Player Matchup

Persephone
Persephone
 
Persephone
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Dark_Magic120
Nike
Level 69
God Stats
1W - 0L
1,310 SR
Queue Stats
10W - 23L
1,171 Elo+
Party 1
Sol
Sol
NobleBajan
Sol
Level 84
God Stats
1W - 0L
1,284 SR
Queue Stats
8W - 14L
1,232 Elo+
Party 1
Cernunnos
Cernunnos
VikingWilhelm
Cernunnos
Level 22
God Stats
3W - 1L
1,382 SR
Queue Stats
11W - 8L
1,523 Elo+
Party 1
Team Averages
Level 69
1,395 SR
1,385 Elo+

VS

Team Averages
Level 62
1,540 SR
1,377 Elo+
Terra
Terra
 
Terra
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
DARKfire9879916
Poseidon
Level 45
God Stats
7W - 5L
1,559 SR
Queue Stats
643W - 653L
1,349 Elo+
Solo
Susano
Susano
Pointinqs
Susano
Level 48
God Stats
2W - 2L
1,641 SR
Queue Stats
31W - 23L
1,539 Elo+
Solo
Neith
Neith
Welfare Jet
Neith
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,196 Elo+
Party 2
Achilles
Achilles
Welfare Pear
Achilles
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
5 / 1 / 3
10,885
605
7,231
9,905
4,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
 
Baron Samedi
13
2 / 1 / 3
8,358
464
6,014
7,209
2,747
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 1 / 3
8,022
446
6,127
10,802
7,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
6 / 1 / 3
9,618
534
11,329
13,908
5,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
VikingWilhelm
Cernunnos
14
0 / 1 / 1
8,389
466
4,082
7,300
2,690
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
1 / 2 / 2
7,814
434
3,126
11,168
7,732
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
14
1 / 7 / 0
8,801
489
5,139
10,604
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
Pointinqs
Susano
8
0 / 2 / 0
6,350
353
2,660
6,847
1,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
1 / 3 / 1
7,925
440
5,259
10,409
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Achilles
Welfare Pear
Achilles
16
2 / 0 / 0
9,322
518
9,044
14,182
13,418
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
5
5
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
5
1
3
6.5
W
Baron Samedi
 
Baron Samedi
2
1
3
3.5
L
Terra
 
Terra
1
2
2
1
L
Poseidon
1
7
0
0.14
W
1
1
3
2.5
W
6
1
3
7.5
L
Susano
Pointinqs
Susano
0
2
0
0
W
Cernunnos
VikingWilhelm
Cernunnos
0
1
1
0.5
L
1
3
1
0.5
L
Achilles
Welfare Pear
Achilles
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,783
Damage
25,228
49,124
Taken
53,210
22,344
Mitigated
29,943
18,158
Healing
12,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
7,231
528
0
3,768
9,905
4,449
782
2,496
7,208
64,301
0
W
Baron Samedi
 
Baron Samedi
6,014
330
684
2,307
7,209
2,747
711
1,329
5,880
41,485
0
L
Terra
 
Terra
3,126
267
1,982
2,234
11,168
7,732
152
5,175
5,829
20,190
0
L
Poseidon
5,139
547
126
1,429
10,604
4,028
300
8,264
2,340
47,071
0
W
6,127
570
202
2,310
10,802
7,031
37
1,929
8,829
0
33,455
W
11,329
2,784
67
8,237
13,908
5,427
1,099
2,135
11,607
54,961
9,350
L
Susano
Pointinqs
Susano
2,660
548
0
1,003
6,847
1,887
0
2,288
4,559
0
25,720
W
Cernunnos
VikingWilhelm
Cernunnos
4,082
2,770
0
583
7,300
2,690
3,246
420
6,880
0
39,274
L
5,259
499
0
2,834
10,409
2,878
928
3,976
6,433
0
48,400
L
Achilles
Welfare Pear
Achilles
9,044
1,102
0
2,896
14,182
13,418
678
4,635
9,547
0
57,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,272
Gold Earned
40,212
397
Minions Killed
404
0
Camps Cleared
0
1,626,299
Distance Traveled
1,444,900
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,885
605
132
7
0
326,038
1
W
Baron Samedi
8,358
464
57
3
0
293,251
3
L
Terra
7,814
434
28
2
0
333,467
0
L
Poseidon
8,801
489
111
6
0
266,104
5
W
Nike
8,022
446
45
3
0
359,827
2
W
Sol
9,618
534
86
5
0
343,362
2
L
Susano
6,350
353
43
2
0
200,049
2
W
Cernunnos
8,389
466
77
4
0
303,821
2
L
Neith
7,925
440
101
6
0
310,171
4
L
Achilles
9,322
518
121
7
0
335,109
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role