Player Matchup

Susano
Susano
Gold IV
ANTIxAdreus
Susano
Gold IV
Level 145
God Stats
6W - 8L
1,489 SR
Queue Stats
153W - 155L
1,365 MMR
Solo
Discordia
Discordia
Gold IV
Foreign Seagull
Discordia
Gold IV
Level 119
God Stats
10W - 25L
1,365 SR
Queue Stats
188W - 190L
1,377 MMR
Solo
Chaac
Chaac
Gold V
JetBard48282421
Chaac
Gold V
Level 121
God Stats
8W - 4L
1,539 SR
Queue Stats
167W - 161L
1,375 MMR
Solo
Hachiman
Hachiman
Silver IV
Kiba Hakana
Hachiman
Silver IV
Level 125
God Stats
1W - 1L
1,833 SR
Queue Stats
14W - 15L
1,364 MMR
Solo
Khepri
Khepri
Silver V
aaikullo
Khepri
Silver V
Level 101
God Stats
2W - 3L
1,563 SR
Queue Stats
2W - 7L
1,369 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,558 SR
1,370 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,595 SR
1,370 MMR
Xing Tian
Xing Tian
Gold IV
CptRedbeard7328
Xing Tian
Gold IV
Level 119
God Stats
1W - 3L
1,292 SR
Queue Stats
555W - 571L
1,370 MMR
Solo
Hun Batz
Hun Batz
Gold III
II Jesster21 II
Hun Batz
Gold III
Level 139
God Stats
7W - 4L
1,806 SR
Queue Stats
76W - 72L
1,464 MMR
Party 1
Sol
Sol
Gold II
K304 TAYLORMADE
Sol
Gold II
Level 129
God Stats
4W - 7L
1,731 SR
Queue Stats
188W - 191L
1,376 MMR
Solo
Odin
Odin
Silver I
OneNeophite
Odin
Silver I
Level 149
God Stats
4W - 4L
1,704 SR
Queue Stats
42W - 43L
1,281 MMR
Party 1
Neith
Neith
Gold V
XxBDAVIDxX
Neith
Gold V
Level 158
God Stats
10W - 11L
1,442 SR
Queue Stats
733W - 729L
1,359 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
6 / 4 / 1
12,836
475
17,958
19,648
8,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Foreign Seagull
Discordia
20
2 / 8 / 1
13,039
483
14,916
19,258
7,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 3 / 3
13,005
482
23,382
23,118
23,426
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Kiba Hakana
Hachiman
17
5 / 6 / 2
11,467
425
23,540
17,886
7,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
aaikullo
Khepri
15
0 / 6 / 4
10,524
390
7,730
20,890
29,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Morgan Le FayAthenaDanzaburouGilgameshCu Chulainn

VS

Bans
ArtemisArachneCthulhuFenrirVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CptRedbeard7328
Xing Tian
18
2 / 2 / 13
13,583
503
7,914
30,566
35,366
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
20
3 / 5 / 11
14,901
552
8,958
26,569
14,446
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
11 / 4 / 11
16,214
601
28,504
32,428
13,747
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 1 / 11
15,197
563
12,990
21,854
28,500
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
20
4 / 3 / 8
15,171
562
15,095
16,964
7,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
81
15
Kills
27
27
Deaths
15
11
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Susano
6
4
1
1.63
W
Xing Tian
CptRedbeard7328
Xing Tian
2
2
13
4.25
L
Discordia
Foreign Seagull
Discordia
2
8
1
0.31
W
Hun Batz
3
5
11
1.7
L
2
3
3
1.17
W
11
4
11
4.13
L
Hachiman
Kiba Hakana
Hachiman
5
6
2
1
W
7
1
11
12.5
W
Neith
4
3
8
2.67
L
Khepri
aaikullo
Khepri
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,526
Damage
73,461
100,800
Taken
128,381
77,110
Mitigated
99,642
22,551
Healing
53,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
17,958
2,939
0
0
19,648
8,951
0
6,930
12,333
0
96,018
W
Xing Tian
CptRedbeard7328
Xing Tian
7,914
652
1,116
5,727
30,566
35,366
748
6,951
23,447
30,491
0
L
Discordia
Foreign Seagull
Discordia
14,916
1,347
362
6,143
19,258
7,808
1,544
6,568
12,105
113,425
0
W
Hun Batz
8,958
1,113
0
11,826
26,569
14,446
2,954
6,034
20,397
0
124,020
L
23,382
4,355
0
9,418
23,118
23,426
1,464
7,479
14,786
13,292
93,209
W
28,504
11,710
0
20,731
32,428
13,747
7,929
7,296
24,648
129,345
0
L
Hachiman
Kiba Hakana
Hachiman
23,540
13,558
0
5,265
17,886
7,033
2,581
5,823
11,894
0
91,588
W
12,990
2,226
0
8,937
21,854
28,500
112
4,315
17,431
2,128
73,477
W
Neith
15,095
4,376
0
5,304
16,964
7,583
6,142
4,280
12,634
0
102,140
L
Khepri
aaikullo
Khepri
7,730
611
0
1,363
20,890
29,892
187
10,298
10,279
31,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,871
Gold Earned
75,066
669
Minions Killed
665
0
Camps Cleared
0
2,451,889
Distance Traveled
2,554,427
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,836
475
132
5
0
543,299
10
W
Xing Tian
13,583
503
26
1
0
546,136
3
L
Discordia
13,039
483
188
7
0
443,233
10
W
Hun Batz
14,901
552
156
6
0
522,937
10
L
Chaac
13,005
482
182
7
0
539,494
5
W
Sol
16,214
601
157
6
0
433,494
6
L
Hachiman
11,467
425
139
5
0
439,409
0
W
Odin
15,197
563
147
5
0
585,101
4
W
Neith
15,171
562
179
7
0
466,759
2
L
Khepri
10,524
390
28
1
0
486,454
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role