Player Matchup

Erlang Shen
Erlang Shen
Danrogers
Erlang Shen
Level 10
God Stats
0W - 2L
1,847 SR
Queue Stats
9W - 8L
1,782 Elo+
Party 1
Scylla
Scylla
Danrogers418
Scylla
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
FuryofPoseidon
Heimdallr
Level 26
God Stats
0W - 2L
1,308 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 2
Set
Set
RetaiIOwner
Set
Level 3
God Stats
0W - 5L
1,255 SR
Queue Stats
7W - 9L
1,070 Elo+
Solo
Yemoja
Yemoja
lahrada
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 2
Team Averages
Level 12
1,482 SR
1,350 Elo+

VS

Team Averages
Level 24
1,490 SR
1,410 Elo+
Skadi
Skadi
KingofBearPelts
Skadi
Level 15
God Stats
1W - 2L
1,242 SR
Queue Stats
30W - 29L
1,414 Elo+
Solo
Hera
Hera
PinheadLarry102
Hera
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 30L
1,511 Elo+
Party 3
Bakasura
Bakasura
Tunaman2
Bakasura
Level 68
God Stats
10W - 6L
1,575 SR
Queue Stats
198W - 243L
1,498 Elo+
Party 3
Bellona
Bellona
nick11800
Bellona
Level 25
God Stats
160W - 121L
1,632 SR
Queue Stats
326W - 342L
1,398 Elo+
Solo
Terra
Terra
stroomie
Terra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Danrogers
Erlang Shen
14
2 / 9 / 2
9,309
465
6,235
16,723
10,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
12
0 / 13 / 3
7,621
381
6,740
18,522
6,613
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
FuryofPoseidon
Heimdallr
13
5 / 6 / 1
9,198
460
9,441
12,875
3,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 7 / 1
9,517
476
7,447
17,239
6,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
lahrada
Yemoja
12
2 / 4 / 4
8,661
433
3,907
12,237
7,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 5
11,131
557
8,292
7,428
2,539
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
11 / 2 / 9
12,290
615
13,411
9,497
4,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
Tunaman2
Bakasura
18
16 / 1 / 11
12,495
625
21,056
15,054
8,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
nick11800
Bellona
16
8 / 4 / 15
11,015
551
17,276
17,722
14,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
stroomie
Terra
12
0 / 3 / 7
8,610
431
1,228
11,896
10,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
86
12
Kills
39
39
Deaths
12
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Danrogers
Erlang Shen
2
9
2
0.33
L
Scylla
0
13
3
0.12
L
Heimdallr
FuryofPoseidon
Heimdallr
5
6
1
0.92
W
4
2
5
3.25
W
11
2
9
7.75
L
3
7
1
0.5
W
Bakasura
Tunaman2
Bakasura
16
1
11
21.5
L
Yemoja
lahrada
Yemoja
2
4
4
1
W
Bellona
nick11800
Bellona
8
4
15
3.88
W
Terra
stroomie
Terra
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,770
Damage
61,263
77,596
Taken
61,597
34,758
Mitigated
40,524
8,158
Healing
19,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Danrogers
Erlang Shen
6,235
2,684
0
1,764
16,723
10,189
348
2,650
13,815
0
52,286
L
Scylla
6,740
785
0
1,670
18,522
6,613
0
3,526
13,130
32,586
0
L
Heimdallr
FuryofPoseidon
Heimdallr
9,441
5,383
0
257
12,875
3,967
426
1,109
10,819
0
37,322
W
8,292
4,218
0
4,435
7,428
2,539
6,156
844
6,584
0
72,825
W
13,411
2,359
0
1,430
9,497
4,038
1,023
2,274
7,223
83,760
0
L
7,447
3,512
0
2,381
17,239
6,277
0
2,452
14,314
0
61,552
W
Bakasura
Tunaman2
Bakasura
21,056
12,710
0
5,772
15,054
8,453
436
3,468
11,586
0
75,405
L
Yemoja
lahrada
Yemoja
3,907
924
1,283
803
12,237
7,712
344
4,424
7,069
15,531
0
W
Bellona
nick11800
Bellona
17,276
6,608
0
4,341
17,722
14,503
1,242
2,191
15,531
0
52,766
W
Terra
stroomie
Terra
1,228
466
559
2,674
11,896
10,991
195
1,870
10,026
13,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,306
Gold Earned
55,541
333
Minions Killed
514
0
Camps Cleared
0
1,670,207
Distance Traveled
2,036,770
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,309
465
94
5
0
339,354
0
L
Scylla
7,621
381
45
2
0
308,034
0
L
Heimdallr
9,198
460
70
4
0
327,809
1
W
Skadi
11,131
557
128
6
0
363,845
0
W
Hera
12,290
615
166
8
0
366,578
6
L
Set
9,517
476
105
5
0
372,713
2
W
Bakasura
12,495
625
128
6
0
530,492
0
L
Yemoja
8,661
433
19
1
0
322,297
2
W
Bellona
11,015
551
69
3
0
373,857
1
W
Terra
8,610
431
23
1
0
401,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role