Player Matchup

Rama
Rama
 
Rama
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ColinQuiinten
Ymir
Level 35
God Stats
8W - 8L
1,633 SR
Queue Stats
159W - 170L
1,504 Elo+
Solo
Baba Yaga
Baba Yaga
GhostfaceBrn
Baba Yaga
Level 150
God Stats
3W - 4L
1,398 SR
Queue Stats
241W - 176L
1,605 Elo+
Party 1
Cerberus
Cerberus
GiXeR2201
Cerberus
Level 40
God Stats
27W - 25L
1,553 SR
Queue Stats
547W - 470L
1,537 Elo+
Party 1
Gilgamesh
Gilgamesh
H3PO667
Gilgamesh
Level 36
God Stats
22W - 10L
1,672 SR
Queue Stats
238W - 164L
1,586 Elo+
Party 1
Team Averages
Level 81
1,551 SR
1,546 Elo+

VS

Team Averages
Level 70
1,582 SR
1,477 Elo+
Morgan Le Fay
Morgan Le Fay
Astolfos
Morgan Le Fay
Level 12
God Stats
1W - 1L
1,516 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
CrimsonShad7
Sylvanus
Level 63
God Stats
3W - 8L
1,578 SR
Queue Stats
209W - 163L
1,460 Elo+
Party 2
Hercules
Hercules
Killerzombie453
Hercules
Level 103
God Stats
7W - 7L
1,567 SR
Queue Stats
285W - 266L
1,494 Elo+
Party 2
Erlang Shen
Erlang Shen
MercilessVenom6
Erlang Shen
Level 104
God Stats
9W - 3L
1,931 SR
Queue Stats
247W - 250L
1,452 Elo+
Party 2
Olorun
Olorun
WittySensei
Olorun
Level 66
God Stats
0W - 1L
1,319 SR
Queue Stats
112W - 111L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 0 / 6
6,556
596
1,977
4,282
1,104
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 1 / 5
5,750
523
3,089
6,017
3,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
GhostfaceBrn
Baba Yaga
11
3 / 1 / 5
6,646
604
8,133
5,442
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
GiXeR2201
Cerberus
12
1 / 0 / 0
6,177
562
2,157
6,000
3,897
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
H3PO667
Gilgamesh
11
8 / 1 / 4
6,890
626
5,481
7,414
3,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Astolfos
Morgan Le Fay
8
0 / 6 / 0
4,980
453
2,459
8,095
2,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
CrimsonShad7
Sylvanus
11
0 / 1 / 0
6,168
561
2,865
4,114
1,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
8
1 / 4 / 2
5,886
535
4,793
8,355
5,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
MercilessVenom6
Erlang Shen
10
2 / 0 / 0
6,029
548
1,731
5,179
2,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Olorun
9
0 / 4 / 2
5,476
498
3,063
5,222
1,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
15
Kills
3
3
Deaths
15
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
0
6
5
L
Morgan Le Fay
Astolfos
Morgan Le Fay
0
6
0
0
W
1
1
5
3.5
L
Sylvanus
CrimsonShad7
Sylvanus
0
1
0
0
W
Baba Yaga
GhostfaceBrn
Baba Yaga
3
1
5
5.5
W
Cerberus
GiXeR2201
Cerberus
1
0
0
1
W
Gilgamesh
H3PO667
Gilgamesh
8
1
4
10
L
Hercules
1
4
2
0.5
L
Erlang Shen
MercilessVenom6
Erlang Shen
2
0
0
2
L
Olorun
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,837
Damage
14,911
29,155
Taken
30,965
14,165
Mitigated
13,636
10,947
Healing
8,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
1,977
1,215
0
2,379
4,282
1,104
40
707
3,575
0
43,747
L
Morgan Le Fay
Astolfos
Morgan Le Fay
2,459
714
0
1,506
8,095
2,695
0
5,386
2,709
19,185
0
W
3,089
1,289
0
2,150
6,017
3,894
0
1,778
4,239
19,246
0
L
Sylvanus
CrimsonShad7
Sylvanus
2,865
1,115
0
1,182
4,114
1,631
56
2,157
1,957
31,910
6,469
W
Baba Yaga
GhostfaceBrn
Baba Yaga
8,133
594
0
2,257
5,442
2,084
470
2,147
3,295
38,552
0
W
Cerberus
GiXeR2201
Cerberus
2,157
358
0
3,100
6,000
3,897
0
2,563
3,437
37,173
0
W
Gilgamesh
H3PO667
Gilgamesh
5,481
1,462
0
1,061
7,414
3,186
0
984
6,430
0
34,064
L
Hercules
4,793
1,587
0
2,021
8,355
5,521
0
3,029
5,326
0
12,707
L
Erlang Shen
MercilessVenom6
Erlang Shen
1,731
661
0
2,272
5,179
2,599
0
2,172
3,007
0
30,367
L
Olorun
3,063
853
266
1,117
5,222
1,190
0
635
4,587
29,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,019
Gold Earned
28,539
352
Minions Killed
275
0
Camps Cleared
0
1,016,959
Distance Traveled
978,024
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,556
596
100
9
0
184,707
3
L
Morgan Le Fay
4,980
453
36
3
0
184,322
0
W
Ymir
5,750
523
24
2
0
195,118
2
L
Sylvanus
6,168
561
78
7
0
181,002
2
W
Baba Yaga
6,646
604
64
6
0
217,132
6
W
Cerberus
6,177
562
101
9
0
192,667
4
W
Gilgamesh
6,890
626
63
6
0
227,335
4
L
Hercules
5,886
535
23
2
0
189,265
2
L
Erlang Shen
6,029
548
71
6
0
230,739
2
L
Olorun
5,476
498
67
6
0
192,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role