Player Matchup

Jing Wei
Jing Wei
Awokenbeef
Jing Wei
Level 27
God Stats
7W - 5L
1,703 SR
Queue Stats
154W - 110L
1,754 Elo+
Party 3
Fenrir
Fenrir
Cayen
Fenrir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 126L
1,462 Elo+
Party 4
Sol
Sol
DRNUT69
Sol
Level 25
God Stats
12W - 8L
1,636 SR
Queue Stats
162W - 134L
1,583 Elo+
Party 3
Horus
Horus
Eloteman626
Horus
Level 53
God Stats
10W - 11L
1,597 SR
Queue Stats
81W - 73L
1,445 Elo+
Party 3
Hel
Hel
VanillaHands
Hel
Level 29
God Stats
1W - 5L
1,260 SR
Queue Stats
49W - 65L
1,464 Elo+
Party 4
Team Averages
Level 39
1,539 SR
1,542 Elo+

VS

Team Averages
Level 73
1,497 SR
1,501 Elo+
Mercury
Mercury
CCSONICON
Mercury
Level 29
God Stats
4W - 2L
1,610 SR
Queue Stats
97W - 89L
1,521 Elo+
Party 2
Anhur
Anhur
NickyKSZ
Anhur
Level 46
God Stats
3W - 7L
1,338 SR
Queue Stats
211W - 229L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
seppukumyself
Cthulhu
Level 120
God Stats
5W - 4L
1,455 SR
Queue Stats
584W - 595L
1,517 Elo+
Party 1
King Arthur
King Arthur
theonetheycall
King Arthur
Level 47
God Stats
6W - 3L
1,501 SR
Queue Stats
41W - 21L
1,518 Elo+
Solo
Raijin
Raijin
worlife
Raijin
Level 124
God Stats
8W - 7L
1,583 SR
Queue Stats
319W - 310L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Awokenbeef
Jing Wei
12
1 / 6 / 0
7,313
488
5,368
12,936
2,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Cayen
Fenrir
10
1 / 7 / 0
6,486
432
2,813
11,063
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
13
1 / 5 / 1
7,681
512
8,956
13,540
4,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 4 / 2
6,902
460
3,436
11,030
6,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 0
7,948
530
2,416
8,119
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CCSONICON
Mercury
18
11 / 0 / 3
11,104
740
10,029
9,401
4,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
NickyKSZ
Anhur
13
3 / 1 / 2
8,071
538
5,778
7,655
1,868
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
13
2 / 1 / 10
7,859
524
6,698
8,712
8,048
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
theonetheycall
King Arthur
15
7 / 1 / 2
9,271
618
8,340
7,679
5,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
worlife
Raijin
15
2 / 1 / 9
8,935
596
7,514
7,064
2,918
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
4
Kills
25
25
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Awokenbeef
Jing Wei
1
6
0
0.17
W
Mercury
CCSONICON
Mercury
11
0
3
12.5
L
Fenrir
Cayen
Fenrir
1
7
0
0.14
L
Sol
1
5
1
0.3
L
0
4
2
0.25
W
Anhur
NickyKSZ
Anhur
3
1
2
4
L
1
3
0
0.33
W
Cthulhu
2
1
10
7
W
King Arthur
theonetheycall
King Arthur
7
1
2
8
W
Raijin
worlife
Raijin
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,989
Damage
38,359
56,688
Taken
40,511
20,357
Mitigated
22,185
19,192
Healing
12,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Awokenbeef
Jing Wei
5,368
4,153
0
3,811
12,936
2,953
0
2,872
10,010
0
51,329
W
Mercury
CCSONICON
Mercury
10,029
5,728
0
2,428
9,401
4,101
0
2,529
6,872
0
102,811
L
Fenrir
Cayen
Fenrir
2,813
860
0
1,320
11,063
4,389
0
968
9,884
0
32,366
L
Sol
8,956
2,948
0
5,601
13,540
4,739
970
6,969
6,477
51,516
0
L
3,436
1,786
1,077
2,269
11,030
6,172
154
3,277
7,753
0
16,396
W
Anhur
NickyKSZ
Anhur
5,778
2,466
0
2,377
7,655
1,868
149
163
7,492
0
47,934
L
2,416
160
1,421
3,693
8,119
2,104
1,040
126
7,579
44,964
0
W
Cthulhu
6,698
719
865
2,066
8,712
8,048
712
2,121
6,591
29,976
0
W
King Arthur
theonetheycall
King Arthur
8,340
1,431
0
911
7,679
5,250
518
2,542
5,137
0
42,761
W
Raijin
worlife
Raijin
7,514
1,052
128
3,714
7,064
2,918
0
4,234
2,830
47,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,330
Gold Earned
45,240
383
Minions Killed
474
0
Camps Cleared
0
1,357,995
Distance Traveled
1,515,766
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,313
488
83
6
0
246,940
1
W
Mercury
11,104
740
161
11
0
355,905
4
L
Fenrir
6,486
432
62
4
0
258,243
0
L
Sol
7,681
512
96
6
0
258,042
0
L
Horus
6,902
460
29
2
0
299,339
4
W
Anhur
8,071
538
90
6
0
272,018
2
L
Hel
7,948
530
113
8
0
295,431
4
W
Cthulhu
7,859
524
45
3
0
282,524
1
W
King Arthur
9,271
618
81
5
0
317,178
3
W
Raijin
8,935
596
97
6
0
288,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role