Player Matchup

Bellona
Bellona
EKD_20
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Neith
Neith
ElKaiser97
Neith
Level 45
God Stats
12W - 8L
1,552 SR
Queue Stats
50W - 52L
1,406 Elo+
Party 1
Hades
Hades
Jhoticakitkat
Hades
Level 48
God Stats
79W - 86L
1,462 SR
Queue Stats
106W - 127L
1,374 Elo+
Party 1
Cthulhu
Cthulhu
Kinryy
Cthulhu
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 127L
1,358 Elo+
Solo
Da Ji
Da Ji
nvchetusss
Da Ji
Level 36
God Stats
2W - 4L
1,412 SR
Queue Stats
42W - 53L
1,393 Elo+
Party 1
Team Averages
Level 44
1,485 SR
1,406 Elo+

VS

Team Averages
Level 62
1,445 SR
1,439 Elo+
Athena
Athena
 
Athena
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
DannyRich
Medusa
Level 65
God Stats
17W - 17L
1,529 SR
Queue Stats
452W - 543L
1,394 Elo+
Solo
Arachne
Arachne
Darkriamon
Arachne
Level 45
God Stats
6W - 5L
1,500 SR
Queue Stats
506W - 494L
1,467 Elo+
Party 2
Thanatos
Thanatos
DinkleBergTheGod
Thanatos
Level 67
God Stats
5W - 3L
1,390 SR
Queue Stats
189W - 196L
1,366 Elo+
Solo
Zhong Kui
Zhong Kui
theBEST154
Zhong Kui
Level 66
God Stats
2W - 2L
1,306 SR
Queue Stats
194W - 202L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EKD_20
Bellona
8
1 / 3 / 1
4,957
496
3,193
6,504
4,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
8
0 / 3 / 1
4,843
484
2,186
3,913
978
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 4 / 0
4,253
425
2,903
6,826
3,123
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Kinryy
Cthulhu
7
0 / 0 / 0
4,391
439
2,017
5,213
1,678
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
7
2 / 5 / 1
5,053
505
3,813
7,204
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
1 / 0 / 6
5,434
543
3,246
6,687
3,363
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
DannyRich
Medusa
8
1 / 1 / 1
4,829
483
2,962
2,662
670
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Darkriamon
Arachne
10
8 / 0 / 0
6,526
653
4,666
5,523
2,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 2 / 4
5,336
534
3,472
5,255
3,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Zhong Kui
theBEST154
Zhong Kui
11
5 / 0 / 0
6,238
624
4,870
5,463
3,915
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
15
15
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
6
4
W
Medusa
DannyRich
Medusa
1
1
1
1.5
W
Arachne
Darkriamon
Arachne
8
0
0
8
W
0
2
4
1
L
Bellona
EKD_20
Bellona
1
3
1
0.5
L
Neith
0
3
1
0.17
L
0
4
0
0
L
Cthulhu
Kinryy
Cthulhu
0
0
0
0
L
Da Ji
2
5
1
0.5
W
Zhong Kui
theBEST154
Zhong Kui
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,112
Damage
19,216
29,660
Taken
25,590
11,637
Mitigated
13,270
6,504
Healing
12,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,246
1,266
0
1,566
6,687
3,363
295
1,804
4,883
10,467
0
W
Medusa
DannyRich
Medusa
2,962
984
0
953
2,662
670
200
915
1,747
0
20,417
W
Arachne
Darkriamon
Arachne
4,666
3,366
0
2,787
5,523
2,033
0
0
5,523
0
25,077
W
3,472
927
0
3,984
5,255
3,289
199
467
4,788
0
19,143
L
Bellona
EKD_20
Bellona
3,193
1,375
0
1,537
6,504
4,035
90
333
5,728
0
14,152
L
Neith
2,186
1,209
0
843
3,913
978
204
1,966
1,947
0
17,152
L
2,903
418
48
2,300
6,826
3,123
0
3,441
3,385
12,610
0
L
Cthulhu
Kinryy
Cthulhu
2,017
163
15
532
5,213
1,678
0
1,296
3,917
11,851
0
L
Da Ji
3,813
1,055
0
1,229
7,204
1,823
0
1,080
6,045
0
21,160
W
Zhong Kui
theBEST154
Zhong Kui
4,870
1,302
0
3,334
5,463
3,915
192
1,734
3,729
36,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,497
Gold Earned
28,363
158
Minions Killed
225
0
Camps Cleared
0
907,959
Distance Traveled
937,396
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,434
543
11
1
0
177,809
3
W
Medusa
4,829
483
46
5
0
174,438
2
W
Arachne
6,526
653
58
6
0
220,188
0
W
Thanatos
5,336
534
44
4
0
189,593
4
L
Bellona
4,957
496
33
3
0
197,396
1
L
Neith
4,843
484
42
4
0
158,918
3
L
Hades
4,253
425
20
2
0
160,752
1
L
Cthulhu
4,391
439
24
2
0
200,974
2
L
Da Ji
5,053
505
39
4
0
189,919
1
W
Zhong Kui
6,238
624
66
7
0
175,368
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role