Player Matchup

Anhur
Anhur
Gold V
FearJester69
Anhur
Gold V
Level 107
God Stats
1W - 2L
1,641 SR
Queue Stats
8W - 5L
1,644 MMR
Solo
Olorun
Olorun
Gold I
Seahawker562
Olorun
Gold I
Level 160
God Stats
6W - 6L
1,572 SR
Queue Stats
980W - 994L
1,671 MMR
Solo
Nu Wa
Nu Wa
Gold V
Tonamii
Nu Wa
Gold V
Level 137
God Stats
20W - 17L
1,568 SR
Queue Stats
115W - 120L
1,490 MMR
Solo
Mercury
Mercury
Gold I
Weedisamust
Mercury
Gold I
Level 146
God Stats
1W - 4L
1,392 SR
Queue Stats
374W - 393L
1,477 MMR
Solo
Bacchus
Bacchus
Gold II
plugsnet
Bacchus
Gold II
Level 157
God Stats
43W - 33L
1,666 SR
Queue Stats
373W - 361L
1,479 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,568 SR
1,552 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 101
1,584 SR
1,552 MMR
Kali
Kali
Gold IV
ElChapooJr-
Kali
Gold IV
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 145L
1,490 MMR
Solo
Artio
Artio
Gold IV
OasisDaniel
Artio
Gold IV
Level 109
God Stats
4W - 3L
1,691 SR
Queue Stats
172W - 159L
1,536 MMR
Solo
Skadi
Skadi
Gold III
VVe R Nate
Skadi
Gold III
Level 40
God Stats
3W - 2L
1,747 SR
Queue Stats
25W - 25L
1,468 MMR
Solo
Heimdallr
Heimdallr
Gold II
roronoazoro1835
Heimdallr
Gold II
Level 122
God Stats
5W - 3L
1,437 SR
Queue Stats
266W - 260L
1,600 MMR
Solo
Hel
Hel
Gold I
tylercakes123
Hel
Gold I
Level 127
God Stats
10W - 12L
1,544 SR
Queue Stats
626W - 629L
1,666 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 0
10,219
538
12,155
14,387
4,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
16
2 / 4 / 3
9,681
510
10,613
14,265
5,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Tonamii
Nu Wa
15
1 / 5 / 1
9,013
474
11,782
12,603
6,113
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
Weedisamust
Mercury
17
7 / 3 / 3
10,747
566
9,098
11,946
5,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
plugsnet
Bacchus
11
1 / 2 / 7
8,069
425
5,623
15,954
16,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
TiamatArtemisAthenaGilgameshLoki

VS

Bans
Morgan Le FayCabrakanKing ArthurOdinSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 6
10,565
556
4,772
16,010
6,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 4 / 7
8,482
446
8,823
17,315
14,420
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
20
10 / 2 / 0
12,806
674
14,417
17,132
6,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
roronoazoro1835
Heimdallr
17
1 / 6 / 4
10,264
540
8,212
14,533
4,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
5 / 1 / 4
11,097
584
13,154
10,781
6,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
17
Kills
18
18
Deaths
17
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
4
6
1.25
L
6
4
0
1.5
W
0
4
7
0.88
L
Olorun
2
4
3
0.88
L
Nu Wa
Tonamii
Nu Wa
1
5
1
0.3
W
Skadi
10
2
0
5
L
Mercury
Weedisamust
Mercury
7
3
3
2.83
L
Bacchus
plugsnet
Bacchus
1
2
7
2.25
W
Heimdallr
roronoazoro1835
Heimdallr
1
6
4
0.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,271
Damage
49,378
69,155
Taken
75,771
37,890
Mitigated
37,941
18,456
Healing
36,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,772
1,646
0
5,641
16,010
6,514
287
5,604
10,406
0
69,665
L
12,155
6,618
0
4,080
14,387
4,859
0
4,377
9,902
0
83,979
W
8,823
688
1,391
4,539
17,315
14,420
0
6,985
10,330
42,185
0
L
Olorun
10,613
4,253
547
6,230
14,265
5,185
0
6,765
7,220
91,668
0
L
Nu Wa
Tonamii
Nu Wa
11,782
2,668
0
3,462
12,603
6,113
659
293
12,278
63,241
0
W
Skadi
14,417
6,899
0
7,400
17,132
6,530
3,212
7,714
9,418
0
113,658
L
Mercury
Weedisamust
Mercury
9,098
5,803
0
440
11,946
5,423
0
3,345
8,527
0
66,990
L
Bacchus
plugsnet
Bacchus
5,623
822
0
3,697
15,954
16,310
0
6,564
9,131
18,499
0
W
Heimdallr
roronoazoro1835
Heimdallr
8,212
3,428
0
4,085
14,533
4,295
1,299
3,663
10,870
0
67,280
W
13,154
1,388
5,875
7,672
10,781
6,182
449
4,953
5,828
75,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,729
Gold Earned
53,214
517
Minions Killed
619
0
Camps Cleared
0
1,830,676
Distance Traveled
1,919,247
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,565
556
106
6
0
452,602
3
L
Anhur
10,219
538
142
7
0
341,474
0
W
Artio
8,482
446
59
3
0
378,939
6
L
Olorun
9,681
510
139
7
0
356,955
4
L
Nu Wa
9,013
474
114
6
0
316,372
4
W
Skadi
12,806
674
187
10
0
344,299
4
L
Mercury
10,747
566
103
5
0
399,605
5
L
Bacchus
8,069
425
19
1
0
416,270
9
W
Heimdallr
10,264
540
117
6
0
369,586
3
W
Hel
11,097
584
150
8
0
373,821
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role