Player Matchup

Artio
Artio
BackOnMyBS
Artio
Level 29
God Stats
8W - 6L
1,815 SR
Queue Stats
111W - 107L
1,631 Elo+
Party 1
Eset
Eset
BarbieOnXanax
Eset
Level 29
God Stats
6W - 7L
1,489 SR
Queue Stats
173W - 166L
1,586 Elo+
Party 1
Thor
Thor
Dirty_Wader
Thor
Level 10
God Stats
0W - 2L
1,305 SR
Queue Stats
7W - 9L
1,574 Elo+
Party 1
Chaac
Chaac
ImTotsushiki
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
butterbutt69
Gilgamesh
Level 28
God Stats
11W - 6L
2,014 SR
Queue Stats
118W - 120L
1,557 Elo+
Party 1
Team Averages
Level 20
1,625 SR
1,570 Elo+

VS

Team Averages
Level 15
1,557 SR
1,553 Elo+
Danzaburou
Danzaburou
KingLee869
Danzaburou
Level 18
God Stats
11W - 12L
1,365 SR
Queue Stats
99W - 92L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Levy-481
Morgan Le Fay
Level 4
God Stats
4W - 0L
1,823 SR
Queue Stats
4W - 1L
1,687 Elo+
Solo
Achilles
Achilles
SuperGaymer2
Achilles
Level 28
God Stats
4W - 4L
1,597 SR
Queue Stats
55W - 29L
1,697 Elo+
Solo
Horus
Horus
noche_pro12
Horus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,316 Elo+
Solo
Fenrir
Fenrir
tumtum14
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 32L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
17
3 / 5 / 10
10,874
473
19,048
25,267
28,953
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
8 / 8 / 8
12,372
538
23,421
19,334
6,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
2 / 8 / 4
8,831
384
5,376
18,483
11,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 4 / 0
6,327
275
309
3,840
1,453
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
butterbutt69
Gilgamesh
17
8 / 10 / 1
11,857
516
15,909
24,294
9,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KingLee869
Danzaburou
17
1 / 5 / 8
11,070
481
10,990
20,599
7,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Levy-481
Morgan Le Fay
19
11 / 3 / 12
13,373
581
22,872
17,652
6,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
SuperGaymer2
Achilles
20
10 / 1 / 10
14,768
642
15,955
23,668
20,094
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 7 / 0
9,363
407
3,212
15,118
8,958
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
tumtum14
Fenrir
20
13 / 5 / 11
14,422
627
18,025
21,573
9,473
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
76
21
Kills
35
35
Deaths
21
23
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Artio
3
5
10
1.6
L
8
8
8
1.5
L
2
8
4
0.5
L
0
4
0
0
W
Danzaburou
KingLee869
Danzaburou
1
5
8
1
W
Morgan Le Fay
Levy-481
Morgan Le Fay
11
3
12
5.67
W
Achilles
SuperGaymer2
Achilles
10
1
10
15
L
Gilgamesh
butterbutt69
Gilgamesh
8
10
1
0.85
W
0
7
0
0
W
Fenrir
tumtum14
Fenrir
13
5
11
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,063
Damage
71,054
91,218
Taken
98,610
58,137
Mitigated
52,223
26,238
Healing
33,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
19,048
1,884
1,887
9,351
25,267
28,953
988
6,662
18,605
60,360
0
L
23,421
1,704
1,309
4,247
19,334
6,723
249
4,617
14,717
72,946
0
L
5,376
974
0
3,246
18,483
11,016
84
5,543
12,940
0
44,121
L
309
104
0
500
3,840
1,453
0
1,049
2,791
0
6,788
W
Danzaburou
KingLee869
Danzaburou
10,990
6,136
202
8,298
20,599
7,026
1,144
12,991
7,388
0
74,352
W
Morgan Le Fay
Levy-481
Morgan Le Fay
22,872
2,534
585
5,978
17,652
6,672
2,524
6,767
10,620
90,023
0
W
Achilles
SuperGaymer2
Achilles
15,955
4,775
0
11,492
23,668
20,094
673
4,594
18,873
0
110,447
L
Gilgamesh
butterbutt69
Gilgamesh
15,909
4,836
282
5,416
24,294
9,992
0
5,001
19,293
0
66,383
W
3,212
2,229
1,002
1,211
15,118
8,958
734
8,445
6,563
0
34,662
W
Fenrir
tumtum14
Fenrir
18,025
4,884
0
4,997
21,573
9,473
4,847
8,639
12,697
0
115,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,261
Gold Earned
62,996
405
Minions Killed
643
0
Camps Cleared
0
1,713,712
Distance Traveled
2,184,556
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,874
473
90
4
0
416,942
1
L
Eset
12,372
538
127
6
0
365,549
3
L
Thor
8,831
384
58
3
0
406,714
3
L
Chaac
6,327
275
19
1
0
126,830
0
W
Danzaburou
11,070
481
120
5
0
399,253
3
W
Morgan Le Fay
13,373
581
121
5
0
464,054
2
W
Achilles
14,768
642
189
8
0
443,586
2
L
Gilgamesh
11,857
516
111
5
0
397,677
5
W
Horus
9,363
407
55
2
0
411,572
1
W
Fenrir
14,422
627
158
7
0
466,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role