Player Matchup

Morgan Le Fay
Morgan Le Fay
ELQUeLEEsJOTO
Morgan Le Fay
Level 23
God Stats
6W - 16L
1,297 SR
Queue Stats
59W - 64L
1,262 Elo+
Solo
Loki
Loki
Macodillster
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
N5644
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
Nimrod_Jones
Hachiman
Level 23
God Stats
6W - 10L
1,389 SR
Queue Stats
280W - 417L
1,249 Elo+
Solo
Mercury
Mercury
landshark_7707
Mercury
Level 22
God Stats
46W - 36L
1,450 SR
Queue Stats
265W - 275L
1,269 Elo+
Solo
Team Averages
Level 14
1,427 SR
1,356 Elo+

VS

Team Averages
Level 18
1,430 SR
1,304 Elo+
Agni
Agni
Dibucho98
Agni
Level 29
God Stats
6W - 4L
1,278 SR
Queue Stats
160W - 217L
1,223 Elo+
Solo
Khepri
Khepri
NadieSombra
Khepri
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shilobest1
Morgan Le Fay
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 14L
1,186 Elo+
Solo
Olorun
Olorun
UsR diesalot
Olorun
Level 26
God Stats
28W - 20L
1,404 SR
Queue Stats
155W - 184L
1,320 Elo+
Solo
Sun Wukong
Sun Wukong
richmoose69
Sun Wukong
Level 17
God Stats
23W - 14L
1,467 SR
Queue Stats
86W - 109L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ELQUeLEEsJOTO
Morgan Le Fay
9
0 / 4 / 0
6,518
383
4,185
8,274
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

2
0 / 3 / 0
4,992
294
396
1,853
359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Set
N5644
Set
15
3 / 2 / 2
9,006
530
6,309
12,059
4,405
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
Nimrod_Jones
Hachiman
13
4 / 7 / 4
8,861
521
11,393
13,416
4,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
6 / 2 / 2
8,699
512
8,978
9,613
3,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
2 / 2 / 2
8,803
518
3,540
4,360
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
13
4 / 4 / 7
9,340
549
2,296
15,488
18,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Shilobest1
Morgan Le Fay
10
1 / 3 / 3
7,022
413
2,703
8,063
3,300
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
15
9 / 5 / 4
10,313
607
11,215
12,883
6,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
richmoose69
Sun Wukong
14
0 / 0 / 0
8,432
496
4,023
9,936
4,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
13
Kills
16
18
Deaths
14
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
2
2
2
1.5
L
Morgan Le Fay
ELQUeLEEsJOTO
Morgan Le Fay
0
4
0
0
L
0
3
0
0
L
Set
N5644
Set
3
2
2
2
W
Khepri
4
4
7
1.88
L
Hachiman
Nimrod_Jones
Hachiman
4
7
4
0.86
W
Morgan Le Fay
Shilobest1
Morgan Le Fay
1
3
3
0.83
W
Olorun
9
5
4
2.2
L
6
2
2
3.5
W
Sun Wukong
richmoose69
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,261
Damage
23,777
45,215
Taken
50,730
15,429
Mitigated
34,913
8,339
Healing
13,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
3,540
374
0
0
4,360
1,555
2,808
55
4,305
38,469
0
L
Morgan Le Fay
ELQUeLEEsJOTO
Morgan Le Fay
4,185
306
0
482
8,274
2,906
824
1,722
6,424
29,656
0
L
396
129
0
127
1,853
359
0
642
1,211
0
2,130
L
Set
N5644
Set
6,309
3,913
0
3,004
12,059
4,405
0
3,619
8,248
0
60,636
W
Khepri
2,296
689
0
3,673
15,488
18,841
1,051
812
14,676
14,089
0
L
Hachiman
Nimrod_Jones
Hachiman
11,393
7,928
0
3,325
13,416
4,533
26
9,284
4,052
0
39,824
W
Morgan Le Fay
Shilobest1
Morgan Le Fay
2,703
297
0
58
8,063
3,300
0
972
7,091
11,173
0
W
Olorun
11,215
6,473
597
5,137
12,883
6,737
4,454
456
12,427
59,182
6,870
L
8,978
4,939
0
1,401
9,613
3,226
0
2,843
6,684
0
43,495
W
Sun Wukong
richmoose69
Sun Wukong
4,023
541
0
3,665
9,936
4,480
1,667
1,890
8,046
0
47,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,076
Gold Earned
43,910
285
Minions Killed
314
0
Camps Cleared
0
1,224,599
Distance Traveled
1,537,080
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,803
518
82
5
0
324,889
0
L
Morgan Le Fay
6,518
383
48
3
0
282,585
0
L
Loki
4,992
294
6
0
0
74,144
1
L
Set
9,006
530
85
5
0
292,756
1
W
Khepri
9,340
549
14
1
0
297,205
4
L
Hachiman
8,861
521
72
4
0
239,989
1
W
Morgan Le Fay
7,022
413
18
1
0
288,946
1
W
Olorun
10,313
607
109
6
0
276,797
3
L
Mercury
8,699
512
74
4
0
335,125
0
W
Sun Wukong
8,432
496
91
5
0
349,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role