Player Matchup

Bellona
Bellona
Eli Wes7
Bellona
Level 29
God Stats
2W - 1L
1,915 SR
Queue Stats
154W - 136L
1,568 Elo+
Solo
Olorun
Olorun
Meteoric Might
Olorun
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 49L
1,583 Elo+
Solo
Ah Puch
Ah Puch
R2D2605
Ah Puch
Level 29
God Stats
5W - 2L
1,799 SR
Queue Stats
64W - 70L
1,310 Elo+
Solo
Sun Wukong
Sun Wukong
WrigglyGalaxy
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,318 Elo+
Solo
Arachne
Arachne
cFSirBeanz
Arachne
Level 18
God Stats
48W - 32L
1,699 SR
Queue Stats
92W - 76L
1,621 Elo+
Solo
Team Averages
Level 21
1,682 SR
1,480 Elo+

VS

Team Averages
Level 20
1,514 SR
1,612 Elo+
Morgan Le Fay
Morgan Le Fay
DeadlierHail380
Morgan Le Fay
Level 16
God Stats
4W - 2L
1,369 SR
Queue Stats
30W - 18L
1,701 Elo+
Solo
Nemesis
Nemesis
IamBjerg01
Nemesis
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 38L
1,559 Elo+
Party 1
Cerberus
Cerberus
Zapderpz
Cerberus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,500 Elo+
Party 1
Cupid
Cupid
urmomisasquirter
Cupid
Level 8
God Stats
9W - 4L
1,703 SR
Queue Stats
20W - 18L
1,583 Elo+
Solo
Medusa
Medusa
ztebekan
Medusa
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
231W - 181L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Eli Wes7
Bellona
20
4 / 3 / 4
12,178
580
15,043
23,167
16,040
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
4 / 4 / 0
10,677
508
10,948
18,349
8,783
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
R2D2605
Ah Puch
16
4 / 4 / 2
10,365
494
11,512
13,175
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
WrigglyGalaxy
Sun Wukong
13
0 / 16 / 1
7,900
376
2,465
20,334
9,758
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
cFSirBeanz
Arachne
19
6 / 3 / 4
11,743
559
12,520
22,033
10,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DeadlierHail380
Morgan Le Fay
20
7 / 2 / 2
13,167
627
18,219
16,858
8,662
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
IamBjerg01
Nemesis
17
4 / 5 / 3
10,911
520
11,069
15,126
6,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Zapderpz
Cerberus
17
4 / 2 / 7
11,294
538
4,834
10,427
11,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
9 / 3 / 1
11,789
561
18,887
15,362
6,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
ztebekan
Medusa
20
5 / 6 / 0
12,785
609
20,060
18,565
10,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
18
Kills
29
30
Deaths
18
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DeadlierHail380
Morgan Le Fay
7
2
2
4
L
Bellona
Eli Wes7
Bellona
4
3
4
2
W
Nemesis
IamBjerg01
Nemesis
4
5
3
1.1
L
4
4
0
1
L
Ah Puch
R2D2605
Ah Puch
4
4
2
1.25
L
Sun Wukong
WrigglyGalaxy
Sun Wukong
0
16
1
0.03
W
Cerberus
Zapderpz
Cerberus
4
2
7
3.75
L
Arachne
cFSirBeanz
Arachne
6
3
4
2.67
W
9
3
1
3.17
W
Medusa
ztebekan
Medusa
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,488
Damage
73,069
97,058
Taken
76,338
48,918
Mitigated
43,220
31,931
Healing
23,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DeadlierHail380
Morgan Le Fay
18,219
1,873
0
8,716
16,858
8,662
2,056
7,946
8,912
121,752
0
L
Bellona
Eli Wes7
Bellona
15,043
6,730
0
8,638
23,167
16,040
744
734
22,433
0
89,653
W
Nemesis
IamBjerg01
Nemesis
11,069
6,526
0
1,242
15,126
6,805
0
4,248
10,878
0
75,816
L
10,948
5,323
145
8,199
18,349
8,783
0
2,180
16,169
72,970
0
L
Ah Puch
R2D2605
Ah Puch
11,512
428
188
5,180
13,175
3,889
724
9,550
3,625
64,184
0
L
Sun Wukong
WrigglyGalaxy
Sun Wukong
2,465
663
0
435
20,334
9,758
1,050
4,998
15,336
0
24,351
W
Cerberus
Zapderpz
Cerberus
4,834
194
0
1,993
10,427
11,162
823
3,608
6,819
42,174
0
L
Arachne
cFSirBeanz
Arachne
12,520
7,178
0
9,146
22,033
10,448
0
5,591
16,442
0
83,915
W
18,887
10,836
512
6,610
15,362
6,441
1,558
6,728
8,634
0
100,665
W
Medusa
ztebekan
Medusa
20,060
10,498
0
4,556
18,565
10,150
2,127
0
18,565
0
115,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,863
Gold Earned
59,946
577
Minions Killed
745
0
Camps Cleared
0
1,941,440
Distance Traveled
1,898,839
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,167
627
204
10
0
384,391
14
L
Bellona
12,178
580
158
8
0
460,568
7
W
Nemesis
10,911
520
105
5
0
429,700
4
L
Olorun
10,677
508
116
6
0
353,624
7
L
Ah Puch
10,365
494
126
6
0
366,097
5
L
Sun Wukong
7,900
376
43
2
0
331,729
0
W
Cerberus
11,294
538
109
5
0
382,288
3
L
Arachne
11,743
559
134
6
0
429,422
3
W
Cupid
11,789
561
124
6
0
357,435
3
W
Medusa
12,785
609
203
10
0
345,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role