Player Matchup

Hercules
Hercules
 
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Mespall
Hera
Level 25
God Stats
11W - 4L
1,729 SR
Queue Stats
76W - 59L
1,632 Elo+
Solo
Baron Samedi
Baron Samedi
Natariá
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,678 Elo+
Party 1
Neith
Neith
Suppenseppel
Neith
Level 6
God Stats
0W - 3L
1,282 SR
Queue Stats
6W - 5L
1,678 Elo+
Party 1
Team Averages
Level 19
1,502 SR
1,598 Elo+

VS

Team Averages
Level 47
1,579 SR
1,576 Elo+
Bellona
Bellona
ChrisRedfield39
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,475 Elo+
Solo
Izanami
Izanami
Lindorrm
Izanami
Level 29
God Stats
44W - 26L
1,694 SR
Queue Stats
87W - 74L
1,561 Elo+
Party 3
Thanatos
Thanatos
Saeedazzam54Saee
Thanatos
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 5L
1,750 Elo+
Party 2
Ares
Ares
Sly2100
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 56L
1,558 Elo+
Party 3
Vulcan
Vulcan
ahmadhook12
Vulcan
Level 159
God Stats
9W - 3L
1,702 SR
Queue Stats
554W - 562L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
5 / 3 / 4
7,491
535
9,182
10,693
8,582
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Set
 
Set
11
4 / 4 / 2
6,885
492
4,347
10,458
3,818
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
Mespall
Hera
11
0 / 6 / 2
6,669
476
5,578
7,862
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Natariá
Baron Samedi
8
0 / 6 / 1
5,508
393
4,847
8,086
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 0
5,721
409
5,061
6,260
1,637
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
6,158
440
1,647
10,944
5,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Lindorrm
Izanami
14
5 / 0 / 5
8,607
615
4,956
5,301
1,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 3 / 3
8,456
604
4,797
10,719
3,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
Sly2100
Ares
11
5 / 0 / 10
7,713
551
5,334
9,682
4,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
15
10 / 0 / 5
9,423
673
14,342
7,549
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
9
Kills
24
24
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
5
3
4
2.33
L
Set
 
Set
4
4
2
1.25
W
0
6
2
0.17
W
Izanami
Lindorrm
Izanami
5
0
5
7.5
L
Hera
Mespall
Hera
0
6
2
0.17
L
Baron Samedi
Natariá
Baron Samedi
0
6
1
0.08
W
4
3
3
1.83
W
Ares
Sly2100
Ares
5
0
10
10
L
0
5
0
0
W
Vulcan
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,015
Damage
31,076
43,359
Taken
44,195
19,399
Mitigated
18,658
9,005
Healing
13,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,182
3,256
0
2,528
10,693
8,582
0
4,241
6,452
0
34,699
L
Set
 
Set
4,347
2,408
0
2,274
10,458
3,818
0
4,589
5,869
0
38,191
W
1,647
528
0
1,356
10,944
5,775
342
1,087
9,721
0
20,515
W
Izanami
Lindorrm
Izanami
4,956
3,295
0
1,253
5,301
1,965
3,579
1,170
4,131
0
55,576
L
Hera
Mespall
Hera
5,578
1,223
0
1,746
7,862
2,578
0
5,548
2,314
43,231
0
L
Baron Samedi
Natariá
Baron Samedi
4,847
1,420
502
1,262
8,086
2,784
40
3,047
5,039
20,622
0
W
4,797
1,322
0
7,010
10,719
3,669
808
719
10,000
0
51,298
W
Ares
Sly2100
Ares
5,334
505
0
1,830
9,682
4,647
0
3,463
6,171
10,629
0
L
5,061
2,819
0
693
6,260
1,637
996
2,251
4,009
0
31,375
W
Vulcan
14,342
4,092
141
2,239
7,549
2,602
248
3,492
3,747
62,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,274
Gold Earned
40,357
321
Minions Killed
391
0
Camps Cleared
0
1,249,543
Distance Traveled
1,423,198
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,491
535
65
5
0
275,848
2
L
Set
6,885
492
65
5
0
276,289
4
W
Bellona
6,158
440
49
4
0
244,565
0
W
Izanami
8,607
615
123
9
0
274,084
3
L
Hera
6,669
476
91
7
0
243,149
4
L
Baron Samedi
5,508
393
44
3
0
237,419
3
W
Thanatos
8,456
604
95
7
0
289,556
0
W
Ares
7,713
551
10
1
0
296,633
7
L
Neith
5,721
409
56
4
0
216,838
2
W
Vulcan
9,423
673
114
8
0
318,360
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role