Player Matchup

Fafnir
Fafnir
BoydicusMaximus
Fafnir
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 78L
1,441 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Breezy_Lion
Morgan Le Fay
Level 89
God Stats
1W - 0L
1,734 SR
Queue Stats
9W - 8L
1,507 Elo+
Party 2
Bakasura
Bakasura
RoyalXanith
Bakasura
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,407 Elo+
Party 2
Team Averages
Level 59
1,578 SR
1,452 Elo+

VS

Team Averages
Level 60
1,390 SR
1,419 Elo+
Persephone
Persephone
MuppetBabies-
Persephone
Level 145
God Stats
2W - 4L
1,389 SR
Queue Stats
72W - 74L
1,591 Elo+
Party 1
Gilgamesh
Gilgamesh
UchihasGhost
Gilgamesh
Level 26
God Stats
35W - 48L
1,463 SR
Queue Stats
46W - 68L
1,395 Elo+
Solo
Danzaburou
Danzaburou
nicklounsbury
Danzaburou
Level 8
God Stats
0W - 4L
1,318 SR
Queue Stats
2W - 7L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 11
12,999
650
8,057
22,449
30,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morgan Le Fay
Breezy_Lion
Morgan Le Fay
18
3 / 4 / 10
12,807
640
20,518
21,784
10,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
RoyalXanith
Bakasura
19
9 / 4 / 3
13,938
697
10,455
19,993
12,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MuppetBabies-
Persephone
16
6 / 4 / 3
13,128
656
34,123
20,734
7,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
UchihasGhost
Gilgamesh
15
3 / 4 / 5
11,910
596
12,437
18,761
11,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
nicklounsbury
Danzaburou
16
2 / 5 / 7
11,884
594
3,924
14,603
4,232
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
13
Kills
11
11
Deaths
13
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
3
11
2.17
W
Morgan Le Fay
Breezy_Lion
Morgan Le Fay
3
4
10
2
L
Persephone
MuppetBabies-
Persephone
6
4
3
1.88
W
Bakasura
RoyalXanith
Bakasura
9
4
3
2.63
L
Gilgamesh
UchihasGhost
Gilgamesh
3
4
5
1.38
L
Danzaburou
nicklounsbury
Danzaburou
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,030
Damage
50,484
64,226
Taken
54,098
53,090
Mitigated
22,688
14,913
Healing
11,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,057
2,812
0
4,415
22,449
30,255
346
11,996
10,453
19,773
0
W
Morgan Le Fay
Breezy_Lion
Morgan Le Fay
20,518
400
0
3,983
21,784
10,654
900
12,568
9,216
83,098
0
L
Persephone
MuppetBabies-
Persephone
34,123
247
1,116
9,404
20,734
7,210
404
11,187
9,089
95,776
0
W
Bakasura
RoyalXanith
Bakasura
10,455
7,893
0
6,515
19,993
12,181
2,059
9,559
10,434
0
29,727
L
Gilgamesh
UchihasGhost
Gilgamesh
12,437
4,001
0
663
18,761
11,246
604
7,094
11,253
0
34,146
L
Danzaburou
nicklounsbury
Danzaburou
3,924
1,272
0
625
14,603
4,232
658
8,948
4,934
0
20,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,744
Gold Earned
36,922
202
Minions Killed
215
0
Camps Cleared
0
1,087,719
Distance Traveled
1,070,534
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,999
650
11
1
0
358,209
3
W
Morgan Le Fay
12,807
640
119
6
0
352,888
2
L
Persephone
13,128
656
137
7
0
360,923
5
W
Bakasura
13,938
697
72
4
0
376,622
1
L
Gilgamesh
11,910
596
40
2
0
398,780
3
L
Danzaburou
11,884
594
38
2
0
310,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role