Player Matchup

Morgan Le Fay
Morgan Le Fay
IamSpodrmen
Morgan Le Fay
Level 26
God Stats
9W - 12L
1,475 SR
Queue Stats
209W - 237L
1,340 Elo+
Solo
Neith
Neith
KingCarmilla
Neith
Level 17
God Stats
21W - 28L
1,430 SR
Queue Stats
114W - 138L
1,293 Elo+
Solo
Tiamat
Tiamat
PiCheese
Tiamat
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 24L
1,305 Elo+
Party 2
Chaac
Chaac
PiCrackRabbit
Chaac
Level 7
God Stats
0W - 2L
1,301 SR
Queue Stats
4W - 3L
1,134 Elo+
Party 2
Fenrir
Fenrir
dev3kings
Fenrir
Level 22
God Stats
1W - 4L
1,131 SR
Queue Stats
26W - 45L
1,276 Elo+
Solo
Team Averages
Level 20
1,368 SR
1,270 Elo+

VS

Team Averages
Level 20
1,487 SR
1,310 Elo+
Bellona
Bellona
BadGirl6179
Bellona
Level 18
God Stats
5W - 8L
1,352 SR
Queue Stats
134W - 135L
1,181 Elo+
Solo
Nu Wa
Nu Wa
Fox20004
Nu Wa
Level 27
God Stats
36W - 30L
1,414 SR
Queue Stats
75W - 88L
1,353 Elo+
Party 1
Neith
Neith
Gastoncito19
Neith
Level 18
God Stats
3W - 6L
1,335 SR
Queue Stats
88W - 101L
1,355 Elo+
Solo
Khepri
Khepri
Kamath00
Khepri
Level 13
God Stats
5W - 1L
1,812 SR
Queue Stats
15W - 23L
1,296 Elo+
Solo
Arachne
Arachne
LogoutHD1
Arachne
Level 26
God Stats
8W - 6L
1,524 SR
Queue Stats
33W - 42L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IamSpodrmen
Morgan Le Fay
14
2 / 4 / 1
9,160
509
9,054
12,275
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 3
7,925
440
7,127
13,301
4,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
PiCheese
Tiamat
12
5 / 2 / 1
8,319
462
11,453
11,174
5,237
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 5 / 1
7,154
397
6,505
14,317
9,924
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
dev3kings
Fenrir
10
0 / 6 / 2
6,567
365
2,079
10,762
3,428
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BadGirl6179
Bellona
15
1 / 1 / 8
9,147
508
8,525
11,412
9,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Fox20004
Nu Wa
15
7 / 2 / 8
9,584
532
9,865
8,112
3,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 3 / 5
9,288
516
10,512
14,445
5,759
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Kamath00
Khepri
12
0 / 2 / 8
8,075
449
2,850
7,910
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
LogoutHD1
Arachne
16
11 / 1 / 3
10,267
570
11,591
12,391
7,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
9
Kills
21
21
Deaths
9
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
BadGirl6179
Bellona
1
1
8
5
W
Nu Wa
Fox20004
Nu Wa
7
2
8
5.5
W
2
3
5
1.5
L
Morgan Le Fay
IamSpodrmen
Morgan Le Fay
2
4
1
0.63
W
Khepri
Kamath00
Khepri
0
2
8
2
L
1
4
3
0.63
W
Arachne
LogoutHD1
Arachne
11
1
3
12.5
L
Tiamat
PiCheese
Tiamat
5
2
1
2.75
L
1
5
1
0.3
L
Fenrir
dev3kings
Fenrir
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,218
Damage
43,343
61,829
Taken
54,270
27,054
Mitigated
32,959
21,155
Healing
19,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BadGirl6179
Bellona
8,525
1,382
0
3,611
11,412
9,318
2,504
2,540
8,872
0
47,681
W
Nu Wa
Fox20004
Nu Wa
9,865
1,662
108
2,288
8,112
3,378
3,297
4,692
3,420
43,824
0
W
10,512
5,857
0
6,136
14,445
5,759
44
5,886
8,559
0
72,505
L
Morgan Le Fay
IamSpodrmen
Morgan Le Fay
9,054
360
254
2,847
12,275
4,222
60
3,090
8,907
67,769
0
W
Khepri
Kamath00
Khepri
2,850
57
0
1,118
7,910
6,735
132
4,083
3,827
14,816
0
L
7,127
3,657
270
5,654
13,301
4,243
1,529
1,952
11,185
0
61,953
W
Arachne
LogoutHD1
Arachne
11,591
8,925
0
6,096
12,391
7,769
0
3,532
8,859
0
73,509
L
Tiamat
PiCheese
Tiamat
11,453
1,860
0
4,746
11,174
5,237
477
2,092
8,918
32,323
0
L
6,505
1,537
0
4,721
14,317
9,924
756
2,185
11,966
0
30,053
L
Fenrir
dev3kings
Fenrir
2,079
188
0
2,663
10,762
3,428
154
2,386
8,138
122
14,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,125
Gold Earned
46,361
360
Minions Killed
396
0
Camps Cleared
0
1,640,864
Distance Traveled
1,708,649
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,147
508
78
4
0
312,604
4
W
Nu Wa
9,584
532
75
4
0
313,413
0
W
Neith
9,288
516
114
6
0
312,279
3
L
Morgan Le Fay
9,160
509
142
8
0
325,905
6
W
Khepri
8,075
449
23
1
0
375,381
3
L
Neith
7,925
440
96
5
0
292,681
3
W
Arachne
10,267
570
106
6
0
394,972
2
L
Tiamat
8,319
462
42
2
0
341,605
1
L
Chaac
7,154
397
49
3
0
342,401
1
L
Fenrir
6,567
365
31
2
0
338,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role