Player Matchup

Poseidon
Poseidon
Gold II
 
Poseidon
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
FattyAttacky
Kuzenbo
Platinum V
Level 47
God Stats
13W - 14L
1,577 SR
Queue Stats
240W - 229L
1,710 MMR
Solo
Artemis
Artemis
Gold II
Kenmen
Artemis
Gold II
Level 125
God Stats
2W - 4L
1,633 SR
Queue Stats
251W - 254L
1,694 MMR
Solo
Pele
Pele
Bronze III
Mangohs
Pele
Bronze III
Level 135
God Stats
0W - 1L
1,704 SR
Queue Stats
2W - 1L
1,581 MMR
Party 1
Fafnir
Fafnir
Silver I
Metalloid17
Fafnir
Silver I
Level 154
God Stats
0W - 1L
1,588 SR
Queue Stats
23W - 14L
1,644 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,600 SR
1,626 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,614 SR
1,595 MMR
Thoth
Thoth
Platinum III
 
Thoth
Platinum III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold I
 
Hachiman
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Platinum III
RoyGamerPro
Vamana
Platinum III
Level 157
God Stats
1W - 0L
1,494 SR
Queue Stats
170W - 150L
1,609 MMR
Solo
Loki
Loki
Gold IV
SongOfDeath1226
Loki
Gold IV
Level 127
God Stats
7W - 7L
1,737 SR
Queue Stats
73W - 55L
1,694 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
TxNeron
Baron Samedi
Gold I
Level 153
God Stats
2W - 1L
1,839 SR
Queue Stats
948W - 936L
1,672 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
3 / 7 / 1
8,957
560
6,666
11,901
4,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
FattyAttacky
Kuzenbo
12
1 / 5 / 0
7,529
471
4,367
10,861
9,437
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Kenmen
Artemis
14
1 / 7 / 0
8,300
519
5,789
9,569
3,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
Mangohs
Pele
14
6 / 6 / 1
8,993
562
6,979
9,954
4,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
12
1 / 3 / 6
8,086
505
5,433
13,205
14,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AthenaMorgan Le FayTiamatGilgameshRaijin

VS

Bans
SetHun BatzApolloOsirisYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
11 / 4 / 2
10,462
654
13,102
9,152
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
 
Hachiman
15
1 / 2 / 3
8,725
545
3,967
7,501
1,989
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
17
3 / 1 / 2
10,437
652
9,880
10,356
4,999
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 3 / 6
9,849
616
10,012
10,145
4,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
TxNeron
Baron Samedi
13
6 / 3 / 5
9,238
577
4,890
11,482
11,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
12
Kills
28
28
Deaths
13
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
7
1
0.5
W
Thoth
 
Thoth
11
4
2
3
W
Hachiman
 
Hachiman
1
2
3
1.25
L
Kuzenbo
FattyAttacky
Kuzenbo
1
5
0
0.2
L
Artemis
Kenmen
Artemis
1
7
0
0.14
L
Pele
Mangohs
Pele
6
6
1
1.08
L
Fafnir
1
3
6
1.33
W
Vamana
3
1
2
4
W
7
3
6
3.33
W
Baron Samedi
TxNeron
Baron Samedi
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,234
Damage
41,851
55,490
Taken
48,636
35,560
Mitigated
25,714
10,065
Healing
17,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,666
1,365
0
2,215
11,901
4,331
0
5,946
5,955
62,570
0
W
Thoth
 
Thoth
13,102
578
128
2,793
9,152
3,099
1,125
4,443
4,659
66,772
0
W
Hachiman
 
Hachiman
3,967
2,249
0
2,361
7,501
1,989
588
1,451
5,901
0
58,747
L
Kuzenbo
FattyAttacky
Kuzenbo
4,367
1,439
0
2,400
10,861
9,437
0
579
10,282
38,296
0
L
Artemis
Kenmen
Artemis
5,789
2,917
0
795
9,569
3,027
363
1,904
7,635
0
60,623
L
Pele
Mangohs
Pele
6,979
2,060
0
1,831
9,954
4,016
0
3,212
6,742
0
53,145
L
Fafnir
5,433
1,703
0
2,824
13,205
14,749
0
6,095
6,884
20,892
0
W
Vamana
9,880
4,822
0
4,482
10,356
4,999
1,199
5,563
4,793
0
75,513
W
10,012
3,233
0
3,515
10,145
4,309
350
1,705
8,440
0
65,935
W
Baron Samedi
TxNeron
Baron Samedi
4,890
1,190
308
3,454
11,482
11,318
58
2,967
8,310
21,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,865
Gold Earned
48,711
431
Minions Killed
495
0
Camps Cleared
0
1,427,946
Distance Traveled
1,595,181
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,957
560
124
8
0
308,698
2
W
Thoth
10,462
654
115
7
0
292,294
1
W
Hachiman
8,725
545
94
6
0
297,332
3
L
Kuzenbo
7,529
471
80
5
0
238,699
3
L
Artemis
8,300
519
125
8
0
259,430
5
L
Pele
8,993
562
87
5
0
323,812
5
L
Fafnir
8,086
505
15
1
0
297,307
3
W
Vamana
10,437
652
167
10
0
348,397
4
W
Loki
9,849
616
87
5
0
351,754
4
W
Baron Samedi
9,238
577
32
2
0
305,404
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role