Player Matchup

Merlin
Merlin
Beniit250
Merlin
Level 15
God Stats
1W - 1L
1,529 SR
Queue Stats
52W - 60L
1,578 Elo+
Solo
Susano
Susano
WayneisGarbage
Susano
Level 12
God Stats
1W - 0L
1,590 SR
Queue Stats
3W - 2L
1,518 Elo+
Solo
Bacchus
Bacchus
Xdanginax
Bacchus
Level 13
God Stats
6W - 3L
1,319 SR
Queue Stats
32W - 27L
1,481 Elo+
Party 2
Hercules
Hercules
ZeroKev
Hercules
Level 18
God Stats
1W - 1L
1,395 SR
Queue Stats
10W - 13L
1,514 Elo+
Solo
Hachiman
Hachiman
hiimfish
Hachiman
Level 27
God Stats
2W - 0L
1,720 SR
Queue Stats
44W - 34L
1,459 Elo+
Party 2
Team Averages
Level 17
1,511 SR
1,510 Elo+

VS

Team Averages
Level 16
1,320 SR
1,490 Elo+
Serqet
Serqet
GhostPenguin22
Serqet
Level 26
God Stats
2W - 2L
1,439 SR
Queue Stats
109W - 133L
1,507 Elo+
Solo
Cthulhu
Cthulhu
Hreivax925
Cthulhu
Level 7
God Stats
13W - 14L
1,240 SR
Queue Stats
407W - 480L
1,584 Elo+
Solo
Hou Yi
Hou Yi
SmiLeToLife
Hou Yi
Level 10
God Stats
2W - 3L
1,161 SR
Queue Stats
11W - 22L
1,382 Elo+
Party 1
Yemoja
Yemoja
SpelHowler
Yemoja
Level 8
God Stats
3W - 11L
1,261 SR
Queue Stats
52W - 64L
1,435 Elo+
Party 1
Persephone
Persephone
brandrid
Persephone
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 85L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Beniit250
Merlin
14
0 / 1 / 4
7,895
564
6,839
5,880
2,238
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 0 / 1
7,153
511
1,554
7,733
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Xdanginax
Bacchus
11
6 / 1 / 8
7,960
569
4,468
7,139
5,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
ZeroKev
Hercules
13
1 / 1 / 0
7,373
527
3,547
6,717
2,729
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
hiimfish
Hachiman
13
13 / 1 / 5
9,171
655
12,064
8,568
2,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,427
531
3,313
8,429
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
Hreivax925
Cthulhu
9
0 / 9 / 2
5,690
406
2,919
11,298
6,080
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hou Yi
9
1 / 7 / 0
5,542
396
1,624
8,180
2,023
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
SpelHowler
Yemoja
10
0 / 1 / 0
5,904
422
2,555
5,627
4,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Persephone
brandrid
Persephone
10
1 / 3 / 0
6,449
461
3,458
6,296
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
22
Kills
4
4
Deaths
22
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
Beniit250
Merlin
0
1
4
2
L
2
2
0
1
L
Cthulhu
Hreivax925
Cthulhu
0
9
2
0.11
L
Hou Yi
1
7
0
0.14
L
Yemoja
SpelHowler
Yemoja
0
1
0
0
W
2
0
1
2.5
W
Bacchus
Xdanginax
Bacchus
6
1
8
10
W
Hercules
ZeroKev
Hercules
1
1
0
1
L
Persephone
brandrid
Persephone
1
3
0
0.33
W
Hachiman
hiimfish
Hachiman
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,472
Damage
13,869
36,037
Taken
39,830
15,607
Mitigated
16,299
10,866
Healing
5,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Beniit250
Merlin
6,839
607
202
2,421
5,880
2,238
1,032
2,945
2,779
57,214
0
L
3,313
423
0
3,499
8,429
2,568
0
1,832
6,597
0
42,052
L
Cthulhu
Hreivax925
Cthulhu
2,919
780
0
0
11,298
6,080
0
2,552
8,652
15,076
0
L
Hou Yi
1,624
884
0
384
8,180
2,023
0
1,928
6,088
0
10,938
L
Yemoja
SpelHowler
Yemoja
2,555
228
86
26
5,627
4,008
29
1,079
4,548
23,614
0
W
1,554
553
0
2,796
7,733
2,199
82
542
6,927
0
34,621
W
Bacchus
Xdanginax
Bacchus
4,468
1,025
0
840
7,139
5,541
582
1,175
5,881
18,440
0
W
Hercules
ZeroKev
Hercules
3,547
808
0
1,840
6,717
2,729
597
2,100
4,443
0
32,279
L
Persephone
brandrid
Persephone
3,458
390
0
1,758
6,296
1,620
376
3,657
2,636
29,468
0
W
Hachiman
hiimfish
Hachiman
12,064
8,917
0
2,767
8,568
2,900
4,313
1,916
6,361
0
46,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,552
Gold Earned
31,012
371
Minions Killed
238
0
Camps Cleared
0
1,296,081
Distance Traveled
1,163,997
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,895
564
102
7
0
233,734
1
L
Serqet
7,427
531
88
6
0
273,612
2
L
Cthulhu
5,690
406
25
2
0
246,475
0
L
Hou Yi
5,542
396
23
2
0
211,209
0
L
Yemoja
5,904
422
39
3
0
239,820
0
W
Susano
7,153
511
68
5
0
271,292
1
W
Bacchus
7,960
569
36
3
0
271,418
4
W
Hercules
7,373
527
71
5
0
289,530
2
L
Persephone
6,449
461
63
5
0
192,881
0
W
Hachiman
9,171
655
94
7
0
230,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role