Player Matchup

Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
ColChillierCube
Hel
Level 17
God Stats
0W - 1L
1,276 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Hieifan13
Sun Wukong
Level 158
God Stats
1W - 1L
1,448 SR
Queue Stats
43W - 79L
1,374 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lucien Mezhati
Morgan Le Fay
Level 157
God Stats
12W - 31L
1,430 SR
Queue Stats
26W - 48L
1,334 Elo+
Party 1
Hercules
Hercules
TartanAlloyWolf
Hercules
Level 156
God Stats
7W - 9L
1,560 SR
Queue Stats
31W - 65L
1,382 Elo+
Party 1
Team Averages
Level 129
1,443 SR
1,418 Elo+

VS

Team Averages
Level 110
1,539 SR
1,506 Elo+
Loki
Loki
Bathorie
Loki
Level 153
God Stats
16W - 14L
1,550 SR
Queue Stats
149W - 135L
1,574 Elo+
Party 2
Rama
Rama
JusNicc
Rama
Level 105
God Stats
3W - 10L
1,332 SR
Queue Stats
156W - 147L
1,588 Elo+
Solo
Bacchus
Bacchus
SPC Gopher
Bacchus
Level 144
God Stats
4W - 0L
1,443 SR
Queue Stats
46W - 41L
1,602 Elo+
Party 2
Merlin
Merlin
Toni1105
Merlin
Level 28
God Stats
2W - 0L
1,869 SR
Queue Stats
12W - 21L
1,334 Elo+
Solo
Sylvanus
Sylvanus
Uncle Stunky
Sylvanus
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 92L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
0 / 3 / 0
6,176
618
1,691
6,004
2,183
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 2
6,010
601
1,279
5,717
3,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Hieifan13
Sun Wukong
12
0 / 5 / 3
6,484
648
4,298
10,062
10,050
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Lucien Mezhati
Morgan Le Fay
12
1 / 4 / 1
7,062
706
3,681
7,539
2,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
13
2 / 3 / 0
7,132
713
3,971
11,960
6,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
3 / 1 / 11
8,841
884
5,034
4,180
1,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Rama
JusNicc
Rama
16
10 / 1 / 4
10,466
1,047
12,548
7,631
2,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
SPC Gopher
Bacchus
14
2 / 1 / 12
9,056
906
6,643
9,861
10,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Toni1105
Merlin
15
4 / 0 / 8
8,606
861
6,093
4,053
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
Uncle Stunky
Sylvanus
14
0 / 0 / 12
7,714
771
5,065
7,309
4,275
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
66
3
Kills
19
19
Deaths
3
6
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
3
0
0
W
Loki
3
1
11
8.5
L
0
4
2
0.25
L
Sun Wukong
Hieifan13
Sun Wukong
0
5
3
0.3
W
Rama
JusNicc
Rama
10
1
4
12
L
Morgan Le Fay
Lucien Mezhati
Morgan Le Fay
1
4
1
0.38
W
Bacchus
SPC Gopher
Bacchus
2
1
12
8
L
Hercules
2
3
0
0.67
W
Merlin
Toni1105
Merlin
4
0
8
8
W
Sylvanus
Uncle Stunky
Sylvanus
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,920
Damage
35,383
41,282
Taken
33,034
24,817
Mitigated
21,300
6,960
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,691
0
0
730
6,004
2,183
144
3,107
2,815
13,138
0
W
Loki
5,034
433
0
95
4,180
1,770
1,070
1,016
3,116
0
21,764
L
1,279
368
1,619
946
5,717
3,062
0
1,680
4,005
3,232
0
L
Sun Wukong
Hieifan13
Sun Wukong
4,298
416
0
706
10,062
10,050
0
5,149
4,685
0
17,657
W
Rama
JusNicc
Rama
12,548
9,028
0
500
7,631
2,941
913
1,742
5,801
0
34,533
L
Morgan Le Fay
Lucien Mezhati
Morgan Le Fay
3,681
199
0
276
7,539
2,745
2
3,007
4,452
13,825
0
W
Bacchus
SPC Gopher
Bacchus
6,643
470
0
2,572
9,861
10,552
248
2,114
7,525
17,869
0
L
Hercules
3,971
766
0
2,683
11,960
6,777
0
4,220
7,524
0
17,950
W
Merlin
Toni1105
Merlin
6,093
499
160
644
4,053
1,762
898
779
3,274
24,756
0
W
Sylvanus
Uncle Stunky
Sylvanus
5,065
1,015
2,958
2,731
7,309
4,275
860
1,826
5,317
24,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,864
Gold Earned
44,683
142
Minions Killed
242
3
Camps Cleared
13
887,672
Distance Traveled
981,786
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,176
618
35
4
2
180,406
2
W
Loki
8,841
884
42
4
3
218,155
3
L
Hel
6,010
601
7
1
0
157,973
0
L
Sun Wukong
6,484
648
28
3
1
173,831
1
W
Rama
10,466
1,047
59
6
4
185,804
2
L
Morgan Le Fay
7,062
706
28
3
0
190,386
0
W
Bacchus
9,056
906
23
2
1
214,955
1
L
Hercules
7,132
713
44
4
0
185,076
0
W
Merlin
8,606
861
66
7
2
186,399
0
W
Sylvanus
7,714
771
52
5
3
176,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role