Player Matchup

Artemis
Artemis
FluffyPlum9589
Artemis
Level 26
God Stats
70W - 70L
1,464 SR
Queue Stats
133W - 158L
1,307 Elo+
Solo
Ganesha
Ganesha
Marked Night
Ganesha
Level 26
God Stats
28W - 22L
1,378 SR
Queue Stats
141W - 117L
1,371 Elo+
Solo
Fenrir
Fenrir
Richard-CDC
Fenrir
Level 23
God Stats
15W - 19L
1,370 SR
Queue Stats
24W - 26L
1,323 Elo+
Party 2
Khepri
Khepri
Xbox man5942
Khepri
Level 23
God Stats
72W - 72L
1,419 SR
Queue Stats
190W - 208L
1,274 Elo+
Party 2
Hades
Hades
victorelninja
Hades
Level 28
God Stats
5W - 5L
1,298 SR
Queue Stats
135W - 153L
1,347 Elo+
Solo
Team Averages
Level 25
1,386 SR
1,324 Elo+

VS

Team Averages
Level 15
1,427 SR
1,213 Elo+
Hades
Hades
I DAWN I2074
Hades
Level 28
God Stats
3W - 3L
1,303 SR
Queue Stats
26W - 20L
1,140 Elo+
Party 1
Ymir
Ymir
KillShotJiren
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,140 Elo+
Party 1
Fenrir
Fenrir
LegandSaninA
Fenrir
Level 6
God Stats
14W - 17L
1,237 SR
Queue Stats
16W - 24L
1,052 Elo+
Solo
Ullr
Ullr
TuriniJPA
Ullr
Level 22
God Stats
2W - 1L
1,784 SR
Queue Stats
7W - 8L
1,444 Elo+
Solo
Zeus
Zeus
iwanoo65
Zeus
Level 16
God Stats
3W - 6L
1,312 SR
Queue Stats
10W - 11L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 22
12,355
1,123
20,905
7,432
3,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Marked Night
Ganesha
19
0 / 1 / 32
12,345
1,122
10,046
8,979
10,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
19
16 / 1 / 16
13,840
1,258
16,659
10,472
5,034
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
19
4 / 1 / 23
10,991
999
7,093
10,934
4,772
20
14 / 1 / 22
13,453
1,223
29,266
19,563
9,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

278

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 1
11,872
1,079
27,693
25,814
12,959
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 10 / 1
10,198
927
7,025
22,337
20,432
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
17
1 / 10 / 4
10,332
939
8,865
23,078
14,302
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
16
0 / 12 / 4
10,118
920
5,385
20,458
7,378
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zeus
15
0 / 3 / 2
9,018
820
2,869
3,191
1,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
18
45
Kills
6
6
Deaths
45
115
Assists
12
Player
Kills
Deaths
Assists
KDA
W
11
2
22
11
L
4
10
1
0.45
L
1
10
1
0.15
L
Fenrir
1
10
4
0.3
W
Ganesha
Marked Night
Ganesha
0
1
32
16
W
Fenrir
16
1
16
24
L
Ullr
0
12
4
0.17
W
Khepri
4
1
23
15.5
L
Zeus
0
3
2
0.33
W
14
1
22
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,969
Damage
51,837
57,380
Taken
94,878
33,216
Mitigated
56,295
13,029
Healing
9,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,905
14,959
0
1,507
7,432
3,651
0
4,111
3,321
0
33,969
L
27,693
2,956
930
4,445
25,814
12,959
0
15,979
9,835
62,263
0
L
7,025
2,290
0
0
22,337
20,432
0
12,301
10,036
21,919
0
L
Fenrir
8,865
1,907
0
1,827
23,078
14,302
0
5,666
17,109
0
16,879
W
Ganesha
Marked Night
Ganesha
10,046
536
0
849
8,979
10,171
0
6,736
2,243
13,777
0
W
Fenrir
16,659
4,771
0
915
10,472
5,034
0
5,611
4,861
0
31,150
L
Ullr
5,385
3,660
0
1,643
20,458
7,378
0
9,739
10,719
0
25,768
W
Khepri
7,093
1,205
0
0
10,934
4,772
0
7,745
3,189
18,831
0
L
Zeus
2,869
500
0
204
3,191
1,224
0
2,417
774
7,089
0
W
29,266
4,775
971
8,787
19,563
9,588
0
13,384
6,179
62,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,984
Gold Earned
51,538
183
Minions Killed
163
6
Camps Cleared
3
1,043,715
Distance Traveled
756,406
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,355
1,123
34
3
0
164,038
0
L
Hades
11,872
1,079
73
7
0
184,129
0
L
Ymir
10,198
927
30
3
1
168,105
1
L
Fenrir
10,332
939
8
1
1
191,318
0
W
Ganesha
12,345
1,122
0
0
0
217,317
0
W
Fenrir
13,840
1,258
37
3
3
247,339
0
L
Ullr
10,118
920
41
4
0
158,370
0
W
Khepri
10,991
999
18
2
2
232,037
1
L
Zeus
9,018
820
11
1
1
54,484
2
W
Hades
13,453
1,223
94
9
1
182,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role