Player Matchup

Hercules
Hercules
 
Hercules
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
B2x-YvanTaFemme
Sol
Level 99
God Stats
2W - 5L
1,378 SR
Queue Stats
222W - 168L
1,605 Elo+
Party 2
Cernunnos
Cernunnos
Jujuvibez
Cernunnos
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 112L
1,174 Elo+
Solo
Sun Wukong
Sun Wukong
KickingArtist75
Sun Wukong
Level 23
God Stats
0W - 1L
1,301 SR
Queue Stats
7W - 6L
1,612 Elo+
Solo
Da Ji
Da Ji
Yvandukushqc
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 94L
1,596 Elo+
Party 2
Team Averages
Level 48
1,436 SR
1,497 Elo+

VS

Team Averages
Level 67
1,453 SR
1,539 Elo+
Rama
Rama
 
Rama
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Abcdef x You
Raijin
Level 133
God Stats
2W - 1L
1,521 SR
Queue Stats
67W - 72L
1,524 Elo+
Party 1
Mulan
Mulan
Blaze Rebel 000
Mulan
Level 25
God Stats
2W - 1L
1,244 SR
Queue Stats
264W - 275L
1,574 Elo+
Solo
Ares
Ares
DankMusturd21
Ares
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 95L
1,399 Elo+
Solo
Xbalanque
Xbalanque
cozyjayy
Xbalanque
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 74L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 4 / 6
7,144
794
5,675
16,676
17,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 4 / 3
7,750
861
9,327
10,344
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Jujuvibez
Cernunnos
14
2 / 5 / 10
7,729
859
11,763
11,050
4,076
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
KickingArtist75
Sun Wukong
14
4 / 2 / 6
7,816
868
5,512
11,033
7,992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
3 / 6 / 6
7,488
832
3,542
8,881
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
9 / 3 / 6
9,328
1,036
14,914
8,513
3,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
16
1 / 1 / 15
8,753
973
9,992
5,393
2,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 4 / 13
8,897
989
8,866
13,383
14,930
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

13
1 / 3 / 14
8,056
895
4,641
12,560
14,353
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xbalanque
cozyjayy
Xbalanque
15
4 / 2 / 16
9,113
1,013
15,129
7,652
3,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
85
13
Kills
21
21
Deaths
13
31
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
6
0.75
W
Rama
 
Rama
9
3
6
4
W
Raijin
1
1
15
8.5
L
4
4
3
1.38
W
6
4
13
3.13
W
1
3
14
2.67
L
Cernunnos
Jujuvibez
Cernunnos
2
5
10
1.4
L
Sun Wukong
KickingArtist75
Sun Wukong
4
2
6
3.5
L
3
6
6
1
W
Xbalanque
cozyjayy
Xbalanque
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,819
Damage
53,542
57,984
Taken
47,501
36,740
Mitigated
38,931
23,890
Healing
11,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,675
1,576
1,097
7,295
16,676
17,923
188
4,740
11,936
0
10,529
W
Rama
 
Rama
14,914
7,377
810
1,457
8,513
3,794
1,203
2,255
6,258
0
32,677
W
Raijin
9,992
518
256
1,022
5,393
2,630
1,047
1,778
3,615
30,390
0
L
9,327
1,873
1,225
3,697
10,344
3,728
273
1,783
8,561
20,440
0
W
8,866
786
1,693
4,006
13,383
14,930
166
2,236
11,147
0
11,766
W
4,641
269
0
480
12,560
14,353
59
1,985
10,575
5,935
0
L
Cernunnos
Jujuvibez
Cernunnos
11,763
4,053
0
1,810
11,050
4,076
0
2,021
9,029
0
18,360
L
Sun Wukong
KickingArtist75
Sun Wukong
5,512
712
2,001
5,314
11,033
7,992
0
3,713
7,320
0
19,751
L
3,542
612
178
1,273
8,881
3,021
0
2,376
6,505
0
4,673
W
Xbalanque
cozyjayy
Xbalanque
15,129
6,368
1,215
971
7,652
3,224
2,628
1,073
6,579
0
24,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,927
Gold Earned
44,147
84
Minions Killed
103
0
Camps Cleared
0
868,533
Distance Traveled
923,703
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,144
794
7
1
0
187,640
3
W
Rama
9,328
1,036
25
3
0
178,815
0
W
Raijin
8,753
973
49
5
0
187,163
0
L
Sol
7,750
861
25
3
0
185,413
0
W
Mulan
8,897
989
4
0
0
194,166
0
W
Ares
8,056
895
2
0
0
186,677
1
L
Cernunnos
7,729
859
32
4
0
156,703
1
L
Sun Wukong
7,816
868
15
2
0
170,731
1
L
Da Ji
7,488
832
5
1
0
168,046
1
W
Xbalanque
9,113
1,013
23
3
0
176,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role