Player Matchup

Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AnhurKnees7663
Horus
Level 145
God Stats
0W - 1L
1,529 SR
Queue Stats
157W - 174L
1,618 Elo+
Solo
Chaac
Chaac
Kenalk
Chaac
Level 107
God Stats
2W - 2L
1,633 SR
Queue Stats
93W - 53L
1,672 Elo+
Solo
Merlin
Merlin
Phlobby
Merlin
Level 152
God Stats
1W - 2L
1,547 SR
Queue Stats
119W - 127L
1,616 Elo+
Solo
Scylla
Scylla
pelehami
Scylla
Level 125
God Stats
11W - 11L
1,672 SR
Queue Stats
781W - 664L
1,696 Elo+
Solo
Team Averages
Level 138
1,576 SR
1,620 Elo+

VS

Team Averages
Level 132
1,566 SR
1,610 Elo+
Chronos
Chronos
 
Chronos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Drybones144
Eset
Level 140
God Stats
4W - 1L
1,853 SR
Queue Stats
124W - 113L
1,603 Elo+
Solo
Skadi
Skadi
Felixaul
Skadi
Level 106
God Stats
16W - 24L
1,376 SR
Queue Stats
1,056W - 1,076L
1,608 Elo+
Solo
Hel
Hel
SnikerFeF
Hel
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
203W - 194L
1,692 Elo+
Solo
Ah Puch
Ah Puch
thurlmike__
Ah Puch
Level 146
God Stats
11W - 8L
1,603 SR
Queue Stats
337W - 350L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
5 / 5 / 10
9,342
779
6,254
11,496
12,472
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
0 / 3 / 15
9,150
763
4,316
15,825
17,639
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Kenalk
Chaac
16
2 / 3 / 19
9,497
791
13,157
13,282
18,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Phlobby
Merlin
18
9 / 5 / 9
10,809
901
18,055
11,697
5,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
pelehami
Scylla
18
6 / 4 / 9
10,477
873
14,951
10,052
4,035
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
1 / 3 / 11
8,920
743
6,296
17,381
9,103
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
4 / 5 / 8
10,031
836
9,499
9,336
4,889
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Felixaul
Skadi
18
6 / 4 / 10
10,603
884
16,942
12,007
5,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 4 / 9
9,609
801
4,015
11,798
9,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
thurlmike__
Ah Puch
18
5 / 6 / 12
11,339
945
15,967
14,088
5,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
69
22
Kills
19
20
Deaths
22
62
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
5
5
10
2
W
Chronos
 
Chronos
1
3
11
2.17
L
0
3
15
2.5
W
4
5
8
1.6
W
Skadi
Felixaul
Skadi
6
4
10
2.75
L
Chaac
Kenalk
Chaac
2
3
19
3.83
L
Merlin
Phlobby
Merlin
9
5
9
2.7
W
3
4
9
1.88
L
Scylla
pelehami
Scylla
6
4
9
2.63
W
Ah Puch
thurlmike__
Ah Puch
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,733
Damage
52,719
62,352
Taken
64,610
57,432
Mitigated
34,710
25,250
Healing
29,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,254
1,121
689
1,415
11,496
12,472
168
5,365
6,001
0
6,464
W
Chronos
 
Chronos
6,296
1,623
438
4,837
17,381
9,103
2,161
8,950
8,431
25,264
0
L
4,316
1,480
4,652
7,573
15,825
17,639
286
7,621
8,008
0
9,278
W
9,499
336
829
968
9,336
4,889
655
4,347
4,989
10,810
0
W
Skadi
Felixaul
Skadi
16,942
8,289
448
3,067
12,007
5,124
2,025
5,459
6,548
0
31,822
L
Chaac
Kenalk
Chaac
13,157
862
930
3,605
13,282
18,104
243
8,377
4,686
0
24,320
L
Merlin
Phlobby
Merlin
18,055
153
181
1,893
11,697
5,182
965
7,528
4,027
40,663
0
W
4,015
266
8,055
5,136
11,798
9,706
613
7,766
4,032
9,783
0
L
Scylla
pelehami
Scylla
14,951
1,039
2,784
1,528
10,052
4,035
1,447
6,037
3,853
32,805
0
W
Ah Puch
thurlmike__
Ah Puch
15,967
454
185
5,037
14,088
5,888
453
6,484
7,604
37,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,275
Gold Earned
50,502
134
Minions Killed
134
0
Camps Cleared
0
1,038,115
Distance Traveled
1,039,323
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,342
779
1
0
0
200,175
2
W
Chronos
8,920
743
18
2
0
220,762
4
L
Horus
9,150
763
9
1
0
210,908
1
W
Eset
10,031
836
7
1
0
175,715
2
W
Skadi
10,603
884
36
3
0
197,228
3
L
Chaac
9,497
791
14
1
0
223,638
1
L
Merlin
10,809
901
57
5
0
173,904
2
W
Hel
9,609
801
21
2
0
238,346
4
L
Scylla
10,477
873
53
4
0
229,490
1
W
Ah Puch
11,339
945
52
4
0
207,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role