Player Matchup

Odin
Odin
Eindoak
Odin
Level 28
God Stats
2W - 1L
1,802 SR
Queue Stats
17W - 13L
1,529 Elo+
Party 1
Hel
Hel
Nakkiia
Hel
Level 43
God Stats
3W - 0L
1,660 SR
Queue Stats
48W - 45L
1,529 Elo+
Party 1
Bellona
Bellona
RaphtaIia-chan
Bellona
Level 21
God Stats
6W - 1L
1,563 SR
Queue Stats
15W - 10L
1,498 Elo+
Party 1
Kukulkan
Kukulkan
Sir Dayums
Kukulkan
Level 14
God Stats
2W - 1L
1,300 SR
Queue Stats
82W - 48L
1,677 Elo+
Party 2
Athena
Athena
Sir Gams
Athena
Level 14
God Stats
4W - 1L
1,722 SR
Queue Stats
77W - 40L
1,687 Elo+
Party 2
Team Averages
Level 24
1,609 SR
1,584 Elo+

VS

Team Averages
Level 20
1,448 SR
1,478 Elo+
Neith
Neith
FAT HEAD 80819
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
June66666666
Zhong Kui
Level 25
God Stats
9W - 5L
1,465 SR
Queue Stats
198W - 222L
1,353 Elo+
Solo
Poseidon
Poseidon
Leontal4
Poseidon
Level 26
God Stats
22W - 43L
1,401 SR
Queue Stats
307W - 375L
1,534 Elo+
Solo
Jing Wei
Jing Wei
Patotoes
Jing Wei
Level 23
God Stats
4W - 6L
1,632 SR
Queue Stats
14W - 23L
1,502 Elo+
Solo
Nu Wa
Nu Wa
ReptilianWarfare
Nu Wa
Level 24
God Stats
3W - 9L
1,244 SR
Queue Stats
212W - 233L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Eindoak
Odin
17
6 / 0 / 22
10,661
1,066
8,514
8,309
8,570
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
17
7 / 0 / 15
10,269
1,027
7,459
4,142
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 1 / 20
10,606
1,061
8,296
12,148
8,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Sir Dayums
Kukulkan
17
13 / 1 / 14
11,297
1,130
21,303
6,137
3,060
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Athena
Sir Gams
Athena
17
1 / 0 / 27
9,728
973
12,262
11,112
13,367
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

336

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 0
7,906
791
1,462
7,843
3,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
June66666666
Zhong Kui
15
0 / 7 / 2
8,926
893
11,714
18,871
12,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Leontal4
Poseidon
15
1 / 7 / 1
8,815
882
11,471
16,137
14,171
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Patotoes
Jing Wei
14
1 / 8 / 0
8,845
885
8,465
15,977
6,286
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 3 / 0
8,420
842
2,762
4,354
1,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
5
32
Kills
2
2
Deaths
32
98
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
Eindoak
Odin
6
0
22
17
L
0
7
0
0
L
Zhong Kui
June66666666
Zhong Kui
0
7
2
0.14
L
Poseidon
Leontal4
Poseidon
1
7
1
0.21
W
Hel
7
0
15
14.5
L
Jing Wei
Patotoes
Jing Wei
1
8
0
0.13
W
5
1
20
15
L
0
3
0
0
W
Kukulkan
Sir Dayums
Kukulkan
13
1
14
20
W
Athena
Sir Gams
Athena
1
0
27
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,834
Damage
35,874
41,848
Taken
63,182
35,001
Mitigated
37,415
12,252
Healing
4,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Eindoak
Odin
8,514
2,689
0
0
8,309
8,570
0
5,445
2,864
0
18,564
L
1,462
751
0
190
7,843
3,032
0
3,870
3,911
0
4,636
L
Zhong Kui
June66666666
Zhong Kui
11,714
935
0
3,401
18,871
12,462
0
10,266
8,429
39,445
0
L
Poseidon
Leontal4
Poseidon
11,471
2,313
0
75
16,137
14,171
0
11,626
4,423
20,595
0
W
Hel
7,459
1,442
6,970
3,114
4,142
1,836
0
2,997
1,145
26,153
0
L
Jing Wei
Patotoes
Jing Wei
8,465
6,059
0
1,106
15,977
6,286
0
11,306
4,661
0
25,710
W
8,296
1,193
462
1,706
12,148
8,168
0
7,191
4,957
0
24,076
L
2,762
857
0
102
4,354
1,464
0
3,508
734
14,107
2,609
W
Kukulkan
Sir Dayums
Kukulkan
21,303
2,438
0
0
6,137
3,060
0
3,383
2,754
47,896
0
W
Athena
Sir Gams
Athena
12,262
3,171
0
0
11,112
13,367
0
6,813
4,299
20,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,561
Gold Earned
42,912
213
Minions Killed
147
2
Camps Cleared
8
952,052
Distance Traveled
725,113
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,661
1,066
26
3
2
211,368
0
L
Neith
7,906
791
1
0
0
109,000
0
L
Zhong Kui
8,926
893
80
8
0
155,239
2
L
Poseidon
8,815
882
15
2
1
140,323
0
W
Hel
10,269
1,027
54
5
0
191,871
0
L
Jing Wei
8,845
885
27
3
1
153,214
0
W
Bellona
10,606
1,061
40
4
0
178,275
0
L
Nu Wa
8,420
842
24
2
6
167,337
1
W
Kukulkan
11,297
1,130
69
7
0
177,092
1
W
Athena
9,728
973
24
2
0
193,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role