Player Matchup

Ares
Ares
AdamantPsychosis
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,309 Elo+
Party 2
Sol
Sol
Gatsby791
Sol
Level 26
God Stats
5W - 6L
1,453 SR
Queue Stats
63W - 73L
1,439 Elo+
Party 2
Ullr
Ullr
HurtsToPeepee
Ullr
Level 22
God Stats
34W - 36L
1,546 SR
Queue Stats
76W - 95L
1,389 Elo+
Party 1
Loki
Loki
Kwuantavious
Loki
Level 27
God Stats
7W - 9L
1,379 SR
Queue Stats
114W - 152L
1,355 Elo+
Party 1
Bellona
Bellona
TubbyPancake7
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Team Averages
Level 18
1,476 SR
1,398 Elo+

VS

Team Averages
Level 12
1,521 SR
1,376 Elo+
Kali
Kali
DMAKIMA
Kali
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LarkSkyy
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,255 Elo+
Solo
Nox
Nox
Virtousox
Nox
Level 26
God Stats
21W - 23L
1,583 SR
Queue Stats
400W - 438L
1,408 Elo+
Solo
Chernobog
Chernobog
Vokenath
Chernobog
Level 15
God Stats
1W - 2L
1,197 SR
Queue Stats
26W - 27L
1,386 Elo+
Solo
Hades
Hades
WaytikWayka
Hades
Level 16
God Stats
4W - 2L
1,827 SR
Queue Stats
88W - 86L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,039
505
1,464
4,249
2,454
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 0 / 1
4,584
573
2,864
4,141
1,453
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 0
4,072
509
1,519
1,263
322
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
5 / 3 / 0
5,480
685
2,853
4,292
1,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
2
0 / 0 / 0
3,147
393
0
458
109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
DMAKIMA
Kali
7
2 / 2 / 2
4,787
598
1,718
5,683
1,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
LarkSkyy
Sun Wukong
7
3 / 1 / 1
4,855
607
2,783
4,275
2,194
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 1
4,548
569
1,540
4,223
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chernobog
Vokenath
Chernobog
8
0 / 0 / 0
4,482
560
504
3,512
698
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 0
4,647
581
1,185
1,455
670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
5
Kills
6
6
Deaths
5
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Kali
DMAKIMA
Kali
2
2
2
1.5
L
0
0
1
0.5
L
0
0
0
0
L
5
3
0
1.67
W
Sun Wukong
LarkSkyy
Sun Wukong
3
1
1
3.5
L
Bellona
0
0
0
0
W
0
2
1
0.25
W
Chernobog
Vokenath
Chernobog
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,700
Damage
7,730
14,403
Taken
19,148
5,970
Mitigated
6,290
3,575
Healing
6,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,464
394
0
390
4,249
2,454
116
997
3,252
11,390
0
W
Kali
DMAKIMA
Kali
1,718
1,267
0
1,675
5,683
1,483
0
1,009
4,674
0
12,902
L
2,864
1,528
0
1,759
4,141
1,453
0
1,501
2,640
19,598
0
L
1,519
436
0
649
1,263
322
0
159
1,104
0
15,700
L
2,853
616
0
766
4,292
1,632
0
39
4,253
0
23,517
W
Sun Wukong
LarkSkyy
Sun Wukong
2,783
704
0
238
4,275
2,194
190
1,459
2,816
0
10,809
L
Bellona
0
0
0
11
458
109
0
29
429
0
472
W
1,540
314
0
1,373
4,223
1,245
0
1,598
2,625
21,140
0
W
Chernobog
Vokenath
Chernobog
504
0
0
2,013
3,512
698
21
0
3,512
0
19,449
W
1,185
301
6
814
1,455
670
925
262
1,193
17,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,322
Gold Earned
23,319
143
Minions Killed
161
0
Camps Cleared
0
630,251
Distance Traveled
758,381
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,039
505
14
2
0
146,723
1
W
Kali
4,787
598
27
3
0
166,197
0
L
Sol
4,584
573
42
5
0
127,778
1
L
Ullr
4,072
509
26
3
0
143,017
3
L
Loki
5,480
685
56
7
0
178,371
0
W
Sun Wukong
4,855
607
17
2
0
176,927
1
L
Bellona
3,147
393
5
1
0
34,362
0
W
Nox
4,548
569
40
5
0
138,676
0
W
Chernobog
4,482
560
43
5
0
142,981
3
W
Hades
4,647
581
34
4
0
133,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role