Player Matchup

Ares
Ares
Bobby stamps
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
DarkTrueAlpha
Bakasura
Level 27
God Stats
1W - 0L
1,523 SR
Queue Stats
15W - 11L
1,269 Elo+
Solo
Sobek
Sobek
FALLEN_CRASH
Sobek
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 117L
1,318 Elo+
Solo
Thor
Thor
SaphireTS
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
molde_listo6
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,505 SR
1,417 Elo+

VS

Team Averages
Level 20
1,504 SR
1,286 Elo+
Ymir
Ymir
Cha0s_King_299
Ymir
Level 4
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 2L
1,153 Elo+
Party 1
Cthulhu
Cthulhu
Ninjagod562
Cthulhu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 27L
1,390 Elo+
Solo
Ratatoskr
Ratatoskr
Onion_Knight0
Ratatoskr
Level 17
God Stats
0W - 1L
1,762 SR
Queue Stats
3W - 3L
1,390 Elo+
Party 1
Loki
Loki
Taschengelddieb
Loki
Level 28
God Stats
15W - 19L
1,423 SR
Queue Stats
51W - 64L
1,289 Elo+
Solo
Merlin
Merlin
WereLock344
Merlin
Level 22
God Stats
2W - 7L
1,547 SR
Queue Stats
10W - 23L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 4
7,556
378
2,803
14,017
12,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
DarkTrueAlpha
Bakasura
3
0 / 4 / 1
6,372
319
519
2,289
652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
9 / 1 / 21
11,405
570
10,489
21,961
25,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
11
1 / 13 / 4
8,112
406
4,858
14,287
4,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
molde_listo6
Artemis
20
38 / 0 / 5
14,171
709
50,226
14,274
6,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 17 / 5
7,832
392
7,291
23,617
15,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Ninjagod562
Cthulhu
12
7 / 10 / 5
8,402
420
13,607
18,838
9,360
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ratatoskr
Onion_Knight0
Ratatoskr
11
4 / 13 / 1
7,305
365
7,276
23,238
9,750
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

10
7 / 6 / 6
8,011
401
7,523
10,280
2,881
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
13
3 / 4 / 7
8,852
443
5,925
11,383
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
46
49
Kills
22
28
Deaths
50
35
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
10
4
0.3
L
1
17
5
0.21
W
Bakasura
DarkTrueAlpha
Bakasura
0
4
1
0.13
W
9
1
21
19.5
L
Cthulhu
Ninjagod562
Cthulhu
7
10
5
0.95
L
Ratatoskr
Onion_Knight0
Ratatoskr
4
13
1
0.35
W
Thor
1
13
4
0.23
L
7
6
6
1.67
L
Merlin
3
4
7
1.63
W
Artemis
molde_listo6
Artemis
38
0
5
40.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,895
Damage
41,622
66,828
Taken
87,356
49,614
Mitigated
41,571
13,768
Healing
3,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,803
1,462
0
1,230
14,017
12,134
0
7,325
6,692
9,445
0
L
7,291
3,061
0
0
23,617
15,808
224
2,402
21,215
21,567
0
W
Bakasura
DarkTrueAlpha
Bakasura
519
391
0
0
2,289
652
0
1,246
1,043
0
1,787
W
10,489
2,137
0
5,262
21,961
25,483
435
10,369
11,592
24,877
0
L
Cthulhu
Ninjagod562
Cthulhu
13,607
2,665
0
0
18,838
9,360
504
3,695
15,143
31,647
0
L
Ratatoskr
Onion_Knight0
Ratatoskr
7,276
2,894
0
2,570
23,238
9,750
0
2,683
20,555
0
28,322
W
Thor
4,858
2,280
0
60
14,287
4,869
1,712
3,566
10,721
0
24,024
L
7,523
2,911
0
727
10,280
2,881
0
1,982
8,280
0
12,729
L
Merlin
5,925
1,527
0
0
11,383
3,772
710
2,461
8,871
38,901
0
W
Artemis
molde_listo6
Artemis
50,226
41,073
0
7,216
14,274
6,476
10,784
4,317
9,957
0
131,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,616
Gold Earned
40,402
265
Minions Killed
139
0
Camps Cleared
0
1,371,574
Distance Traveled
1,612,862
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,556
378
10
1
0
242,106
3
L
Ymir
7,832
392
17
1
0
289,759
0
W
Bakasura
6,372
319
1
0
0
79,635
0
W
Sobek
11,405
570
24
1
0
367,768
0
L
Cthulhu
8,402
420
35
2
0
333,414
0
L
Ratatoskr
7,305
365
30
2
0
362,330
1
W
Thor
8,112
406
34
2
0
337,125
0
L
Loki
8,011
401
9
0
0
299,436
0
L
Merlin
8,852
443
48
2
0
327,923
2
W
Artemis
14,171
709
196
10
0
344,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role