Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DekuToxico
Thanatos
Level 16
God Stats
5W - 2L
1,500 SR
Queue Stats
80W - 29L
1,661 Elo+
Party 2
Rama
Rama
KARSSAMA
Rama
Level 87
God Stats
1W - 2L
1,278 SR
Queue Stats
196W - 134L
1,604 Elo+
Party 2
Artio
Artio
KINGTUTAN
Artio
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
291W - 189L
1,608 Elo+
Party 2
Osiris
Osiris
Xavinilson
Osiris
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,449 Elo+
Party 1
Team Averages
Level 69
1,456 SR
1,564 Elo+

VS

Team Averages
Level 56
1,584 SR
1,459 Elo+
Thanatos
Thanatos
JustStyle
Thanatos
Level 160
God Stats
95W - 60L
1,641 SR
Queue Stats
389W - 335L
1,591 Elo+
Party 3
Vulcan
Vulcan
NotImpossibleHA
Vulcan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,682 Elo+
Party 3
Ymir
Ymir
PATILOL10
Ymir
Level 27
God Stats
24W - 18L
1,549 SR
Queue Stats
60W - 76L
1,381 Elo+
Party 4
Hercules
Hercules
Tyront_D_Law
Hercules
Level 51
God Stats
1W - 1L
1,720 SR
Queue Stats
130W - 193L
1,309 Elo+
Party 4
Skadi
Skadi
tutti345
Skadi
Level 25
God Stats
15W - 15L
1,508 SR
Queue Stats
50W - 88L
1,333 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
3 / 1 / 5
6,753
614
5,100
5,462
3,927
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
DekuToxico
Thanatos
11
1 / 1 / 0
6,449
586
3,888
3,707
1,805
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
10
5 / 0 / 2
6,262
569
6,591
2,867
730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
KINGTUTAN
Artio
8
0 / 0 / 7
5,269
479
2,968
7,166
3,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
Xavinilson
Osiris
10
2 / 3 / 4
6,134
558
1,445
7,145
4,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JustStyle
Thanatos
10
1 / 2 / 4
5,831
530
2,354
6,416
2,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 1
6,098
554
4,389
3,253
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
7
1 / 2 / 0
4,673
425
2,309
6,890
3,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Tyront_D_Law
Hercules
10
1 / 2 / 1
5,682
517
2,170
6,027
3,440
Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
tutti345
Skadi
7
0 / 4 / 1
4,476
407
2,894
5,805
1,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
11
Kills
5
5
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
1
5
5.5
W
Thanatos
DekuToxico
Thanatos
1
1
0
1
L
Thanatos
JustStyle
Thanatos
1
2
4
1.5
W
Rama
5
0
2
6
W
Artio
KINGTUTAN
Artio
0
0
7
3.5
L
2
1
1
2.5
L
Ymir
1
2
0
0.5
L
Hercules
Tyront_D_Law
Hercules
1
2
1
0.75
W
Osiris
Xavinilson
Osiris
2
3
4
1.33
L
Skadi
tutti345
Skadi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,992
Damage
14,116
26,347
Taken
28,391
13,997
Mitigated
11,067
13,312
Healing
8,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,100
862
0
2,691
5,462
3,927
19
2,376
3,086
36,448
0
W
Thanatos
DekuToxico
Thanatos
3,888
431
0
4,158
3,707
1,805
0
0
3,707
5,452
29,754
L
Thanatos
JustStyle
Thanatos
2,354
663
0
5,228
6,416
2,295
0
2,121
4,295
0
32,626
W
Rama
6,591
5,466
0
1,320
2,867
730
10
473
2,394
0
31,528
W
Artio
KINGTUTAN
Artio
2,968
544
495
2,513
7,166
3,210
0
2,253
4,913
13,854
0
L
4,389
1,385
0
590
3,253
960
0
1,834
1,419
40,299
0
L
Ymir
2,309
755
242
373
6,890
3,127
0
2,307
4,583
10,830
0
L
Hercules
Tyront_D_Law
Hercules
2,170
426
0
1,057
6,027
3,440
0
1,197
4,830
0
24,842
W
Osiris
Xavinilson
Osiris
1,445
628
0
2,135
7,145
4,325
0
1,709
5,436
0
35,092
L
Skadi
tutti345
Skadi
2,894
1,635
0
977
5,805
1,245
0
1,619
4,186
0
18,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,867
Gold Earned
26,760
320
Minions Killed
259
0
Camps Cleared
0
1,109,804
Distance Traveled
1,029,044
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,753
614
87
8
0
229,097
5
W
Thanatos
6,449
586
91
8
0
225,544
5
L
Thanatos
5,831
530
60
5
0
242,549
0
W
Rama
6,262
569
60
5
0
202,341
4
W
Artio
5,269
479
17
2
0
206,810
5
L
Vulcan
6,098
554
88
8
0
232,915
5
L
Ymir
4,673
425
21
2
0
197,027
0
L
Hercules
5,682
517
66
6
0
175,710
1
W
Osiris
6,134
558
65
6
0
246,012
0
L
Skadi
4,476
407
24
2
0
180,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role