mc GoWtHeR
Jormungandr
5,055
967
0
866
18,290
12,399
0
4,039
14,251
39,101
0
W
Medusa
15,488
8,396
0
4,545
20,173
7,542
2,389
4,163
16,006
0
151,412
W
Cabrakan
SoldNebula
Cabrakan
15,490
1,767
0
11,169
18,778
25,219
1,179
2,967
15,811
101,180
0
L
Sylvanus
ijigga
Sylvanus
5,497
1,198
2,420
5,123
19,465
25,858
303
2,821
16,644
37,793
0
L
Heimdallr
kalabar59
Heimdallr
18,847
11,900
0
5,552
19,965
9,596
532
3,307
16,658
0
89,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,587
Gold Earned
59,432
837
Minions Killed
647
0
Camps Cleared
0
2,427,845
Distance Traveled
2,264,456
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,263
491
184
7
0
447,353
3
W
Thanatos
13,992
560
149
6
0
516,214
3
L
Susano
10,862
434
107
4
0
436,798
2
W
Izanami
16,580
663
236
9
0
524,636
2
L
Merlin
11,911
476
168
7
0
479,642
11
W
Jormungandr
11,025
441
57
2
0
449,115
4
W
Medusa
15,338
614
189
8
0
465,114
2
W
Cabrakan
15,652
626
206
8
0
472,766
4
L
Sylvanus
11,501
460
40
2
0
470,059
8
L
Heimdallr
12,895
516
148
6
0
430,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role