Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BogglyGeez
Sol
Level 7
God Stats
2W - 1L
1,866 SR
Queue Stats
13W - 4L
1,890 Elo+
Solo
Ao Kuang
Ao Kuang
ThePorkFriedRice
Ao Kuang
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
344W - 254L
1,609 Elo+
Party 1
Bellona
Bellona
Wargainer
Bellona
Level 29
God Stats
31W - 35L
1,306 SR
Queue Stats
135W - 167L
1,360 Elo+
Solo
Apollo
Apollo
Zolly75611
Apollo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,740 Elo+
Party 1
Team Averages
Level 27
1,534 SR
1,620 Elo+

VS

Team Averages
Level 22
1,611 SR
1,525 Elo+
Sol
Sol
 
Sol
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MusaTheKhalifla
Cthulhu
Level 27
God Stats
1W - 1L
1,505 SR
Queue Stats
21W - 28L
1,329 Elo+
Solo
Nu Wa
Nu Wa
frostboundDif
Nu Wa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 45L
1,677 Elo+
Solo
Neith
Neith
frxco
Neith
Level 23
God Stats
4W - 6L
1,664 SR
Queue Stats
116W - 115L
1,662 Elo+
Solo
Izanami
Izanami
iamfalco1
Izanami
Level 27
God Stats
5W - 2L
1,884 SR
Queue Stats
92W - 79L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
1 / 2 / 3
5,278
528
1,710
4,998
1,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 1 / 1
6,489
649
6,731
8,082
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 0 / 0
6,113
611
4,634
6,039
2,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
Wargainer
Bellona
8
0 / 2 / 3
4,665
467
2,275
6,685
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
Zolly75611
Apollo
11
6 / 0 / 0
6,669
667
5,730
7,084
1,847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
3 / 4 / 2
5,968
597
7,687
7,602
2,623
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 2 / 1
4,296
430
1,668
6,418
3,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 2 / 1
5,365
537
3,898
5,955
2,184
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
frxco
Neith
11
0 / 1 / 0
6,396
640
3,215
5,176
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
iamfalco1
Izanami
8
0 / 2 / 0
4,957
496
2,875
5,474
1,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
11
Kills
5
5
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
2
3
1.25
L
Sol
 
Sol
3
4
2
1
W
3
1
1
3.5
L
0
2
1
0.25
W
1
0
0
1
W
Bellona
Wargainer
Bellona
0
2
3
0.75
W
Apollo
Zolly75611
Apollo
6
0
0
6
L
2
2
1
1.25
L
Neith
frxco
Neith
0
1
0
0
L
Izanami
iamfalco1
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,080
Damage
19,343
32,888
Taken
30,625
10,274
Mitigated
11,444
15,966
Healing
8,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,710
408
0
1,033
4,998
1,545
0
2,180
2,818
0
20,249
L
Sol
 
Sol
7,687
2,179
0
2,727
7,602
2,623
0
217
7,385
37,812
0
W
6,731
3,031
0
5,251
8,082
2,063
923
3,043
5,039
45,332
0
L
1,668
218
40
755
6,418
3,058
175
0
6,418
8,968
0
W
4,634
818
0
4,755
6,039
2,638
0
197
5,842
37,761
0
W
Bellona
Wargainer
Bellona
2,275
874
0
2,246
6,685
2,181
0
3,272
3,177
0
16,860
W
Apollo
Zolly75611
Apollo
5,730
4,209
0
2,681
7,084
1,847
672
4,249
2,759
0
41,484
L
3,898
918
0
1,404
5,955
2,184
0
4,135
1,820
25,535
0
L
Neith
frxco
Neith
3,215
1,878
0
2,979
5,176
1,671
0
3,966
1,210
0
40,248
L
Izanami
iamfalco1
Izanami
2,875
1,823
0
1,054
5,474
1,908
0
3,205
2,269
0
28,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,214
Gold Earned
26,982
332
Minions Killed
289
0
Camps Cleared
0
997,787
Distance Traveled
867,990
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,278
528
39
4
0
215,502
0
L
Sol
5,968
597
68
7
0
172,037
3
W
Sol
6,489
649
95
10
0
172,612
4
L
Cthulhu
4,296
430
14
1
0
180,291
0
W
Ao Kuang
6,113
611
88
9
0
212,049
5
W
Bellona
4,665
467
28
3
0
209,099
0
W
Apollo
6,669
667
82
8
0
188,525
2
L
Nu Wa
5,365
537
48
5
0
162,113
3
L
Neith
6,396
640
98
10
0
169,118
4
L
Izanami
4,957
496
61
6
0
184,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role