Player Matchup

Merlin
Merlin
GungaGinga69444
Merlin
Level 12
God Stats
7W - 14L
1,301 SR
Queue Stats
153W - 208L
1,488 Elo+
Party 1
Xbalanque
Xbalanque
SPiiDERFUJi
Xbalanque
Level 10
God Stats
10W - 14L
1,460 SR
Queue Stats
16W - 22L
1,436 Elo+
Solo
Chang'e
Chang'e
ShelbyRose
Chang'e
Level 9
God Stats
5W - 1L
1,952 SR
Queue Stats
39W - 14L
1,784 Elo+
Solo
Chaac
Chaac
Shmeegteam6
Chaac
Level 27
God Stats
6W - 10L
1,407 SR
Queue Stats
36W - 84L
1,280 Elo+
Party 1
Izanami
Izanami
dk_504
Izanami
Level 22
God Stats
67W - 55L
1,540 SR
Queue Stats
158W - 170L
1,446 Elo+
Solo
Team Averages
Level 16
1,532 SR
1,487 Elo+

VS

Team Averages
Level 40
1,471 SR
1,640 Elo+
Ymir
Ymir
 
Ymir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
MhMhhmMhHhhm
Guan Yu
Level 7
God Stats
2W - 2L
1,346 SR
Queue Stats
5W - 10L
1,363 Elo+
Solo
Cupid
Cupid
Nanas_Nanas
Cupid
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 7L
1,956 Elo+
Party 2
Nox
Nox
crazychilliboy
Nox
Level 28
God Stats
3W - 0L
1,512 SR
Queue Stats
36W - 36L
1,458 Elo+
Solo
Bacchus
Bacchus
prone_zone5
Bacchus
Level 9
God Stats
15W - 2L
1,500 SR
Queue Stats
113W - 12L
1,925 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 7
9,030
903
7,903
14,135
5,003
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
SPiiDERFUJi
Xbalanque
16
1 / 5 / 6
8,715
872
7,714
16,418
6,132
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
ShelbyRose
Chang'e
15
4 / 13 / 7
10,077
1,008
12,201
19,467
6,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 6 / 6
9,706
971
6,980
17,292
17,294
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
dk_504
Izanami
16
7 / 8 / 4
10,752
1,075
16,300
19,693
7,341
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

86

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
9 / 3 / 27
12,727
1,273
18,527
13,796
6,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
MhMhhmMhHhhm
Guan Yu
17
1 / 8 / 19
9,464
946
5,648
14,928
14,280
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
13 / 1 / 20
12,552
1,255
33,747
11,862
4,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
3 / 0 / 25
10,882
1,088
4,488
5,341
2,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
prone_zone5
Bacchus
19
14 / 1 / 22
12,471
1,247
19,179
10,460
7,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
153
13
Kills
40
40
Deaths
13
30
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
9
3
27
7.5
L
0
8
7
0.44
W
Guan Yu
MhMhhmMhHhhm
Guan Yu
1
8
19
1.31
W
13
1
20
23
L
Xbalanque
SPiiDERFUJi
Xbalanque
1
5
6
0.8
L
Chang'e
ShelbyRose
Chang'e
4
13
7
0.58
L
1
6
6
0.67
W
3
0
25
15.5
L
Izanami
dk_504
Izanami
7
8
4
1.13
W
Bacchus
prone_zone5
Bacchus
14
1
22
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,098
Damage
81,589
87,005
Taken
56,387
42,432
Mitigated
35,776
10,043
Healing
8,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
18,527
2,812
0
113
13,796
6,935
0
4,960
8,689
34,041
0
L
7,903
321
0
600
14,135
5,003
0
7,406
6,529
19,848
0
W
Guan Yu
MhMhhmMhHhhm
Guan Yu
5,648
469
525
832
14,928
14,280
0
3,583
11,095
0
14,049
W
33,747
21,803
1,105
4,955
11,862
4,996
0
3,992
7,790
0
73,503
L
Xbalanque
SPiiDERFUJi
Xbalanque
7,714
3,357
46
1,008
16,418
6,132
0
5,931
10,411
0
17,540
L
Chang'e
ShelbyRose
Chang'e
12,201
459
1,653
1,801
19,467
6,662
0
10,680
8,491
32,868
0
L
6,980
1,684
0
3,601
17,292
17,294
0
8,709
8,375
319
22,441
W
4,488
503
158
617
5,341
2,307
0
1,813
3,478
18,797
0
L
Izanami
dk_504
Izanami
16,300
13,855
0
1,334
19,693
7,341
0
8,496
11,005
55
38,767
W
Bacchus
prone_zone5
Bacchus
19,179
2,336
0
478
10,460
7,258
0
5,460
4,864
26,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,280
Gold Earned
58,096
159
Minions Killed
195
5
Camps Cleared
12
759,964
Distance Traveled
930,248
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,727
1,273
38
4
5
173,774
3
L
Merlin
9,030
903
19
2
1
163,622
2
W
Guan Yu
9,464
946
12
1
1
165,389
1
W
Cupid
12,552
1,255
88
9
5
187,462
0
L
Xbalanque
8,715
872
16
2
0
147,899
0
L
Chang'e
10,077
1,008
56
6
2
159,672
0
L
Chaac
9,706
971
29
3
0
130,250
0
W
Nox
10,882
1,088
37
4
0
197,038
0
L
Izanami
10,752
1,075
39
4
2
158,521
0
W
Bacchus
12,471
1,247
20
2
1
206,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role