Player Matchup

Mulan
Mulan
Aqua__KH
Mulan
Level 7
God Stats
2W - 3L
1,290 SR
Queue Stats
116W - 118L
1,325 Elo+
Party 1
Tiamat
Tiamat
EnderDiSan
Tiamat
Level 11
God Stats
3W - 2L
1,577 SR
Queue Stats
5W - 10L
1,309 Elo+
Solo
Fenrir
Fenrir
LeandroPerez0118
Fenrir
Level 28
God Stats
3W - 2L
1,209 SR
Queue Stats
65W - 85L
1,332 Elo+
Solo
Gilgamesh
Gilgamesh
fireon-123
Gilgamesh
Level 13
God Stats
14W - 15L
1,543 SR
Queue Stats
82W - 77L
1,368 Elo+
Party 1
Neith
Neith
fullmeltbrother
Neith
Level 17
God Stats
31W - 24L
1,505 SR
Queue Stats
47W - 47L
1,390 Elo+
Solo
Team Averages
Level 15
1,425 SR
1,345 Elo+

VS

Team Averages
Level 16
1,451 SR
1,385 Elo+
Ymir
Ymir
Oxyfighton
Ymir
Level 2
God Stats
5W - 11L
1,500 SR
Queue Stats
24W - 32L
1,500 Elo+
Party 2
Bellona
Bellona
StAlli0nPL
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,363 Elo+
Solo
Vulcan
Vulcan
iamp173
Vulcan
Level 17
God Stats
56W - 42L
1,575 SR
Queue Stats
214W - 243L
1,410 Elo+
Party 2
Nemesis
Nemesis
smilnirk
Nemesis
Level 20
God Stats
6W - 14L
1,277 SR
Queue Stats
100W - 138L
1,329 Elo+
Party 2
Gilgamesh
Gilgamesh
t995ob
Gilgamesh
Level 27
God Stats
9W - 14L
1,401 SR
Queue Stats
95W - 109L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aqua__KH
Mulan
20
2 / 5 / 26
13,527
966
13,696
19,234
20,457
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
EnderDiSan
Tiamat
20
5 / 2 / 21
14,053
1,004
13,566
19,333
15,648
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 2 / 15
14,265
1,019
21,751
20,010
11,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
fireon-123
Gilgamesh
20
14 / 0 / 20
16,134
1,152
33,910
17,124
18,423
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
7 / 5 / 18
13,791
985
16,371
15,135
6,756
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 13 / 8
12,643
903
7,226
32,304
24,706
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
StAlli0nPL
Bellona
17
0 / 1 / 0
10,420
744
1,206
1,146
610
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
iamp173
Vulcan
20
1 / 6 / 5
12,996
928
20,751
16,072
7,237
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
smilnirk
Nemesis
20
3 / 6 / 9
14,197
1,014
21,882
24,145
10,971
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
t995ob
Gilgamesh
20
9 / 11 / 4
15,335
1,095
28,488
34,218
36,712
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
40
37
Kills
14
14
Deaths
37
100
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mulan
Aqua__KH
Mulan
2
5
26
3
W
Tiamat
EnderDiSan
Tiamat
5
2
21
7.75
W
9
2
15
8.25
L
1
13
8
0.38
L
Bellona
StAlli0nPL
Bellona
0
1
0
0
W
Gilgamesh
fireon-123
Gilgamesh
14
0
20
24
W
7
5
18
3.2
L
Vulcan
iamp173
Vulcan
1
6
5
0.58
L
Nemesis
smilnirk
Nemesis
3
6
9
1.25
L
Gilgamesh
t995ob
Gilgamesh
9
11
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,294
Damage
79,553
90,836
Taken
107,885
72,582
Mitigated
80,236
14,153
Healing
2,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Aqua__KH
Mulan
13,696
2,565
0
1,341
19,234
20,457
0
6,054
13,180
1,238
41,644
W
Tiamat
EnderDiSan
Tiamat
13,566
1,469
0
3,260
19,333
15,648
0
4,209
15,124
33,350
0
W
21,751
6,272
0
6,310
20,010
11,298
0
6,859
13,151
0
32,000
L
7,226
2,201
0
7
32,304
24,706
0
2,491
28,941
17,880
0
L
Bellona
StAlli0nPL
Bellona
1,206
433
0
35
1,146
610
0
0
1,111
0
2,852
W
Gilgamesh
fireon-123
Gilgamesh
33,910
11,810
0
1,345
17,124
18,423
0
6,150
10,974
0
62,537
W
16,371
10,233
0
1,897
15,135
6,756
0
4,705
10,430
0
31,214
L
Vulcan
iamp173
Vulcan
20,751
11,336
0
21
16,072
7,237
0
1,956
13,829
61,434
0
L
Nemesis
smilnirk
Nemesis
21,882
10,201
0
1,529
24,145
10,971
0
3,604
20,128
0
45,609
L
Gilgamesh
t995ob
Gilgamesh
28,488
8,945
0
529
34,218
36,712
0
5,603
27,636
0
51,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,770
Gold Earned
65,591
250
Minions Killed
212
3
Camps Cleared
7
1,322,556
Distance Traveled
1,098,473
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,527
966
81
6
1
247,092
0
W
Tiamat
14,053
1,004
34
2
0
275,056
1
W
Fenrir
14,265
1,019
29
2
1
294,874
4
L
Ymir
12,643
903
23
2
1
195,775
0
L
Bellona
10,420
744
3
0
1
40,066
1
W
Gilgamesh
16,134
1,152
79
6
1
300,019
0
W
Neith
13,791
985
27
2
0
205,515
1
L
Vulcan
12,996
928
95
7
0
287,608
0
L
Nemesis
14,197
1,014
49
4
4
302,182
0
L
Gilgamesh
15,335
1,095
42
3
1
272,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role