Player Matchup

Sylvanus
Sylvanus
E4gle of Terror
Sylvanus
Level 105
God Stats
11W - 9L
1,444 SR
Queue Stats
116W - 100L
1,489 Elo+
Party 1
Izanami
Izanami
FireAlarmCharmer
Izanami
Level 104
God Stats
8W - 4L
1,523 SR
Queue Stats
377W - 370L
1,518 Elo+
Solo
Discordia
Discordia
PowerFour348719
Discordia
Level 109
God Stats
4W - 3L
1,677 SR
Queue Stats
126W - 118L
1,539 Elo+
Party 1
Sol
Sol
TrueMatty
Sol
Level 143
God Stats
14W - 7L
1,548 SR
Queue Stats
167W - 158L
1,493 Elo+
Party 1
Kali
Kali
renostar1
Kali
Level 122
God Stats
3W - 0L
1,852 SR
Queue Stats
243W - 213L
1,612 Elo+
Party 1
Team Averages
Level 117
1,609 SR
1,530 Elo+

VS

Team Averages
Level 105
1,547 SR
1,531 Elo+
Poseidon
Poseidon
AdrianSanse
Poseidon
Level 65
God Stats
11W - 14L
1,458 SR
Queue Stats
141W - 129L
1,520 Elo+
Party 3
Loki
Loki
HSTheBrandykarE
Loki
Level 117
God Stats
11W - 10L
1,717 SR
Queue Stats
297W - 299L
1,515 Elo+
Solo
Cabrakan
Cabrakan
N01zY_Sh3D0wZ
Cabrakan
Level 145
God Stats
3W - 6L
1,465 SR
Queue Stats
475W - 471L
1,526 Elo+
Party 2
Sobek
Sobek
SovietUnionofJon
Sobek
Level 96
God Stats
1W - 8L
1,254 SR
Queue Stats
178W - 165L
1,581 Elo+
Party 2
Neith
Neith
dangost22
Neith
Level 100
God Stats
0W - 2L
1,839 SR
Queue Stats
141W - 126L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
1 / 2 / 7
8,802
550
4,564
12,636
12,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
6 / 1 / 1
10,943
684
13,149
12,312
7,520
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
PowerFour348719
Discordia
14
4 / 5 / 3
8,723
545
11,942
10,533
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 1 / 1
9,808
613
5,974
9,796
4,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
14
5 / 3 / 2
9,546
597
7,380
14,818
7,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AdrianSanse
Poseidon
14
6 / 6 / 1
8,813
551
6,245
10,788
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 3 / 5
8,921
558
7,846
9,395
3,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
N01zY_Sh3D0wZ
Cabrakan
12
1 / 6 / 3
7,559
472
11,360
17,028
12,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 1 / 2
6,062
379
4,075
8,034
6,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
dangost22
Neith
13
1 / 3 / 3
7,809
488
9,163
10,525
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
19
Kills
12
12
Deaths
19
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AdrianSanse
Poseidon
6
6
1
1.08
W
Sylvanus
1
2
7
2.25
W
6
1
1
6.5
L
4
3
5
2.17
L
Cabrakan
N01zY_Sh3D0wZ
Cabrakan
1
6
3
0.42
W
Discordia
PowerFour348719
Discordia
4
5
3
1.1
L
0
1
2
1
W
3
1
1
3.5
L
Neith
dangost22
Neith
1
3
3
0.83
W
Kali
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,009
Damage
38,689
60,095
Taken
55,770
35,781
Mitigated
29,443
23,704
Healing
18,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AdrianSanse
Poseidon
6,245
643
0
1,912
10,788
3,242
0
7,347
3,441
44,374
0
W
Sylvanus
4,564
1,354
578
3,071
12,636
12,993
128
3,284
9,130
25,714
0
W
13,149
9,385
0
7,997
12,312
7,520
234
8,655
3,653
0
87,140
L
7,846
2,752
0
2,075
9,395
3,962
0
3,043
6,352
0
55,721
L
Cabrakan
N01zY_Sh3D0wZ
Cabrakan
11,360
2,034
0
6,433
17,028
12,226
0
1,176
15,852
47,473
0
W
Discordia
PowerFour348719
Discordia
11,942
1,467
94
1,592
10,533
3,542
776
4,159
6,193
49,645
0
L
4,075
317
0
3,935
8,034
6,616
0
5,205
2,829
17,721
0
W
5,974
2,141
0
6,202
9,796
4,093
3,298
1,408
8,362
69,055
9,854
L
Neith
dangost22
Neith
9,163
4,449
0
4,419
10,525
3,397
0
5,266
5,259
0
59,731
W
Kali
7,380
4,130
0
4,170
14,818
7,633
0
3,783
10,917
0
55,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,822
Gold Earned
39,164
535
Minions Killed
438
0
Camps Cleared
0
1,425,422
Distance Traveled
1,433,216
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,813
551
91
6
0
269,693
2
W
Sylvanus
8,802
550
51
3
0
259,500
2
W
Izanami
10,943
684
174
11
0
284,592
0
L
Loki
8,921
558
97
6
0
308,712
6
L
Cabrakan
7,559
472
92
6
0
261,142
2
W
Discordia
8,723
545
87
5
0
286,826
2
L
Sobek
6,062
379
31
2
0
332,454
0
W
Sol
9,808
613
146
9
0
270,709
3
L
Neith
7,809
488
127
8
0
261,215
3
W
Kali
9,546
597
77
5
0
323,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role