Player Matchup

Ymir
Ymir
 
Ymir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BlakeIBelladona
Medusa
Level 28
God Stats
1W - 0L
1,695 SR
Queue Stats
9W - 2L
1,825 Elo+
Party 1
Cthulhu
Cthulhu
Corkenoob
Cthulhu
Level 159
God Stats
2W - 1L
1,820 SR
Queue Stats
89W - 73L
1,637 Elo+
Party 1
Pele
Pele
hughesb0t
Pele
Level 156
God Stats
2W - 2L
1,844 SR
Queue Stats
190W - 180L
1,551 Elo+
Party 1
Team Averages
Level 105
1,672 SR
1,603 Elo+

VS

Team Averages
Level 75
1,527 SR
1,442 Elo+
Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Deahshot
Thor
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,375 Elo+
Party 2
Heimdallr
Heimdallr
ME4N_wateva
Heimdallr
Level 101
God Stats
5W - 1L
1,637 SR
Queue Stats
182W - 184L
1,445 Elo+
Solo
Osiris
Osiris
ShinDragen
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,388 Elo+
Party 2
Skadi
Skadi
zeonzen
Skadi
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 26L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
6 / 1 / 16
11,248
865
6,838
16,097
16,383
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
 
Anhur
14
3 / 3 / 14
9,380
722
4,164
8,712
4,311
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
16 / 3 / 15
12,884
991
27,035
15,596
8,533
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Corkenoob
Cthulhu
16
2 / 2 / 21
10,080
775
12,636
14,729
17,465
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
20
13 / 5 / 11
11,951
919
17,477
19,655
13,860
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
2 / 5 / 7
9,197
707
15,589
9,386
3,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
14
2 / 8 / 8
8,407
647
6,363
12,986
5,491
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
ME4N_wateva
Heimdallr
18
9 / 9 / 3
11,485
883
19,106
15,609
7,190
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
ShinDragen
Osiris
15
0 / 8 / 10
7,909
608
6,388
19,107
15,870
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
zeonzen
Skadi
15
1 / 10 / 5
8,393
646
7,035
16,755
8,095
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
47
40
Kills
14
14
Deaths
40
77
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
1
16
14
W
Anhur
 
Anhur
3
3
14
3.33
L
Discordia
 
Discordia
2
5
7
1.1
W
16
3
15
7.83
W
Cthulhu
Corkenoob
Cthulhu
2
2
21
6.25
L
Thor
2
8
8
0.75
L
Heimdallr
ME4N_wateva
Heimdallr
9
9
3
1.17
L
Osiris
ShinDragen
Osiris
0
8
10
0.63
W
Pele
13
5
11
3.7
L
Skadi
zeonzen
Skadi
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,150
Damage
54,481
74,789
Taken
73,843
60,552
Mitigated
40,255
26,222
Healing
10,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,838
398
371
2,905
16,097
16,383
339
4,309
11,788
10,922
0
W
Anhur
 
Anhur
4,164
1,759
1,418
854
8,712
4,311
2,043
1,504
7,208
0
9,686
L
Discordia
 
Discordia
15,589
1,315
1,634
1,477
9,386
3,609
0
1,856
7,530
25,973
0
W
27,035
13,971
0
6,625
15,596
8,533
2,262
3,538
12,058
0
46,047
W
Cthulhu
Corkenoob
Cthulhu
12,636
352
2,328
1,975
14,729
17,465
372
3,109
11,620
24,345
0
L
Thor
6,363
1,530
391
1,507
12,986
5,491
0
3,681
9,305
0
14,384
L
Heimdallr
ME4N_wateva
Heimdallr
19,106
8,758
823
2,250
15,609
7,190
0
6,554
9,055
0
36,232
L
Osiris
ShinDragen
Osiris
6,388
1,148
881
1,027
19,107
15,870
0
3,933
15,174
0
10,929
W
Pele
17,477
2,699
2,628
7,118
19,655
13,860
427
3,129
16,526
372
38,880
L
Skadi
zeonzen
Skadi
7,035
3,607
0
244
16,755
8,095
0
3,753
13,002
0
16,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,543
Gold Earned
45,391
133
Minions Killed
100
0
Camps Cleared
0
1,194,917
Distance Traveled
915,538
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,248
865
11
1
0
267,208
0
W
Anhur
9,380
722
16
1
0
230,769
0
L
Discordia
9,197
707
20
2
0
189,039
0
W
Medusa
12,884
991
31
2
0
188,208
1
W
Cthulhu
10,080
775
25
2
0
248,978
1
L
Thor
8,407
647
20
2
0
193,466
0
L
Heimdallr
11,485
883
36
3
0
153,907
0
L
Osiris
7,909
608
5
0
0
208,469
0
W
Pele
11,951
919
50
4
0
259,754
2
L
Skadi
8,393
646
19
1
0
170,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role