Player Matchup

Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
BigDog43777
Tiamat
Level 48
God Stats
0W - 3L
1,189 SR
Queue Stats
20W - 36L
1,229 Elo+
Party 1
Terra
Terra
DirtyCurry
Terra
Level 122
God Stats
0W - 1L
1,585 SR
Queue Stats
35W - 40L
1,529 Elo+
Solo
Fafnir
Fafnir
Highkeyy
Fafnir
Level 18
God Stats
0W - 3L
1,365 SR
Queue Stats
14W - 14L
1,532 Elo+
Party 3
Team Averages
Level 73
1,428 SR
1,458 Elo+

VS

Team Averages
Level 85
1,619 SR
1,681 Elo+
Fenrir
Fenrir
AppaTheGreat
Fenrir
Level 48
God Stats
2W - 0L
1,457 SR
Queue Stats
98W - 72L
1,650 Elo+
Party 2
Achilles
Achilles
BattIeBeast
Achilles
Level 44
God Stats
6W - 1L
1,674 SR
Queue Stats
301W - 180L
1,699 Elo+
Party 2
Hachiman
Hachiman
GrimBearer
Hachiman
Level 99
God Stats
2W - 3L
1,509 SR
Queue Stats
622W - 635L
1,540 Elo+
Solo
Janus
Janus
Hynsly
Janus
Level 107
God Stats
23W - 8L
1,738 SR
Queue Stats
414W - 245L
1,818 Elo+
Party 2
Set
Set
Wylkyns
Set
Level 126
God Stats
43W - 18L
1,718 SR
Queue Stats
681W - 497L
1,700 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
4 / 2 / 0
7,040
640
6,205
7,716
2,201
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
 
Cu Chulainn
8
0 / 4 / 0
5,095
463
3,247
8,181
5,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tiamat
9
0 / 3 / 0
5,306
482
2,060
5,899
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
11
0 / 1 / 1
5,919
538
3,324
7,204
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
Highkeyy
Fafnir
8
0 / 3 / 3
5,517
502
1,219
7,460
4,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 2 / 3
5,682
517
1,462
6,276
3,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
BattIeBeast
Achilles
12
2 / 0 / 5
7,041
640
4,617
6,970
5,101
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
GrimBearer
Hachiman
10
0 / 2 / 1
5,767
524
2,632
6,470
1,537
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Hynsly
Janus
13
2 / 0 / 2
7,114
647
4,853
3,951
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
14
8 / 0 / 3
7,900
718
8,978
5,652
2,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
13
13
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
2
0
2
L
Cu Chulainn
 
Cu Chulainn
0
4
0
0
W
Fenrir
1
2
3
1.25
W
Achilles
BattIeBeast
Achilles
2
0
5
4.5
L
Tiamat
0
3
0
0
L
Terra
0
1
1
0.5
W
Hachiman
GrimBearer
Hachiman
0
2
1
0.25
L
Fafnir
Highkeyy
Fafnir
0
3
3
0.5
W
Janus
Hynsly
Janus
2
0
2
3
W
Set
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,055
Damage
22,542
36,460
Taken
29,319
17,717
Mitigated
13,717
11,368
Healing
6,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,205
3,734
0
2,733
7,716
2,201
338
1,078
6,570
0
56,504
L
Cu Chulainn
 
Cu Chulainn
3,247
955
0
2,370
8,181
5,427
342
0
8,181
0
20,213
W
Fenrir
1,462
313
0
1,328
6,276
3,770
0
1,746
4,460
0
8,056
W
Achilles
BattIeBeast
Achilles
4,617
1,683
0
1,831
6,970
5,101
822
1,520
4,902
0
35,675
L
Tiamat
2,060
275
0
1,338
5,899
2,360
337
1,783
3,946
24,601
0
L
Terra
3,324
227
543
3,177
7,204
2,771
0
130
7,044
29,492
0
W
Hachiman
GrimBearer
Hachiman
2,632
959
0
1,771
6,470
1,537
156
819
5,647
0
32,873
L
Fafnir
Highkeyy
Fafnir
1,219
220
0
1,207
7,460
4,958
0
1,510
5,866
8,273
0
W
Janus
Hynsly
Janus
4,853
287
0
932
3,951
1,089
0
1,043
2,858
53,999
0
W
Set
8,978
6,112
0
701
5,652
2,220
0
1,296
4,136
0
61,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,877
Gold Earned
33,504
287
Minions Killed
378
0
Camps Cleared
0
1,054,244
Distance Traveled
1,170,288
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,040
640
108
10
0
211,420
3
L
Cu Chulainn
5,095
463
34
3
0
160,406
1
W
Fenrir
5,682
517
12
1
0
251,201
4
W
Achilles
7,041
640
75
7
0
206,333
2
L
Tiamat
5,306
482
56
5
0
200,831
4
L
Terra
5,919
538
78
7
0
256,675
2
W
Hachiman
5,767
524
69
6
0
210,655
1
L
Fafnir
5,517
502
11
1
0
224,912
6
W
Janus
7,114
647
115
10
0
253,731
2
W
Set
7,900
718
107
10
0
248,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role