Player Matchup

Raijin
Raijin
 
Raijin
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Chiket
Odin
Level 89
God Stats
0W - 1L
1,442 SR
Queue Stats
33W - 29L
1,268 Elo+
Party 2
Agni
Agni
Jendrzej37
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,188 Elo+
Party 1
Rama
Rama
OlsonTheBolson
Rama
Level 68
God Stats
0W - 1L
1,518 SR
Queue Stats
44W - 51L
1,368 Elo+
Party 1
Apollo
Apollo
SladkayaVafelka
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,474 Elo+
Party 2
Team Averages
Level 50
1,492 SR
1,359 Elo+

VS

Team Averages
Level 39
1,511 SR
1,484 Elo+
Hachiman
Hachiman
 
Hachiman
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
MiguH
Rama
Level 29
God Stats
1W - 0L
1,746 SR
Queue Stats
28W - 43L
1,374 Elo+
Solo
Achilles
Achilles
TheGingerbread
Achilles
Level 39
God Stats
1W - 0L
1,328 SR
Queue Stats
34W - 32L
1,505 Elo+
Party 3
Athena
Athena
Ulfúr
Athena
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 20L
1,643 Elo+
Party 3
Skadi
Skadi
Сoлёная
Skadi
Level 26
God Stats
2W - 2L
1,480 SR
Queue Stats
82W - 110L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
2 / 6 / 7
8,110
737
10,589
10,849
4,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Chiket
Odin
16
3 / 4 / 10
8,901
809
5,444
8,496
8,867
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
1 / 10 / 9
8,358
760
6,163
11,667
3,690
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 6 / 7
8,668
788
11,994
11,150
4,164
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 5 / 7
9,464
860
8,755
9,698
4,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
5 / 5 / 11
9,383
853
9,873
8,998
4,068
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
MiguH
Rama
19
17 / 5 / 7
11,877
1,080
14,178
10,167
5,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
17
2 / 1 / 18
9,157
832
7,451
11,902
18,313
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
Ulfúr
Athena
16
3 / 3 / 20
9,888
899
8,357
16,167
22,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 2 / 18
10,025
911
8,042
9,388
4,380
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
105
16
Kills
31
31
Deaths
16
40
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
6
7
0.92
W
Hachiman
 
Hachiman
5
5
11
2.1
L
Odin
Chiket
Odin
3
4
10
2
L
1
10
9
0.55
W
Rama
MiguH
Rama
17
5
7
4.1
L
4
6
7
1.25
L
6
5
7
1.9
W
Achilles
2
1
18
11
W
Athena
Ulfúr
Athena
3
3
20
4.33
W
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,945
Damage
47,901
51,860
Taken
56,622
25,272
Mitigated
54,187
8,431
Healing
18,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
10,589
1,592
486
2,083
10,849
4,108
34
1,715
9,134
23,210
0
W
Hachiman
 
Hachiman
9,873
3,692
403
1,211
8,998
4,068
470
2,992
6,006
0
19,473
L
Odin
Chiket
Odin
5,444
1,080
233
858
8,496
8,867
0
1,503
6,993
0
9,925
L
6,163
1,218
179
876
11,667
3,690
0
1,922
9,745
17,422
0
W
Rama
MiguH
Rama
14,178
10,314
2,125
2,138
10,167
5,390
490
2,646
7,521
0
25,809
L
11,994
6,365
274
1,909
11,150
4,164
336
2,270
8,880
0
22,955
L
8,755
3,520
385
1,148
9,698
4,443
0
947
8,751
0
15,224
W
Achilles
7,451
1,020
564
2,065
11,902
18,313
294
2,860
9,042
0
15,042
W
Athena
Ulfúr
Athena
8,357
2,504
1,490
2,642
16,167
22,036
361
4,694
11,473
13,698
0
W
8,042
2,944
2,156
3,478
9,388
4,380
3,320
3,560
5,828
0
32,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,501
Gold Earned
50,330
94
Minions Killed
120
0
Camps Cleared
0
909,004
Distance Traveled
1,026,188
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,110
737
24
2
0
147,996
0
W
Hachiman
9,383
853
11
1
0
201,008
3
L
Odin
8,901
809
9
1
0
231,036
0
L
Agni
8,358
760
24
2
0
175,606
0
W
Rama
11,877
1,080
36
3
0
171,911
0
L
Rama
8,668
788
19
2
0
172,433
0
L
Apollo
9,464
860
18
2
0
181,933
0
W
Achilles
9,157
832
10
1
0
244,748
0
W
Athena
9,888
899
9
1
0
220,089
0
W
Skadi
10,025
911
54
5
0
188,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role