Player Matchup

Neith
Neith
Gold V
Dilmos
Neith
Gold V
Level 160
God Stats
23W - 27L
1,489 SR
Queue Stats
227W - 232L
1,378 MMR
Party 1
Thoth
Thoth
Gold V
DivineChronos
Thoth
Gold V
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 64L
1,375 MMR
Party 1
Da Ji
Da Ji
Bronze III
ManBearMonkey
Da Ji
Bronze III
Level 32
God Stats
2W - 1L
1,654 SR
Queue Stats
2W - 3L
1,354 MMR
Party 2
Sobek
Sobek
Bronze III
RIBANCPOFZÓ
Sobek
Bronze III
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 12L
1,366 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
RealKoman
Cu Chulainn
Silver I
Level 125
God Stats
2W - 2L
1,704 SR
Queue Stats
14W - 16L
1,412 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 84
1,569 SR
1,377 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,409 SR
1,367 MMR
Sylvanus
Sylvanus
Gold V
FurySF
Sylvanus
Gold V
Level 89
God Stats
5W - 14L
1,484 SR
Queue Stats
457W - 452L
1,375 MMR
Party 4
Eset
Eset
Gold III
JesucristoSStar
Eset
Gold III
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
591W - 591L
1,408 MMR
Party 4
Bakasura
Bakasura
Gold V
MonkillESP
Bakasura
Gold V
Level 105
God Stats
2W - 3L
1,335 SR
Queue Stats
24W - 30L
1,379 MMR
Solo
Achilles
Achilles
Silver I
Roedern
Achilles
Silver I
Level 143
God Stats
0W - 2L
1,243 SR
Queue Stats
65W - 60L
1,341 MMR
Party 3
Apollo
Apollo
Gold V
stivpikken
Apollo
Gold V
Level 148
God Stats
1W - 2L
1,483 SR
Queue Stats
86W - 84L
1,332 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dilmos
Neith
17
5 / 3 / 14
10,762
538
10,538
12,842
4,668
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 1 / 15
10,328
516
14,942
10,986
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 3 / 13
11,454
573
14,034
14,058
6,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 13
8,940
447
5,380
16,774
17,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
RealKoman
Cu Chulainn
18
6 / 1 / 13
11,506
575
15,886
16,946
15,034
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Morgan Le FayGilgameshTiamatAthenaOdin

VS

Bans
SetTsukuyomiArtemisTyrDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FurySF
Sylvanus
12
2 / 5 / 6
8,497
425
8,420
16,886
18,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 6 / 2
9,126
456
11,873
13,622
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
MonkillESP
Bakasura
14
2 / 8 / 2
8,850
443
7,299
16,886
6,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Roedern
Achilles
15
1 / 4 / 2
9,716
486
11,556
19,337
19,475
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
stivpikken
Apollo
17
5 / 4 / 2
10,824
541
8,994
12,807
5,038
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
24
27
Kills
10
10
Deaths
27
68
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
Dilmos
Neith
5
3
14
4
W
5
1
15
12.5
L
Sylvanus
FurySF
Sylvanus
2
5
6
1
L
0
6
2
0.17
W
9
3
13
5.17
L
Bakasura
MonkillESP
Bakasura
2
8
2
0.38
W
2
2
13
4.25
W
Cu Chulainn
RealKoman
Cu Chulainn
6
1
13
12.5
L
Achilles
Roedern
Achilles
1
4
2
0.5
L
Apollo
stivpikken
Apollo
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,780
Damage
48,142
71,606
Taken
79,538
47,600
Mitigated
53,704
22,185
Healing
17,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Dilmos
Neith
10,538
4,876
0
4,702
12,842
4,668
2,305
2,723
9,954
0
72,630
W
14,942
291
488
2,418
10,986
3,765
513
5,349
5,447
67,650
0
L
Sylvanus
FurySF
Sylvanus
8,420
2,165
1,016
2,190
16,886
18,101
0
6,106
10,631
25,374
7,904
L
11,873
381
555
1,901
13,622
4,824
0
5,445
8,078
74,513
0
W
14,034
3,744
0
5,120
14,058
6,835
580
3,652
10,156
0
79,573
L
Bakasura
MonkillESP
Bakasura
7,299
4,489
0
2,247
16,886
6,266
0
3,888
12,802
0
50,756
W
5,380
569
0
2,803
16,774
17,298
34
6,521
9,834
19,019
0
W
Cu Chulainn
RealKoman
Cu Chulainn
15,886
2,772
0
6,654
16,946
15,034
354
3,735
12,491
10,596
60,941
L
Achilles
Roedern
Achilles
11,556
2,979
0
5,569
19,337
19,475
0
4,558
13,974
207
51,419
L
Apollo
stivpikken
Apollo
8,994
4,440
0
3,640
12,807
5,038
1,055
2,524
10,183
0
80,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,990
Gold Earned
47,013
495
Minions Killed
550
0
Camps Cleared
0
2,017,788
Distance Traveled
1,916,027
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,762
538
114
6
0
367,066
3
W
Thoth
10,328
516
121
6
0
405,769
5
L
Sylvanus
8,497
425
54
3
0
352,345
8
L
Eset
9,126
456
137
7
0
369,744
3
W
Da Ji
11,454
573
125
6
0
410,377
8
L
Bakasura
8,850
443
101
5
0
419,687
2
W
Sobek
8,940
447
17
1
0
419,075
9
W
Cu Chulainn
11,506
575
118
6
0
415,501
3
L
Achilles
9,716
486
109
5
0
398,343
6
L
Apollo
10,824
541
149
7
0
375,908
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role