Player Matchup

Thor
Thor
Bronze III
DustyGold
Thor
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,506 MMR
Solo
Janus
Janus
Gold V
FOZROY
Janus
Gold V
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 51L
1,291 MMR
Solo
Chaac
Chaac
Silver III
Hiperion99
Chaac
Silver III
Level 67
God Stats
14W - 18L
1,535 SR
Queue Stats
362W - 384L
1,428 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
MadPrince98
Kuzenbo
Bronze III
Level 101
God Stats
0W - 1L
1,487 SR
Queue Stats
26W - 54L
1,163 MMR
Party 2
Izanami
Izanami
Bronze I
cyberpunk3077
Izanami
Bronze I
Level 128
God Stats
1W - 3L
1,471 SR
Queue Stats
13W - 43L
1,089 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 89
1,499 SR
1,295 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,644 SR
1,399 MMR
Artio
Artio
Silver II
 
Artio
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver III
EdwardCreed24
Scylla
Silver III
Level 140
God Stats
4W - 1L
1,499 SR
Queue Stats
17W - 21L
1,432 MMR
Party 1
Xing Tian
Xing Tian
Silver I
RAnthony
Xing Tian
Silver I
Level 124
God Stats
8W - 6L
1,591 SR
Queue Stats
26W - 36L
1,236 MMR
Party 1
Apollo
Apollo
Gold V
mikeditka
Apollo
Gold V
Level 64
God Stats
16W - 12L
1,980 SR
Queue Stats
98W - 132L
1,502 MMR
Solo
Kali
Kali
Gold V
realmx2000
Kali
Gold V
Level 123
God Stats
39W - 25L
1,651 SR
Queue Stats
125W - 128L
1,324 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
1 / 5 / 0
6,387
456
1,971
10,239
2,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
FOZROY
Janus
13
0 / 4 / 2
7,385
528
5,828
9,255
3,360
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
12
0 / 3 / 0
6,913
494
4,773
14,717
11,162
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
MadPrince98
Kuzenbo
10
1 / 2 / 1
6,469
462
2,569
6,686
5,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
14
1 / 2 / 1
7,904
565
3,371
5,535
1,510
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
TiamatTsukuyomiOdinMorgan Le FayGilgamesh

VS

Bans
AthenaSolCabrakanNeithHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
1 / 0 / 3
8,098
578
9,261
10,649
12,802
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

14
4 / 2 / 2
8,313
594
6,188
6,115
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
RAnthony
Xing Tian
12
0 / 0 / 8
7,748
553
3,049
8,392
7,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
mikeditka
Apollo
14
5 / 1 / 1
8,532
609
6,778
6,621
2,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 0 / 4
8,848
632
6,460
7,854
3,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
16
16
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
3
2.5
L
Thor
1
5
0
0.2
W
4
2
2
2.5
L
Janus
FOZROY
Janus
0
4
2
0.25
L
Chaac
0
3
0
0
L
Kuzenbo
MadPrince98
Kuzenbo
1
2
1
0.75
W
Xing Tian
RAnthony
Xing Tian
0
0
8
4
L
Izanami
1
2
1
0.75
W
Apollo
mikeditka
Apollo
5
1
1
5.5
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,512
Damage
31,736
46,432
Taken
39,631
24,177
Mitigated
28,359
11,197
Healing
18,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
9,261
851
274
7,178
10,649
12,802
168
747
9,902
49,071
0
L
Thor
1,971
627
0
421
10,239
2,965
0
2,548
7,653
0
33,300
W
6,188
750
0
1,107
6,115
1,801
136
2,088
4,027
52,231
0
L
Janus
FOZROY
Janus
5,828
352
0
2,489
9,255
3,360
0
5,252
3,716
47,092
0
L
Chaac
4,773
1,042
0
5,213
14,717
11,162
0
7,938
6,736
0
44,118
L
Kuzenbo
MadPrince98
Kuzenbo
2,569
1,217
0
1,708
6,686
5,180
96
1,759
4,922
10,859
0
W
Xing Tian
RAnthony
Xing Tian
3,049
246
0
2,791
8,392
7,818
0
3,040
5,352
11,314
0
L
Izanami
3,371
1,949
0
1,366
5,535
1,510
1,469
628
4,907
0
65,061
W
Apollo
mikeditka
Apollo
6,778
4,657
0
3,029
6,621
2,045
380
1,062
5,559
0
76,838
W
6,460
2,669
0
4,566
7,854
3,893
430
1,624
6,230
0
52,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,058
Gold Earned
41,539
402
Minions Killed
466
0
Camps Cleared
0
1,334,784
Distance Traveled
1,395,172
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,098
578
97
7
0
270,638
2
L
Thor
6,387
456
63
5
0
261,369
5
W
Scylla
8,313
594
109
8
0
262,355
6
L
Janus
7,385
528
97
7
0
258,878
6
L
Chaac
6,913
494
88
6
0
251,467
2
L
Kuzenbo
6,469
462
15
1
0
293,382
6
W
Xing Tian
7,748
553
12
1
0
300,028
4
L
Izanami
7,904
565
139
10
0
269,688
6
W
Apollo
8,532
609
158
11
0
278,252
5
W
Kali
8,848
632
90
6
0
283,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role