Player Matchup

Bacchus
Bacchus
Evilianooo
Bacchus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,522 Elo+
Party 3
Bellona
Bellona
Kamboah
Bellona
Level 18
God Stats
30W - 16L
1,606 SR
Queue Stats
89W - 62L
1,634 Elo+
Party 2
Xbalanque
Xbalanque
MarioAlecsandru
Xbalanque
Level 28
God Stats
10W - 4L
1,707 SR
Queue Stats
64W - 60L
1,488 Elo+
Party 3
Scylla
Scylla
bbmr5
Scylla
Level 17
God Stats
10W - 7L
1,590 SR
Queue Stats
270W - 165L
1,613 Elo+
Party 2
Artemis
Artemis
xMrBuDu
Artemis
Level 24
God Stats
5W - 3L
1,711 SR
Queue Stats
24W - 22L
1,492 Elo+
Party 3
Team Averages
Level 20
1,623 SR
1,550 Elo+

VS

Team Averages
Level 20
1,518 SR
1,550 Elo+
Scylla
Scylla
Healmgdn
Scylla
Level 24
God Stats
3W - 4L
1,400 SR
Queue Stats
20W - 16L
1,506 Elo+
Party 1
Agni
Agni
HellRaiserReborn
Agni
Level 27
God Stats
64W - 55L
1,624 SR
Queue Stats
410W - 322L
1,591 Elo+
Solo
Neith
Neith
PeWaJla
Neith
Level 13
God Stats
5W - 5L
1,480 SR
Queue Stats
27W - 25L
1,449 Elo+
Party 1
Nemesis
Nemesis
Sterberus
Nemesis
Level 21
God Stats
18W - 12L
1,654 SR
Queue Stats
180W - 133L
1,601 Elo+
Solo
King Arthur
King Arthur
baulerl
King Arthur
Level 16
God Stats
1W - 2L
1,432 SR
Queue Stats
7W - 5L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Evilianooo
Bacchus
20
0 / 7 / 22
13,921
870
12,447
24,279
32,357
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
Kamboah
Bellona
20
8 / 3 / 14
16,088
1,006
17,629
33,377
31,064
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
MarioAlecsandru
Xbalanque
20
12 / 6 / 14
16,242
1,015
35,411
26,800
8,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
bbmr5
Scylla
20
6 / 4 / 12
15,012
938
20,027
17,982
5,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
xMrBuDu
Artemis
20
6 / 8 / 12
15,838
990
18,332
25,989
9,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

15

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Healmgdn
Scylla
20
4 / 5 / 13
14,836
927
21,135
15,945
5,895
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
10 / 0 / 14
17,581
1,099
38,589
8,510
3,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
PeWaJla
Neith
20
0 / 10 / 16
13,933
871
17,254
25,698
10,748
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Sterberus
Nemesis
20
9 / 6 / 14
16,855
1,053
27,919
26,345
13,133
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
baulerl
King Arthur
20
5 / 11 / 14
14,933
933
18,707
31,120
42,012
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
99
32
Kills
28
28
Deaths
32
74
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Evilianooo
Bacchus
0
7
22
1.57
L
Scylla
Healmgdn
Scylla
4
5
13
2.1
L
10
0
14
17
W
Bellona
Kamboah
Bellona
8
3
14
5
W
Xbalanque
MarioAlecsandru
Xbalanque
12
6
14
3.17
L
Neith
PeWaJla
Neith
0
10
16
0.8
L
Nemesis
Sterberus
Nemesis
9
6
14
2.67
L
King Arthur
baulerl
King Arthur
5
11
14
1.09
W
Scylla
bbmr5
Scylla
6
4
12
3
W
Artemis
xMrBuDu
Artemis
6
8
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,846
Damage
123,604
128,427
Taken
107,618
87,467
Mitigated
75,532
11,664
Healing
16,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Evilianooo
Bacchus
12,447
1,462
0
892
24,279
32,357
0
12,510
11,360
16,956
0
L
Scylla
Healmgdn
Scylla
21,135
447
0
668
15,945
5,895
0
5,631
10,204
35,486
0
L
38,589
1,112
0
2,323
8,510
3,744
0
2,574
5,892
81,491
0
W
Bellona
Kamboah
Bellona
17,629
4,637
0
1,247
33,377
31,064
0
11,449
21,521
5,419
48,367
W
Xbalanque
MarioAlecsandru
Xbalanque
35,411
26,789
0
3,731
26,800
8,794
0
14,930
11,513
0
61,551
L
Neith
PeWaJla
Neith
17,254
8,433
0
2,494
25,698
10,748
0
8,866
16,484
0
65,180
L
Nemesis
Sterberus
Nemesis
27,919
14,979
0
6,701
26,345
13,133
0
7,076
19,045
0
56,219
L
King Arthur
baulerl
King Arthur
18,707
1,704
0
4,539
31,120
42,012
0
10,439
20,430
250
36,896
W
Scylla
bbmr5
Scylla
20,027
741
260
2,104
17,982
5,597
0
8,980
8,947
60,391
0
W
Artemis
xMrBuDu
Artemis
18,332
10,799
0
3,430
25,989
9,655
0
12,099
13,587
0
50,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,101
Gold Earned
78,138
326
Minions Killed
337
10
Camps Cleared
12
1,564,483
Distance Traveled
1,635,447
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,921
870
14
1
1
322,491
5
L
Scylla
14,836
927
38
2
0
333,436
1
L
Agni
17,581
1,099
113
7
2
338,490
1
W
Bellona
16,088
1,006
74
5
2
364,349
1
W
Xbalanque
16,242
1,015
54
3
5
303,330
0
L
Neith
13,933
871
98
6
0
286,700
1
L
Nemesis
16,855
1,053
42
3
9
369,557
0
L
King Arthur
14,933
933
46
3
1
307,264
0
W
Scylla
15,012
938
118
7
2
306,377
0
W
Artemis
15,838
990
66
4
0
267,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role