Player Matchup

Osiris
Osiris
 
Osiris
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Ac2cA
Ares
Level 29
God Stats
4W - 4L
1,667 SR
Queue Stats
60W - 51L
1,652 Elo+
Solo
Artemis
Artemis
D3JV
Artemis
Level 13
God Stats
22W - 10L
1,666 SR
Queue Stats
51W - 30L
1,570 Elo+
Solo
Hera
Hera
Thalvash
Hera
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 126L
1,554 Elo+
Party 2
Mercury
Mercury
smurfCOVID19
Mercury
Level 26
God Stats
13W - 16L
1,749 SR
Queue Stats
159W - 149L
1,537 Elo+
Party 2
Team Averages
Level 24
1,616 SR
1,563 Elo+

VS

Team Averages
Level 20
1,472 SR
1,541 Elo+
Da Ji
Da Ji
KamaSura
Da Ji
Level 15
God Stats
14W - 10L
1,591 SR
Queue Stats
119W - 106L
1,503 Elo+
Party 1
Nu Wa
Nu Wa
Lоik
Nu Wa
Level 16
God Stats
45W - 36L
1,590 SR
Queue Stats
60W - 51L
1,586 Elo+
Solo
Artemis
Artemis
N3biii
Artemis
Level 12
God Stats
11W - 18L
1,194 SR
Queue Stats
52W - 62L
1,358 Elo+
Party 1
Kuzenbo
Kuzenbo
Samuha
Kuzenbo
Level 29
God Stats
3W - 1L
1,448 SR
Queue Stats
102W - 88L
1,610 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gozwe123
Ah Muzen Cab
Level 29
God Stats
19W - 11L
1,538 SR
Queue Stats
140W - 123L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
5 / 4 / 4
11,514
548
14,710
22,160
23,715
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ares
Ac2cA
Ares
14
6 / 9 / 6
10,150
483
14,204
22,170
23,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
D3JV
Artemis
15
6 / 9 / 6
10,275
489
11,814
17,279
6,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
17
2 / 12 / 0
10,448
498
2,290
15,045
4,907
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
smurfCOVID19
Mercury
15
2 / 9 / 6
9,632
459
4,822
17,465
6,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
KamaSura
Da Ji
18
14 / 5 / 2
12,918
615
15,866
16,092
8,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Lоik
Nu Wa
19
1 / 3 / 6
11,979
570
10,987
14,150
7,314
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
N3biii
Artemis
16
4 / 8 / 9
11,132
530
12,578
14,206
5,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Samuha
Kuzenbo
17
5 / 3 / 12
12,032
573
6,078
16,292
20,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
gozwe123
Ah Muzen Cab
20
19 / 2 / 7
16,060
765
25,143
16,426
8,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
79
21
Kills
43
43
Deaths
21
22
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
5
4
4
1.75
L
Ares
Ac2cA
Ares
6
9
6
1
L
Artemis
D3JV
Artemis
6
9
6
1
W
Da Ji
KamaSura
Da Ji
14
5
2
3
W
Nu Wa
Lоik
Nu Wa
1
3
6
1.33
W
Artemis
N3biii
Artemis
4
8
9
1.06
W
Kuzenbo
Samuha
Kuzenbo
5
3
12
3.67
L
Hera
2
12
0
0.17
W
Ah Muzen Cab
gozwe123
Ah Muzen Cab
19
2
7
11.25
L
Mercury
smurfCOVID19
Mercury
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,840
Damage
70,652
94,119
Taken
77,166
64,886
Mitigated
49,844
17,975
Healing
20,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
14,710
4,423
0
5,855
22,160
23,715
0
7,642
14,518
0
76,818
L
Ares
Ac2cA
Ares
14,204
519
0
2,561
22,170
23,148
0
2,556
19,614
35,901
0
L
Artemis
D3JV
Artemis
11,814
4,765
0
4,092
17,279
6,709
0
2,982
14,297
0
61,794
W
Da Ji
KamaSura
Da Ji
15,866
5,816
0
2,429
16,092
8,089
2,407
2,573
13,519
0
67,415
W
Nu Wa
Lоik
Nu Wa
10,987
3,246
0
5,364
14,150
7,314
3,040
0
14,150
78,650
0
W
Artemis
N3biii
Artemis
12,578
8,621
0
1,358
14,206
5,804
2,180
4,891
9,315
0
56,136
W
Kuzenbo
Samuha
Kuzenbo
6,078
2,290
0
2,388
16,292
20,038
1,223
5,146
10,603
25,206
0
L
Hera
2,290
1,074
0
1,617
15,045
4,907
255
1,302
13,743
54,282
0
W
Ah Muzen Cab
gozwe123
Ah Muzen Cab
25,143
11,907
0
8,572
16,426
8,599
5,465
3,884
12,542
0
154,340
L
Mercury
smurfCOVID19
Mercury
4,822
1,793
0
3,850
17,465
6,407
0
2,583
14,882
0
46,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,019
Gold Earned
64,121
520
Minions Killed
566
0
Camps Cleared
0
1,773,421
Distance Traveled
1,854,555
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,514
548
153
7
0
386,231
3
L
Ares
10,150
483
43
2
0
350,991
8
L
Artemis
10,275
489
122
6
0
289,740
3
W
Da Ji
12,918
615
86
4
0
375,839
3
W
Nu Wa
11,979
570
144
7
0
341,866
3
W
Artemis
11,132
530
86
4
0
356,294
1
W
Kuzenbo
12,032
573
35
2
0
390,820
9
L
Hera
10,448
498
113
5
0
332,631
1
W
Ah Muzen Cab
16,060
765
215
10
0
389,736
3
L
Mercury
9,632
459
89
4
0
413,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role