Player Matchup

Sol
Sol
LeeeoN
Sol
Level 23
God Stats
7W - 4L
1,781 SR
Queue Stats
73W - 45L
1,603 Elo+
Solo
Danzaburou
Danzaburou
MiguelUch
Danzaburou
Level 22
God Stats
52W - 36L
1,604 SR
Queue Stats
79W - 71L
1,483 Elo+
Solo
Yemoja
Yemoja
NANDOMITE
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,321 Elo+
Solo
Thanatos
Thanatos
St__1200
Thanatos
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
178W - 218L
1,465 Elo+
Solo
Scylla
Scylla
TAM_3000
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 129L
1,496 Elo+
Solo
Team Averages
Level 20
1,577 SR
1,474 Elo+

VS

Team Averages
Level 26
1,536 SR
1,462 Elo+
Ymir
Ymir
Andrewk15
Ymir
Level 20
God Stats
41W - 35L
1,549 SR
Queue Stats
407W - 437L
1,428 Elo+
Solo
Awilix
Awilix
Caue_Simoes
Awilix
Level 29
God Stats
6W - 7L
1,449 SR
Queue Stats
150W - 147L
1,525 Elo+
Solo
Sol
Sol
Pedruuu
Sol
Level 24
God Stats
45W - 41L
1,486 SR
Queue Stats
70W - 68L
1,399 Elo+
Solo
Izanami
Izanami
drclaudio03
Izanami
Level 28
God Stats
42W - 30L
1,575 SR
Queue Stats
119W - 118L
1,466 Elo+
Solo
Achilles
Achilles
xrattobarx
Achilles
Level 29
God Stats
6W - 9L
1,619 SR
Queue Stats
68W - 92L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
LeeeoN
Sol
9
0 / 1 / 0
5,372
537
7,665
5,595
1,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MiguelUch
Danzaburou
11
3 / 1 / 0
7,129
713
5,685
4,914
1,486
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
NANDOMITE
Yemoja
6
0 / 7 / 0
4,513
451
1,442
7,836
4,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
St__1200
Thanatos
8
0 / 3 / 1
5,167
517
1,749
8,410
2,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
TAM_3000
Scylla
8
0 / 2 / 0
5,021
502
3,746
4,870
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
2 / 0 / 7
5,203
520
2,078
6,062
2,454
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
9
5 / 2 / 1
5,794
579
6,190
7,717
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sol
11
4 / 0 / 3
6,360
636
6,546
7,732
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
drclaudio03
Izanami
9
3 / 0 / 5
5,551
555
4,341
4,363
1,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
xrattobarx
Achilles
9
0 / 1 / 0
4,829
483
1,673
5,555
3,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
14
14
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
0
7
5.5
W
Awilix
5
2
1
2.75
L
Sol
LeeeoN
Sol
0
1
0
0
L
Danzaburou
MiguelUch
Danzaburou
3
1
0
3
L
Yemoja
NANDOMITE
Yemoja
0
7
0
0
W
Sol
4
0
3
5.5
L
Thanatos
St__1200
Thanatos
0
3
1
0.17
L
Scylla
TAM_3000
Scylla
0
2
0
0
W
Izanami
drclaudio03
Izanami
3
0
5
5.5
W
Achilles
xrattobarx
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,287
Damage
20,828
31,625
Taken
31,429
10,797
Mitigated
12,056
9,033
Healing
9,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,078
974
0
948
6,062
2,454
266
4,187
1,851
10,680
0
W
Awilix
6,190
2,719
0
2,680
7,717
2,362
0
2,599
4,982
0
27,932
L
Sol
LeeeoN
Sol
7,665
2,322
0
2,471
5,595
1,030
0
1,430
4,165
39,887
0
L
Danzaburou
MiguelUch
Danzaburou
5,685
3,874
0
1,992
4,914
1,486
730
579
4,015
0
35,633
L
Yemoja
NANDOMITE
Yemoja
1,442
293
191
0
7,836
4,679
230
2,394
5,442
7,224
0
W
Sol
6,546
2,436
0
3,409
7,732
2,336
1,722
2,678
4,948
32,865
0
L
Thanatos
St__1200
Thanatos
1,749
713
0
3,449
8,410
2,290
0
1,597
6,771
0
28,059
L
Scylla
TAM_3000
Scylla
3,746
822
0
930
4,870
1,312
0
2,624
2,246
22,319
0
W
Izanami
drclaudio03
Izanami
4,341
2,583
0
1,532
4,363
1,084
642
3,123
1,240
0
31,158
W
Achilles
xrattobarx
Achilles
1,673
88
0
753
5,555
3,820
0
0
5,555
0
15,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,202
Gold Earned
27,737
276
Minions Killed
211
0
Camps Cleared
0
922,955
Distance Traveled
982,537
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,203
520
17
2
0
199,222
4
W
Awilix
5,794
579
49
5
0
217,445
3
L
Sol
5,372
537
77
8
0
196,442
4
L
Danzaburou
7,129
713
89
9
0
153,448
2
L
Yemoja
4,513
451
12
1
0
184,041
2
W
Sol
6,360
636
61
6
0
184,555
4
L
Thanatos
5,167
517
55
6
0
203,296
4
L
Scylla
5,021
502
43
4
0
185,728
3
W
Izanami
5,551
555
58
6
0
186,001
0
W
Achilles
4,829
483
26
3
0
195,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role