Player Matchup

Fafnir
Fafnir
Bronze III
Aahva
Fafnir
Bronze III
Level 30
God Stats
2W - 2L
1,799 SR
Queue Stats
14W - 21L
1,500 MMR
Party 2
Medusa
Medusa
Gold II
AliCanEat
Medusa
Gold II
Level 87
God Stats
42W - 41L
1,527 SR
Queue Stats
156W - 162L
1,507 MMR
Solo
Tyr
Tyr
Gold II
Teurastaja000
Tyr
Gold II
Level 140
God Stats
11W - 10L
1,767 SR
Queue Stats
88W - 82L
1,518 MMR
Solo
Janus
Janus
Bronze III
Tidyus
Janus
Bronze III
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 13L
1,500 MMR
Party 2
Arachne
Arachne
Gold IV
Zrujno
Arachne
Gold IV
Level 75
God Stats
20W - 20L
1,566 SR
Queue Stats
593W - 603L
1,517 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 78
1,632 SR
1,508 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,496 SR
1,511 MMR
Ra
Ra
Gold III
 
Ra
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Bronze III
EnErGiEzZ
Chronos
Bronze III
Level 40
God Stats
0W - 1L
1,560 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Loki
Loki
Bronze III
EvenTV
Loki
Bronze III
Level 37
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Artemis
Artemis
Gold II
Thedawwg
Artemis
Gold II
Level 147
God Stats
3W - 6L
1,519 SR
Queue Stats
177W - 174L
1,610 MMR
Party 1
Geb
Geb
Gold IV
noconimex
Geb
Gold IV
Level 149
God Stats
9W - 12L
1,601 SR
Queue Stats
171W - 181L
1,446 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Aahva
Fafnir
9
0 / 0 / 2
6,064
505
1,183
5,135
3,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
AliCanEat
Medusa
12
4 / 2 / 1
7,094
591
5,857
7,949
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 0 / 2
8,409
701
6,324
10,129
5,842
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
Tidyus
Janus
12
1 / 1 / 4
7,057
588
4,303
5,232
1,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
Zrujno
Arachne
12
6 / 1 / 2
7,584
632
5,526
6,988
2,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Morgan Le FayThe MorriganAthenaSetTiamat

VS

Bans
GilgameshApolloSobekAresSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 3 / 0
6,931
578
4,661
6,188
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
EnErGiEzZ
Chronos
9
0 / 3 / 0
5,472
456
3,905
6,893
2,989
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
EvenTV
Loki
10
1 / 5 / 1
5,855
488
2,972
8,559
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Thedawwg
Artemis
10
0 / 4 / 3
5,819
485
4,691
7,715
2,293
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 2
6,245
520
2,477
4,856
3,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
15
Kills
4
4
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
0
0.67
W
Fafnir
Aahva
Fafnir
0
0
2
1
W
Medusa
AliCanEat
Medusa
4
2
1
2.25
L
Chronos
EnErGiEzZ
Chronos
0
3
0
0
L
Loki
EvenTV
Loki
1
5
1
0.3
W
4
0
2
5
L
Artemis
Thedawwg
Artemis
0
4
3
0.38
W
Janus
Tidyus
Janus
1
1
4
3
W
Arachne
Zrujno
Arachne
6
1
2
7
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,193
Damage
18,706
35,433
Taken
34,211
16,972
Mitigated
12,799
14,074
Healing
8,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,661
115
105
1,600
6,188
2,233
0
2,513
3,675
45,666
0
W
Fafnir
Aahva
Fafnir
1,183
314
0
1,660
5,135
3,985
0
1,732
3,337
12,146
0
W
Medusa
AliCanEat
Medusa
5,857
2,374
0
2,400
7,949
2,795
254
1,260
6,647
0
46,675
L
Chronos
EnErGiEzZ
Chronos
3,905
1,660
0
1,529
6,893
2,989
37
938
5,955
23,974
0
L
Loki
EvenTV
Loki
2,972
1,055
0
2,305
8,559
2,187
0
64
8,495
0
29,217
W
6,324
1,020
0
6,947
10,129
5,842
436
3,877
6,212
0
55,254
L
Artemis
Thedawwg
Artemis
4,691
793
0
1,304
7,715
2,293
0
401
7,314
0
38,818
W
Janus
Tidyus
Janus
4,303
392
0
225
5,232
1,525
0
2,331
2,761
49,091
0
W
Arachne
Zrujno
Arachne
5,526
3,677
0
2,842
6,988
2,825
0
1,626
5,312
0
40,451
L
2,477
221
0
1,540
4,856
3,097
0
1,634
3,222
17,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,208
Gold Earned
30,322
406
Minions Killed
320
0
Camps Cleared
0
1,294,419
Distance Traveled
1,239,079
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,931
578
116
10
0
249,561
7
W
Fafnir
6,064
505
11
1
0
234,357
4
W
Medusa
7,094
591
89
7
0
220,502
4
L
Chronos
5,472
456
46
4
0
234,730
3
L
Loki
5,855
488
67
6
0
251,038
2
W
Tyr
8,409
701
125
10
0
268,550
2
L
Artemis
5,819
485
67
6
0
239,128
1
W
Janus
7,057
588
106
9
0
272,752
4
W
Arachne
7,584
632
75
6
0
298,258
1
L
Geb
6,245
520
24
2
0
264,622
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role