Player Matchup

Morgan Le Fay
Morgan Le Fay
GodsGucci
Morgan Le Fay
Level 8
God Stats
32W - 7L
1,952 SR
Queue Stats
115W - 31L
1,904 Elo+
Party 1
Gilgamesh
Gilgamesh
MerryMarxmas
Gilgamesh
Level 5
God Stats
2W - 0L
1,785 SR
Queue Stats
8W - 0L
2,059 Elo+
Party 1
Neith
Neith
MrMissMyAutos
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
2,059 Elo+
Party 1
Team Averages
Level 6
1,745 SR
2,007 Elo+

VS

Team Averages
Level 61
1,566 SR
1,509 Elo+
Medusa
Medusa
AfricanCaleb
Medusa
Level 68
God Stats
0W - 2L
1,490 SR
Queue Stats
5W - 6L
1,413 Elo+
Party 2
Hercules
Hercules
FredRiddle
Hercules
Level 109
God Stats
2W - 2L
1,707 SR
Queue Stats
79W - 75L
1,676 Elo+
Party 2
Merlin
Merlin
Jxmonster60
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GodsGucci
Morgan Le Fay
12
7 / 3 / 10
10,035
772
8,191
6,569
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
MerryMarxmas
Gilgamesh
16
11 / 1 / 13
11,309
870
11,042
14,283
15,900
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 4 / 16
10,327
794
14,844
11,553
4,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 9 / 4
8,358
643
4,914
12,032
4,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
FredRiddle
Hercules
13
3 / 4 / 2
8,613
663
10,545
14,236
17,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
12
4 / 11 / 2
9,439
726
7,541
12,817
4,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
24
Kills
8
8
Deaths
24
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
9
4
0.33
L
Hercules
FredRiddle
Hercules
3
4
2
1
W
Morgan Le Fay
GodsGucci
Morgan Le Fay
7
3
10
4
L
Merlin
4
11
2
0.45
W
Gilgamesh
MerryMarxmas
Gilgamesh
11
1
13
17.5
W
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,077
Damage
23,000
32,405
Taken
39,085
22,590
Mitigated
26,594
9,483
Healing
6,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,914
2,091
0
937
12,032
4,397
624
2,316
9,716
0
23,558
L
Hercules
FredRiddle
Hercules
10,545
2,869
0
4,093
14,236
17,523
322
2,376
11,860
0
28,970
W
Morgan Le Fay
GodsGucci
Morgan Le Fay
8,191
385
0
228
6,569
2,315
396
1,734
4,835
26,255
0
L
Merlin
7,541
396
0
971
12,817
4,674
0
3,499
9,318
20,096
0
W
Gilgamesh
MerryMarxmas
Gilgamesh
11,042
2,802
238
4,042
14,283
15,900
575
3,267
11,016
0
31,199
W
14,844
6,480
0
4,975
11,553
4,375
1,833
2,540
9,013
0
49,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,671
Gold Earned
26,410
142
Minions Killed
98
0
Camps Cleared
0
708,000
Distance Traveled
601,539
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,358
643
29
2
0
209,272
0
L
Hercules
8,613
663
32
2
0
239,230
4
W
Morgan Le Fay
10,035
772
35
3
0
218,517
0
L
Merlin
9,439
726
37
3
0
153,037
0
W
Gilgamesh
11,309
870
40
3
0
270,560
1
W
Neith
10,327
794
67
5
0
218,923
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role