Player Matchup

Sobek
Sobek
 
Sobek
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Andrew_Viv2003
Merlin
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 34L
1,359 Elo+
Party 2
Fenrir
Fenrir
PDickey
Fenrir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,229 Elo+
Solo
Neith
Neith
SOLandAGNI
Neith
Level 35
God Stats
5W - 4L
1,505 SR
Queue Stats
22W - 18L
1,404 Elo+
Party 3
Bellona
Bellona
mikomiyumi
Bellona
Level 68
God Stats
1W - 2L
1,720 SR
Queue Stats
45W - 48L
1,486 Elo+
Party 3
Team Averages
Level 58
1,545 SR
1,395 Elo+

VS

Team Averages
Level 34
1,607 SR
1,462 Elo+
Geb
Geb
Kru5ty
Geb
Level 18
God Stats
2W - 0L
1,767 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 4
Osiris
Osiris
LegendaryTommy
Osiris
Level 46
God Stats
19W - 8L
1,928 SR
Queue Stats
168W - 120L
1,616 Elo+
Party 4
Heimdallr
Heimdallr
PITANGAPRETA
Heimdallr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,343 Elo+
Party 1
Bastet
Bastet
TonyMoreno_1
Bastet
Level 43
God Stats
7W - 4L
1,567 SR
Queue Stats
205W - 240L
1,477 Elo+
Solo
Poseidon
Poseidon
leozinho99
Poseidon
Level 49
God Stats
1W - 2L
1,274 SR
Queue Stats
8W - 11L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
2 / 2 / 2
8,589
452
5,397
12,649
13,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 8 / 0
6,650
350
3,447
8,306
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
PDickey
Fenrir
13
2 / 8 / 1
8,464
445
5,737
16,940
6,305
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
15
3 / 5 / 2
9,408
495
5,465
11,800
4,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
mikomiyumi
Bellona
16
1 / 3 / 0
9,647
508
11,983
14,809
16,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Kru5ty
Geb
13
1 / 1 / 9
8,690
457
3,115
9,561
6,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 1 / 6
9,910
522
10,682
15,464
15,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
PITANGAPRETA
Heimdallr
14
1 / 5 / 5
8,833
465
2,708
11,092
3,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
19
13 / 0 / 3
11,620
612
12,465
13,380
5,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
leozinho99
Poseidon
15
6 / 1 / 4
10,302
542
12,442
7,725
2,496
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
8
Kills
25
26
Deaths
8
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
2
2
1.5
L
0
8
0
0
W
Geb
Kru5ty
Geb
1
1
9
5.5
W
4
1
6
7
L
Fenrir
PDickey
Fenrir
2
8
1
0.31
W
Heimdallr
PITANGAPRETA
Heimdallr
1
5
5
0.7
L
Neith
3
5
2
0.8
W
Bastet
13
0
3
14.5
W
Poseidon
leozinho99
Poseidon
6
1
4
8
L
Bellona
mikomiyumi
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,029
Damage
41,412
64,504
Taken
57,222
43,607
Mitigated
33,554
11,750
Healing
9,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,397
504
0
3,269
12,649
13,318
0
5,127
7,522
30,091
0
L
3,447
225
0
106
8,306
2,433
15
3,329
4,977
24,722
0
W
Geb
Kru5ty
Geb
3,115
586
0
1,639
9,561
6,554
296
2,649
6,912
15,779
0
W
10,682
3,145
0
4,489
15,464
15,616
0
2,720
12,744
11,746
40,798
L
Fenrir
PDickey
Fenrir
5,737
1,745
0
4,094
16,940
6,305
0
4,682
12,258
0
47,338
W
Heimdallr
PITANGAPRETA
Heimdallr
2,708
1,219
0
436
11,092
3,879
369
1,132
9,960
0
29,080
L
Neith
5,465
1,807
0
1,091
11,800
4,790
1,276
2,068
9,732
0
70,580
W
Bastet
12,465
4,470
0
1,428
13,380
5,009
767
1,349
12,031
0
98,499
W
Poseidon
leozinho99
Poseidon
12,442
1,011
0
1,727
7,725
2,496
1,807
3,638
4,087
61,455
0
L
Bellona
mikomiyumi
Bellona
11,983
3,546
0
3,190
14,809
16,761
216
3,139
11,670
14,759
59,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,758
Gold Earned
49,355
412
Minions Killed
432
0
Camps Cleared
0
1,643,621
Distance Traveled
1,803,671
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,589
452
32
2
0
365,338
3
L
Merlin
6,650
350
54
3
0
280,245
1
W
Geb
8,690
457
23
1
0
371,569
3
W
Osiris
9,910
522
106
6
0
341,657
6
L
Fenrir
8,464
445
72
4
0
320,578
0
W
Heimdallr
8,833
465
60
3
0
347,554
2
L
Neith
9,408
495
109
6
0
345,668
6
W
Bastet
11,620
612
130
7
0
402,385
3
W
Poseidon
10,302
542
113
6
0
340,506
0
L
Bellona
9,647
508
145
8
0
331,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role