Player Matchup

Fafnir
Fafnir
GachiinSug4r
Fafnir
Level 61
God Stats
30W - 11L
1,719 SR
Queue Stats
173W - 90L
1,646 Elo+
Party 1
Olorun
Olorun
Lukeropc
Olorun
Level 29
God Stats
3W - 0L
1,562 SR
Queue Stats
115W - 63L
1,644 Elo+
Party 1
Baron Samedi
Baron Samedi
ModernQuit
Baron Samedi
Level 18
God Stats
1W - 0L
1,370 SR
Queue Stats
21W - 6L
1,699 Elo+
Party 1
Geb
Geb
Silviio_Saint
Geb
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,781 Elo+
Party 1
Loki
Loki
TakeItOrLeafIt
Loki
Level 23
God Stats
4W - 0L
1,681 SR
Queue Stats
25W - 9L
1,670 Elo+
Solo
Team Averages
Level 28
1,566 SR
1,688 Elo+

VS

Team Averages
Level 26
1,588 SR
1,525 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Cheesters
Tyr
Level 22
God Stats
2W - 4L
1,655 SR
Queue Stats
55W - 27L
1,539 Elo+
Solo
Artemis
Artemis
QueRicaLaPalta
Artemis
Level 29
God Stats
14W - 7L
1,695 SR
Queue Stats
106W - 68L
1,599 Elo+
Solo
Amaterasu
Amaterasu
TDG LF Mota
Amaterasu
Level 27
God Stats
60W - 49L
1,592 SR
Queue Stats
263W - 251L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
1 / 3 / 4
6,918
494
2,930
10,235
8,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
Lukeropc
Olorun
11
2 / 5 / 2
6,834
488
3,214
9,237
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
ModernQuit
Baron Samedi
13
1 / 1 / 3
7,632
545
2,826
4,431
3,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 4
7,431
531
6,491
9,327
4,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 2 / 1
8,719
623
8,134
9,841
3,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
3 / 7 / 2
7,619
544
7,107
12,089
4,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
 
Anubis
5
0 / 2 / 0
4,909
351
1,618
3,439
1,549
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 2 / 3
7,655
547
3,010
7,713
5,111
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
6 / 2 / 1
7,674
548
8,602
7,752
2,798
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
TDG LF Mota
Amaterasu
3
0 / 1 / 0
4,556
325
601
1,749
581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
14
Kills
10
12
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
7
2
0.57
L
Anubis
 
Anubis
0
2
0
0
L
1
2
3
1.25
W
Fafnir
1
3
4
1
W
Olorun
Lukeropc
Olorun
2
5
2
0.6
W
Baron Samedi
ModernQuit
Baron Samedi
1
1
3
2.5
L
6
2
1
3.25
W
3
1
4
5
L
Amaterasu
TDG LF Mota
Amaterasu
0
1
0
0
W
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,595
Damage
20,938
43,071
Taken
32,742
23,295
Mitigated
14,199
17,011
Healing
10,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
7,107
1,845
0
3,034
12,089
4,160
0
4,563
7,526
34,103
6,800
L
Anubis
 
Anubis
1,618
326
0
1,385
3,439
1,549
0
1,744
1,695
10,846
0
L
3,010
500
0
2,036
7,713
5,111
710
1,884
5,829
0
40,898
W
Fafnir
2,930
1,031
0
2,283
10,235
8,722
205
1,383
8,852
11,705
0
W
Olorun
Lukeropc
Olorun
3,214
1,432
136
2,838
9,237
2,869
1,129
911
8,326
31,401
0
W
Baron Samedi
ModernQuit
Baron Samedi
2,826
454
155
2,216
4,431
3,819
288
890
3,541
41,856
0
L
8,602
3,613
0
2,802
7,752
2,798
0
6,259
1,493
0
41,138
W
6,491
1,564
0
3,835
9,327
4,502
0
2,144
7,183
38,844
0
L
Amaterasu
TDG LF Mota
Amaterasu
601
219
0
789
1,749
581
0
1,011
738
0
5,110
W
8,134
3,334
0
5,548
9,841
3,383
143
2,654
7,187
0
63,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,534
Gold Earned
32,413
327
Minions Killed
282
0
Camps Cleared
0
1,314,283
Distance Traveled
867,363
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,619
544
80
6
0
246,122
0
L
Anubis
4,909
351
23
2
0
83,557
1
L
Tyr
7,655
547
94
7
0
258,411
2
W
Fafnir
6,918
494
9
1
0
243,061
1
W
Olorun
6,834
488
60
4
0
245,510
2
W
Baron Samedi
7,632
545
95
7
0
238,709
2
L
Artemis
7,674
548
72
5
0
236,729
5
W
Geb
7,431
531
55
4
0
295,991
3
L
Amaterasu
4,556
325
13
1
0
42,544
0
W
Loki
8,719
623
108
8
0
291,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role