Player Matchup

Xbalanque
Xbalanque
Alagane
Xbalanque
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Scrandybobz
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,390 Elo+
Solo
Bellona
Bellona
WheezyNormal96
Bellona
Level 160
God Stats
0W - 3L
1,637 SR
Queue Stats
221W - 217L
1,633 Elo+
Party 2
Persephone
Persephone
spyalval
Persephone
Level 89
God Stats
6W - 4L
1,535 SR
Queue Stats
222W - 213L
1,620 Elo+
Party 2
Team Averages
Level 91
1,543 SR
1,536 Elo+

VS

Team Averages
Level 155
1,656 SR
1,487 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Dahaka1337
Sun Wukong
Level 158
God Stats
2W - 0L
1,906 SR
Queue Stats
13W - 19L
1,353 Elo+
Party 1
Jormungandr
Jormungandr
Hagg3
Jormungandr
Level 156
God Stats
2W - 1L
1,659 SR
Queue Stats
30W - 35L
1,456 Elo+
Party 1
Kali
Kali
TotalHegemony
Kali
Level 145
God Stats
35W - 32L
1,558 SR
Queue Stats
190W - 188L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Alagane
Xbalanque
13
0 / 7 / 3
8,258
635
6,535
10,744
3,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Scrandybobz
Baron Samedi
15
2 / 4 / 0
9,509
731
7,179
12,071
4,963
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
3 / 3 / 1
9,668
744
13,172
18,177
13,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
spyalval
Persephone
14
1 / 6 / 2
8,985
691
6,420
10,833
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
2 / 0 / 13
11,028
848
13,065
7,733
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Dahaka1337
Sun Wukong
16
5 / 1 / 7
10,994
846
7,373
16,274
10,270
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Hagg3
Jormungandr
17
4 / 3 / 10
10,777
829
13,635
16,275
14,916
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
9 / 2 / 3
11,370
875
10,780
14,039
7,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
6
Kills
20
20
Deaths
6
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
13
8.5
L
Xbalanque
Alagane
Xbalanque
0
7
3
0.21
W
Sun Wukong
Dahaka1337
Sun Wukong
5
1
7
8.5
W
Jormungandr
Hagg3
Jormungandr
4
3
10
3
L
Baron Samedi
Scrandybobz
Baron Samedi
2
4
0
0.5
W
9
2
3
5.25
L
3
3
1
1.17
L
Persephone
spyalval
Persephone
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,306
Damage
44,853
51,825
Taken
54,321
25,401
Mitigated
36,387
5,166
Healing
13,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,065
1,792
138
1,791
7,733
3,252
2,762
1,101
6,592
51,687
0
L
Xbalanque
Alagane
Xbalanque
6,535
2,109
0
504
10,744
3,457
51
5,479
5,039
0
21,301
W
Sun Wukong
Dahaka1337
Sun Wukong
7,373
1,683
0
3,850
16,274
10,270
281
4,700
11,520
0
28,386
W
Jormungandr
Hagg3
Jormungandr
13,635
2,716
0
2,802
16,275
14,916
385
5,206
10,921
43,459
0
L
Baron Samedi
Scrandybobz
Baron Samedi
7,179
1,342
528
2,535
12,071
4,963
40
5,774
6,129
33,879
0
W
10,780
4,541
0
4,776
14,039
7,949
2,056
2,802
10,701
0
36,152
L
13,172
5,751
0
1,235
18,177
13,469
213
9,907
7,936
0
39,917
L
Persephone
spyalval
Persephone
6,420
514
0
364
10,833
3,512
176
5,123
5,478
30,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,420
Gold Earned
44,169
189
Minions Killed
257
7
Camps Cleared
12
804,158
Distance Traveled
997,827
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,028
848
90
7
6
243,749
1
L
Xbalanque
8,258
635
22
2
1
181,979
0
W
Sun Wukong
10,994
846
47
4
1
238,240
3
W
Jormungandr
10,777
829
55
4
1
230,954
0
L
Baron Samedi
9,509
731
69
5
2
170,384
0
W
Kali
11,370
875
65
5
4
284,884
3
L
Bellona
9,668
744
59
5
2
253,383
3
L
Persephone
8,985
691
39
3
2
198,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role