Player Matchup

Ymir
Ymir
LifeTaker116
Ymir
Level 84
God Stats
16W - 13L
1,615 SR
Queue Stats
123W - 118L
1,469 Elo+
Party 2
Tsukuyomi
Tsukuyomi
bbxcharly
Tsukuyomi
Level 139
God Stats
16W - 9L
1,719 SR
Queue Stats
275W - 257L
1,531 Elo+
Party 2
Sun Wukong
Sun Wukong
ozxa99
Sun Wukong
Level 102
God Stats
6W - 1L
1,681 SR
Queue Stats
105W - 121L
1,505 Elo+
Party 1
Izanami
Izanami
spzm
Izanami
Level 122
God Stats
4W - 5L
1,527 SR
Queue Stats
19W - 24L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
znyw
Nu Wa
Level 127
God Stats
1W - 0L
1,322 SR
Queue Stats
135W - 137L
1,513 Elo+
Party 1
Team Averages
Level 115
1,573 SR
1,499 Elo+

VS

Team Averages
Level 85
1,565 SR
1,527 Elo+
Ymir
Ymir
BabySnake212
Ymir
Level 28
God Stats
5W - 6L
1,602 SR
Queue Stats
37W - 36L
1,551 Elo+
Party 4
Mercury
Mercury
LoominOfTheStars
Mercury
Level 47
God Stats
1W - 4L
1,438 SR
Queue Stats
100W - 114L
1,539 Elo+
Party 4
Scylla
Scylla
Xanasazi
Scylla
Level 130
God Stats
72W - 41L
1,722 SR
Queue Stats
198W - 176L
1,570 Elo+
Solo
Skadi
Skadi
ZxREDLIGHTNINGxZ
Skadi
Level 107
God Stats
44W - 26L
1,531 SR
Queue Stats
653W - 665L
1,506 Elo+
Party 3
Erlang Shen
Erlang Shen
natsugray05
Erlang Shen
Level 115
God Stats
179W - 152L
1,533 SR
Queue Stats
835W - 866L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 12
9,766
465
6,137
15,787
15,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
bbxcharly
Tsukuyomi
18
8 / 2 / 10
11,622
553
19,138
18,207
7,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
ozxa99
Sun Wukong
17
3 / 3 / 9
10,603
505
13,455
14,838
13,613
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Izanami
spzm
Izanami
19
6 / 3 / 10
12,180
580
14,994
11,623
3,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
znyw
Nu Wa
19
6 / 2 / 11
11,753
560
11,246
8,003
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
9,176
437
7,277
22,466
26,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 4 / 3
8,385
399
3,273
13,974
5,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Xanasazi
Scylla
18
3 / 4 / 1
11,612
553
6,512
10,447
4,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 7 / 2
10,926
520
13,692
16,776
7,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
natsugray05
Erlang Shen
16
3 / 5 / 1
10,716
510
10,876
21,585
18,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
23
25
Kills
12
12
Deaths
26
52
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
2
2
12
4
L
0
4
3
0.38
L
Scylla
Xanasazi
Scylla
3
4
1
0.88
L
4
7
2
0.71
W
Tsukuyomi
bbxcharly
Tsukuyomi
8
2
10
6.5
L
Erlang Shen
natsugray05
Erlang Shen
3
5
1
0.7
W
Sun Wukong
ozxa99
Sun Wukong
3
3
9
2.5
W
Izanami
spzm
Izanami
6
3
10
3.67
W
Nu Wa
znyw
Nu Wa
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,970
Damage
41,630
68,458
Taken
85,248
44,209
Mitigated
61,683
19,476
Healing
13,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,277
1,753
0
1,081
22,466
26,736
29
4,577
17,889
30,662
0
W
6,137
874
0
1,924
15,787
15,983
176
2,459
13,328
28,022
0
L
3,273
892
0
500
13,974
5,220
0
2,979
10,995
0
45,592
L
Scylla
Xanasazi
Scylla
6,512
692
0
1,019
10,447
4,360
954
2,846
7,601
90,957
0
L
13,692
7,637
0
3,958
16,776
7,309
1,051
3,959
12,817
0
79,242
W
Tsukuyomi
bbxcharly
Tsukuyomi
19,138
5,559
0
10,215
18,207
7,883
936
3,299
14,908
0
75,694
L
Erlang Shen
natsugray05
Erlang Shen
10,876
5,255
0
7,091
21,585
18,058
0
3,022
18,563
753
65,934
W
Sun Wukong
ozxa99
Sun Wukong
13,455
3,167
0
1,836
14,838
13,613
543
1,732
13,106
0
74,866
W
Izanami
spzm
Izanami
14,994
10,704
0
4,531
11,623
3,835
1,825
2,485
9,138
0
94,843
W
Nu Wa
znyw
Nu Wa
11,246
2,166
0
970
8,003
2,895
1,363
4,638
3,365
84,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,924
Gold Earned
50,815
554
Minions Killed
562
0
Camps Cleared
0
1,988,781
Distance Traveled
1,827,806
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,176
437
31
1
0
358,508
8
W
Ymir
9,766
465
29
1
0
379,494
3
L
Mercury
8,385
399
85
4
0
436,683
1
L
Scylla
11,612
553
179
9
0
349,968
7
L
Skadi
10,926
520
138
7
0
328,696
7
W
Tsukuyomi
11,622
553
108
5
0
453,705
1
L
Erlang Shen
10,716
510
129
6
0
353,951
6
W
Sun Wukong
10,603
505
119
6
0
381,747
6
W
Izanami
12,180
580
163
8
0
377,765
2
W
Nu Wa
11,753
560
135
6
0
396,070
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role