Player Matchup

Neith
Neith
Luissaavedra200
Neith
Level 67
God Stats
36W - 25L
1,619 SR
Queue Stats
163W - 196L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
Nero_Invictos
Gilgamesh
Level 68
God Stats
1W - 0L
1,883 SR
Queue Stats
3W - 0L
1,822 Elo+
Party 1
Hel
Hel
Pyyrha
Hel
Level 108
God Stats
4W - 1L
1,689 SR
Queue Stats
31W - 30L
1,615 Elo+
Party 1
Team Averages
Level 81
1,730 SR
1,614 Elo+

VS

Team Averages
Level 82
1,389 SR
1,429 Elo+
Achilles
Achilles
 
Achilles
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
MelodieSnoww
Neith
Level 82
God Stats
15W - 11L
1,517 SR
Queue Stats
88W - 105L
1,515 Elo+
Party 2
Chang'e
Chang'e
Patos 190
Chang'e
Level 25
God Stats
0W - 3L
1,151 SR
Queue Stats
21W - 22L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 13
11,857
659
15,265
18,722
7,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Nero_Invictos
Gilgamesh
17
6 / 2 / 10
13,318
740
15,544
26,063
31,320
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hel
Pyyrha
Hel
17
8 / 0 / 8
12,704
706
13,987
9,610
6,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
4 / 4 / 1
11,569
643
15,762
26,552
20,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 5 / 3
10,721
596
12,547
12,403
4,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Patos 190
Chang'e
15
0 / 7 / 2
10,243
569
9,671
18,338
5,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
16
Kills
5
5
Deaths
16
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
4
1
1.13
W
2
3
13
2.83
L
1
5
3
0.5
W
Gilgamesh
Nero_Invictos
Gilgamesh
6
2
10
5.5
L
Chang'e
Patos 190
Chang'e
0
7
2
0.14
W
Hel
Pyyrha
Hel
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,796
Damage
37,980
54,395
Taken
57,293
44,906
Mitigated
31,004
33,310
Healing
18,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
15,762
2,537
0
6,108
26,552
20,985
318
7,232
19,320
0
42,913
W
15,265
5,648
0
2,606
18,722
7,273
1,234
2,444
15,706
0
52,696
L
12,547
6,944
64
3,835
12,403
4,460
1,062
3,454
8,949
0
49,876
W
Gilgamesh
Nero_Invictos
Gilgamesh
15,544
3,164
434
968
26,063
31,320
355
5,598
20,063
0
53,754
L
Chang'e
Patos 190
Chang'e
9,671
621
3,410
5,393
18,338
5,559
292
3,301
15,037
47,028
0
W
Hel
Pyyrha
Hel
13,987
370
20,883
8,419
9,610
6,313
808
1,629
7,588
55,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,879
Gold Earned
32,533
224
Minions Killed
172
0
Camps Cleared
0
1,131,456
Distance Traveled
894,713
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,569
643
42
2
0
321,516
5
W
Neith
11,857
659
91
5
0
353,726
3
L
Neith
10,721
596
65
4
0
282,535
1
W
Gilgamesh
13,318
740
61
3
0
376,040
4
L
Chang'e
10,243
569
65
4
0
290,662
1
W
Hel
12,704
706
72
4
0
401,690
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role