Player Matchup

King Arthur
King Arthur
CGExAdDexsxX
King Arthur
Level 28
God Stats
34W - 43L
1,546 SR
Queue Stats
327W - 339L
1,474 Elo+
Solo
Sol
Sol
InfamousPred701
Sol
Level 26
God Stats
37W - 20L
1,722 SR
Queue Stats
153W - 136L
1,506 Elo+
Solo
Ne Zha
Ne Zha
WorldlyNickel7
Ne Zha
Level 29
God Stats
48W - 51L
1,452 SR
Queue Stats
158W - 195L
1,340 Elo+
Solo
Baba Yaga
Baba Yaga
ei-Lora
Baba Yaga
Level 63
God Stats
1W - 2L
1,485 SR
Queue Stats
23W - 27L
1,370 Elo+
Party 1
Khepri
Khepri
theGGboy_23
Khepri
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 30
1,541 SR
1,438 Elo+

VS

Team Averages
Level 13
1,482 SR
1,518 Elo+
Thor
Thor
BusinessChalk6
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,731 Elo+
Solo
Cernunnos
Cernunnos
SupaLungs
Cernunnos
Level 8
God Stats
3W - 5L
1,458 SR
Queue Stats
25W - 35L
1,444 Elo+
Solo
Kali
Kali
beanyben3333
Kali
Level 28
God Stats
2W - 5L
1,233 SR
Queue Stats
152W - 168L
1,397 Elo+
Solo
Nu Wa
Nu Wa
gcorbin
Nu Wa
Level 8
God Stats
1W - 2L
1,718 SR
Queue Stats
14W - 10L
1,561 Elo+
Solo
Sun Wukong
Sun Wukong
gpcerto
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CGExAdDexsxX
King Arthur
17
2 / 3 / 21
10,587
1,059
8,722
16,667
10,333
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
12 / 2 / 17
12,753
1,275
24,651
10,196
3,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
15 / 4 / 17
13,338
1,334
19,888
12,495
5,414
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
ei-Lora
Baba Yaga
18
7 / 4 / 23
11,067
1,107
15,816
11,488
4,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
15
1 / 1 / 8
8,871
887
1,509
4,166
2,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

239

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 14 / 8
9,557
956
4,308
18,188
8,038
Cernunnos
SupaLungs
Cernunnos
16
4 / 7 / 6
10,344
1,034
14,832
16,019
6,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 5 / 4
10,467
1,047
4,623
15,332
6,298
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
gcorbin
Nu Wa
16
2 / 9 / 7
9,872
987
13,076
14,595
5,672
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
gpcerto
Sun Wukong
17
4 / 2 / 7
11,375
1,138
12,069
14,700
7,294
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
46
37
Kills
14
14
Deaths
37
86
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
14
8
0.36
W
King Arthur
CGExAdDexsxX
King Arthur
2
3
21
4.17
W
12
2
17
10.25
L
Cernunnos
SupaLungs
Cernunnos
4
7
6
1
W
15
4
17
5.88
L
3
5
4
1
W
Baba Yaga
ei-Lora
Baba Yaga
7
4
23
4.63
L
Nu Wa
gcorbin
Nu Wa
2
9
7
0.61
L
Sun Wukong
gpcerto
Sun Wukong
4
2
7
3.75
W
Khepri
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,586
Damage
48,908
55,012
Taken
78,834
26,709
Mitigated
33,891
14,868
Healing
6,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,308
1,339
0
0
18,188
8,038
0
8,387
9,332
0
8,505
W
King Arthur
CGExAdDexsxX
King Arthur
8,722
1,124
0
3,249
16,667
10,333
0
2,589
14,078
0
24,172
W
24,651
5,917
0
3,268
10,196
3,514
0
2,285
7,911
55,433
0
L
Cernunnos
SupaLungs
Cernunnos
14,832
8,446
0
2,800
16,019
6,589
0
8,047
7,594
0
23,792
W
19,888
15,145
0
4,764
12,495
5,414
0
2,759
9,736
0
37,341
L
4,623
1,725
116
1,758
15,332
6,298
0
8,087
6,997
0
14,934
W
Baba Yaga
ei-Lora
Baba Yaga
15,816
2,156
0
3,309
11,488
4,526
0
3,857
7,631
32,088
0
L
Nu Wa
gcorbin
Nu Wa
13,076
5,662
0
1,023
14,595
5,672
0
8,754
5,515
26,569
0
L
Sun Wukong
gpcerto
Sun Wukong
12,069
5,078
0
1,071
14,700
7,294
0
6,926
7,420
0
35,615
W
Khepri
1,509
203
0
278
4,166
2,922
0
1,586
2,580
3,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,616
Gold Earned
51,615
173
Minions Killed
132
8
Camps Cleared
5
796,724
Distance Traveled
906,775
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,557
956
15
2
0
168,354
0
W
King Arthur
10,587
1,059
32
3
2
179,170
1
W
Sol
12,753
1,275
80
8
3
194,146
1
L
Cernunnos
10,344
1,034
12
1
0
167,727
0
W
Ne Zha
13,338
1,334
25
3
2
180,389
0
L
Kali
10,467
1,047
27
3
1
192,319
0
W
Baba Yaga
11,067
1,107
30
3
0
179,606
0
L
Nu Wa
9,872
987
27
3
2
157,483
0
L
Sun Wukong
11,375
1,138
51
5
2
220,892
0
W
Khepri
8,871
887
6
1
1
63,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role