Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Achilles
Achilles
KiraClean
Achilles
Level 69
God Stats
0W - 2L
1,538 SR
Queue Stats
24W - 21L
1,473 Elo+
Party 4
Loki
Loki
SulVeY
Loki
Level 24
God Stats
15W - 11L
1,610 SR
Queue Stats
26W - 29L
1,428 Elo+
Party 3
Xing Tian
Xing Tian
Wamuuigi
Xing Tian
Level 58
God Stats
7W - 6L
1,603 SR
Queue Stats
27W - 22L
1,488 Elo+
Party 4
Rama
Rama
ZEPYZ
Rama
Level 108
God Stats
6W - 7L
1,509 SR
Queue Stats
152W - 175L
1,460 Elo+
Party 3
Team Averages
Level 57
1,552 SR
1,470 Elo+

VS

Team Averages
Level 57
1,478 SR
1,422 Elo+
Kukulkan
Kukulkan
EricShaun
Kukulkan
Level 41
God Stats
31W - 31L
1,484 SR
Queue Stats
183W - 263L
1,392 Elo+
Party 2
Odin
Odin
LegoLukeSkywlker
Odin
Level 29
God Stats
9W - 4L
1,386 SR
Queue Stats
209W - 174L
1,504 Elo+
Party 1
Sylvanus
Sylvanus
MaStiez
Sylvanus
Level 39
God Stats
12W - 12L
1,666 SR
Queue Stats
95W - 159L
1,353 Elo+
Party 2
Tyr
Tyr
lDave
Tyr
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 116L
1,473 Elo+
Party 1
Cupid
Cupid
mrjimp
Cupid
Level 61
God Stats
8W - 13L
1,355 SR
Queue Stats
185W - 240L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
2 / 5 / 2
7,400
493
5,545
13,185
5,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
KiraClean
Achilles
11
1 / 4 / 1
6,415
428
4,717
10,756
9,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
SulVeY
Loki
9
2 / 4 / 1
6,267
418
1,003
6,739
1,989
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xing Tian
Wamuuigi
Xing Tian
9
0 / 4 / 2
5,738
383
3,180
13,833
6,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rama
ZEPYZ
Rama
11
2 / 4 / 2
6,324
422
2,282
7,976
2,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EricShaun
Kukulkan
13
1 / 3 / 6
7,872
525
6,663
6,486
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 0 / 4
8,755
584
7,768
7,145
6,728
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
MaStiez
Sylvanus
11
1 / 2 / 6
6,698
447
5,266
7,284
6,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tyr
lDave
Tyr
13
4 / 0 / 7
7,877
525
7,935
7,163
4,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
mrjimp
Cupid
13
9 / 2 / 3
8,300
553
12,952
6,973
2,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
7
Kills
21
21
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
5
2
0.6
W
Kukulkan
EricShaun
Kukulkan
1
3
6
1.33
L
Achilles
KiraClean
Achilles
1
4
1
0.38
W
6
0
4
8
W
Sylvanus
MaStiez
Sylvanus
1
2
6
2
L
Loki
SulVeY
Loki
2
4
1
0.63
L
Xing Tian
Wamuuigi
Xing Tian
0
4
2
0.25
L
Rama
ZEPYZ
Rama
2
4
2
0.75
W
Tyr
lDave
Tyr
4
0
7
7.5
W
Cupid
mrjimp
Cupid
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,727
Damage
40,584
52,489
Taken
35,051
26,999
Mitigated
21,823
8,607
Healing
14,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,545
2,721
0
4,406
13,185
5,340
0
3,143
9,911
0
41,519
W
Kukulkan
EricShaun
Kukulkan
6,663
841
0
706
6,486
2,701
1,480
144
6,342
53,154
0
L
Achilles
KiraClean
Achilles
4,717
759
0
2,577
10,756
9,867
0
688
9,591
0
23,293
W
7,768
1,569
0
2,028
7,145
6,728
164
39
6,710
0
49,722
W
Sylvanus
MaStiez
Sylvanus
5,266
1,861
595
2,813
7,284
6,083
210
2,277
4,962
21,497
5,142
L
Loki
SulVeY
Loki
1,003
372
0
500
6,739
1,989
0
1,789
4,950
0
15,236
L
Xing Tian
Wamuuigi
Xing Tian
3,180
273
0
790
13,833
6,978
69
3,289
10,199
12,318
0
L
Rama
ZEPYZ
Rama
2,282
1,589
0
334
7,976
2,825
62
2,404
5,523
0
24,396
W
Tyr
lDave
Tyr
7,935
480
0
4,862
7,163
4,013
0
336
6,742
0
38,993
W
Cupid
mrjimp
Cupid
12,952
8,465
717
2,731
6,973
2,298
1,569
1,269
5,658
0
38,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,144
Gold Earned
39,502
247
Minions Killed
372
0
Camps Cleared
0
1,319,708
Distance Traveled
1,340,765
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,400
493
92
6
0
255,549
4
W
Kukulkan
7,872
525
104
7
0
263,121
3
L
Achilles
6,415
428
51
3
0
267,324
1
W
Odin
8,755
584
90
6
0
285,663
5
W
Sylvanus
6,698
447
38
3
0
226,789
0
L
Loki
6,267
418
30
2
0
270,912
0
L
Xing Tian
5,738
383
20
1
0
270,098
1
L
Rama
6,324
422
54
4
0
255,825
0
W
Tyr
7,877
525
69
5
0
320,342
7
W
Cupid
8,300
553
71
5
0
244,850
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role