Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Beats_By_Dad69
Mercury
Level 113
God Stats
7W - 5L
1,672 SR
Queue Stats
175W - 176L
1,555 Elo+
Party 2
Persephone
Persephone
Lucifersprince1
Persephone
Level 106
God Stats
12W - 15L
1,530 SR
Queue Stats
265W - 174L
1,623 Elo+
Party 3
Artemis
Artemis
MantaJochen319
Artemis
Level 132
God Stats
2W - 3L
1,309 SR
Queue Stats
142W - 124L
1,487 Elo+
Party 2
Ymir
Ymir
derallerbeste57
Ymir
Level 68
God Stats
23W - 9L
1,686 SR
Queue Stats
26W - 11L
1,747 Elo+
Party 2
Team Averages
Level 106
1,539 SR
1,582 Elo+

VS

Team Averages
Level 117
1,516 SR
1,552 Elo+
Artemis
Artemis
HillyLawyer9118
Artemis
Level 70
God Stats
0W - 2L
1,326 SR
Queue Stats
54W - 53L
1,584 Elo+
Solo
Osiris
Osiris
KEVEEN17
Osiris
Level 105
God Stats
3W - 4L
1,424 SR
Queue Stats
249W - 276L
1,379 Elo+
Solo
Scylla
Scylla
ShinyXx95
Scylla
Level 127
God Stats
9W - 6L
1,617 SR
Queue Stats
61W - 53L
1,626 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
byDesh
Morgan Le Fay
Level 144
God Stats
2W - 2L
1,508 SR
Queue Stats
266W - 265L
1,569 Elo+
Party 1
Jormungandr
Jormungandr
omegasoldier911
Jormungandr
Level 139
God Stats
2W - 2L
1,704 SR
Queue Stats
102W - 95L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
4 / 2 / 0
6,673
667
5,784
8,404
6,544
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

9
1 / 1 / 1
5,630
563
2,385
5,207
2,271
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
Lucifersprince1
Persephone
10
1 / 0 / 1
6,282
628
4,638
4,971
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 1
6,043
604
2,701
3,333
905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 1 / 0
5,512
551
1,967
5,104
2,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,440
544
3,371
4,557
1,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
KEVEEN17
Osiris
6
1 / 1 / 1
4,589
459
1,306
2,441
1,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
ShinyXx95
Scylla
9
1 / 1 / 0
5,126
513
3,331
4,152
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
byDesh
Morgan Le Fay
10
2 / 3 / 0
5,630
563
4,927
8,022
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jormungandr
omegasoldier911
Jormungandr
8
0 / 1 / 1
4,941
494
2,249
8,395
2,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
8
Kills
4
4
Deaths
8
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
2
0
2
W
1
1
1
1.5
L
0
2
2
0.5
L
Osiris
KEVEEN17
Osiris
1
1
1
1.5
W
Persephone
Lucifersprince1
Persephone
1
0
1
1.5
W
1
0
1
1.5
L
Scylla
ShinyXx95
Scylla
1
1
0
1
L
Morgan Le Fay
byDesh
Morgan Le Fay
2
3
0
0.67
W
1
1
0
1
L
Jormungandr
omegasoldier911
Jormungandr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,475
Damage
15,184
27,019
Taken
27,567
13,412
Mitigated
9,020
9,853
Healing
7,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,784
786
0
3,048
8,404
6,544
0
4,927
3,477
0
34,066
W
2,385
976
0
1,790
5,207
2,271
0
1,539
3,530
0
30,527
L
3,371
1,308
0
579
4,557
1,232
0
166
4,363
0
26,486
L
Osiris
KEVEEN17
Osiris
1,306
716
0
688
2,441
1,241
0
183
2,258
0
13,937
W
Persephone
Lucifersprince1
Persephone
4,638
234
0
1,687
4,971
1,410
22
2,080
2,693
35,966
0
W
2,701
1,373
0
1,880
3,333
905
920
552
2,781
0
42,401
L
Scylla
ShinyXx95
Scylla
3,331
237
0
1,000
4,152
1,110
0
2,506
1,646
24,843
0
L
Morgan Le Fay
byDesh
Morgan Le Fay
4,927
300
0
2,397
8,022
2,699
0
0
7,933
29,847
0
W
1,967
284
0
1,448
5,104
2,282
224
1,093
3,968
16,697
0
L
Jormungandr
omegasoldier911
Jormungandr
2,249
712
192
2,181
8,395
2,738
0
3,750
4,645
19,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,140
Gold Earned
25,726
298
Minions Killed
234
0
Camps Cleared
0
1,035,140
Distance Traveled
856,395
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,673
667
57
6
0
199,287
0
W
Mercury
5,630
563
63
6
0
237,190
3
L
Artemis
5,440
544
59
6
0
182,244
1
L
Osiris
4,589
459
36
4
0
106,876
1
W
Persephone
6,282
628
61
6
0
204,394
0
W
Artemis
6,043
604
89
9
0
184,441
1
L
Scylla
5,126
513
42
4
0
200,660
1
L
Morgan Le Fay
5,630
563
51
5
0
173,017
2
W
Ymir
5,512
551
28
3
0
209,828
5
L
Jormungandr
4,941
494
46
5
0
193,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role