Player Matchup

Vamana
Vamana
HEROxIllusionz
Vamana
Level 109
God Stats
0W - 1L
1,518 SR
Queue Stats
7W - 6L
1,572 Elo+
Party 1
Hou Yi
Hou Yi
Hot Mug 4 Sale
Hou Yi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,409 Elo+
Party 1
Jing Wei
Jing Wei
Methodical0n3
Jing Wei
Level 112
God Stats
5W - 15L
1,318 SR
Queue Stats
558W - 577L
1,456 Elo+
Solo
Neith
Neith
OSLQ D4sDsTS0K
Neith
Level 98
God Stats
8W - 7L
1,495 SR
Queue Stats
372W - 317L
1,446 Elo+
Solo
Hel
Hel
sebaareily
Hel
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 88L
1,492 Elo+
Solo
Team Averages
Level 81
1,466 SR
1,475 Elo+

VS

Team Averages
Level 95
1,614 SR
1,513 Elo+
Achilles
Achilles
DARTHSTIMMY
Achilles
Level 123
God Stats
8W - 2L
1,802 SR
Queue Stats
180W - 140L
1,542 Elo+
Party 2
Ra
Ra
Honorable Galax
Ra
Level 160
God Stats
1W - 2L
1,855 SR
Queue Stats
40W - 37L
1,405 Elo+
Party 2
Merlin
Merlin
MyPetDoge
Merlin
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 45L
1,476 Elo+
Party 2
Janus
Janus
XMOUSEKATOOL
Janus
Level 137
God Stats
8W - 5L
1,413 SR
Queue Stats
490W - 389L
1,584 Elo+
Party 2
Thoth
Thoth
epicman3210
Thoth
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 9
11,084
792
16,922
25,525
30,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 7 / 9
9,928
709
6,245
12,713
4,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jing Wei
Methodical0n3
Jing Wei
17
2 / 6 / 11
9,670
691
10,292
15,573
5,589
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 3 / 6
9,279
663
14,676
12,437
4,726
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 7 / 12
9,664
690
12,637
19,374
7,374
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DARTHSTIMMY
Achilles
18
7 / 4 / 15
10,587
756
14,821
23,348
37,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 4 / 14
10,540
753
13,602
14,865
8,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
MyPetDoge
Merlin
18
5 / 4 / 15
10,859
776
16,440
15,926
8,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
8 / 1 / 13
11,581
827
18,048
10,564
5,055
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 6 / 11
10,182
727
11,083
13,001
5,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
97
19
Kills
29
29
Deaths
19
47
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Achilles
DARTHSTIMMY
Achilles
7
4
15
3.63
L
8
6
9
2.08
W
5
4
14
3
L
3
7
9
1.07
L
Jing Wei
Methodical0n3
Jing Wei
2
6
11
1.25
W
Merlin
MyPetDoge
Merlin
5
4
15
3.13
L
3
3
6
2
W
8
1
13
14.5
W
4
6
11
1.58
L
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,772
Damage
73,994
85,622
Taken
77,704
52,260
Mitigated
65,941
33,215
Healing
32,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DARTHSTIMMY
Achilles
14,821
2,985
1,276
5,405
23,348
37,913
163
3,975
19,373
0
16,636
L
16,922
8,690
850
5,926
25,525
30,110
0
15,302
9,819
0
28,678
W
13,602
1,016
8,867
6,624
14,865
8,868
725
3,374
11,491
31,430
0
L
6,245
2,452
427
599
12,713
4,461
0
8,835
3,287
0
13,838
L
Jing Wei
Methodical0n3
Jing Wei
10,292
7,171
1,381
1,699
15,573
5,589
26
10,461
4,804
0
22,880
W
Merlin
MyPetDoge
Merlin
16,440
1,065
1,517
3,151
15,926
8,393
1,034
3,391
12,535
31,811
0
L
14,676
5,213
2,951
5,156
12,437
4,726
0
8,521
3,627
0
26,278
W
18,048
912
2,574
2,778
10,564
5,055
1,398
745
9,819
36,297
0
W
11,083
744
26
151
13,001
5,712
926
1,152
11,849
20,346
0
L
12,637
2,241
6,873
7,353
19,374
7,374
0
16,054
3,104
23,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,625
Gold Earned
53,749
116
Minions Killed
144
0
Camps Cleared
0
1,176,800
Distance Traveled
1,314,904
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,587
756
1
0
0
277,463
0
L
Vamana
11,084
792
10
1
0
249,308
0
W
Ra
10,540
753
39
3
0
280,168
0
L
Hou Yi
9,928
709
12
1
0
222,788
0
L
Jing Wei
9,670
691
32
2
0
220,965
2
W
Merlin
10,859
776
37
3
0
248,231
0
L
Neith
9,279
663
25
2
0
255,369
0
W
Janus
11,581
827
41
3
0
273,415
0
W
Thoth
10,182
727
26
2
0
235,627
0
L
Hel
9,664
690
37
3
0
228,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role