Player Matchup

Zeus
Zeus
Ridizka2000
Zeus
Level 6
God Stats
0W - 2L
1,313 SR
Queue Stats
1W - 3L
1,286 Elo+
Solo
Ares
Ares
Smurfstyle
Ares
Level 18
God Stats
0W - 4L
1,307 SR
Queue Stats
1W - 4L
1,182 Elo+
Party 2
Artemis
Artemis
TRoRC
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 12
1,374 SR
1,322 Elo+

VS

Team Averages
Level 47
1,592 SR
1,425 Elo+
Ymir
Ymir
Banvwor
Ymir
Level 26
God Stats
2W - 2L
1,536 SR
Queue Stats
10W - 17L
1,451 Elo+
Solo
Bakasura
Bakasura
SL4IN
Bakasura
Level 88
God Stats
9W - 7L
1,621 SR
Queue Stats
162W - 194L
1,419 Elo+
Party 1
Artio
Artio
SlobbinBobbin
Artio
Level 28
God Stats
9W - 6L
1,619 SR
Queue Stats
112W - 153L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 3
6,915
576
3,419
5,383
1,550
Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 3
7,582
632
8,201
9,248
8,402
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
TRoRC
Artemis
12
3 / 3 / 1
8,356
696
4,886
3,323
1,299
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Banvwor
Ymir
10
0 / 3 / 6
7,481
623
1,067
8,511
4,548
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
SL4IN
Bakasura
14
10 / 1 / 0
10,035
836
9,598
10,587
5,519
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 1 / 8
8,626
719
2,071
8,025
8,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
4
Kills
10
10
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
Banvwor
Ymir
0
3
6
1
L
0
7
3
0.21
W
Bakasura
SL4IN
Bakasura
10
1
0
10
W
0
1
8
4
L
1
0
3
2.5
L
Artemis
TRoRC
Artemis
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,506
Damage
12,736
17,954
Taken
27,123
11,251
Mitigated
18,646
800
Healing
7,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Banvwor
Ymir
1,067
177
0
460
8,511
4,548
78
3,743
4,768
8,874
0
L
3,419
891
0
0
5,383
1,550
11
857
3,987
12,045
0
W
Bakasura
SL4IN
Bakasura
9,598
6,721
0
3,650
10,587
5,519
1,416
5,035
5,552
0
44,202
W
2,071
386
1,040
2,593
8,025
8,579
301
2,842
5,183
10,063
0
L
8,201
302
0
800
9,248
8,402
0
1,895
6,497
21,863
0
L
Artemis
TRoRC
Artemis
4,886
2,228
0
0
3,323
1,299
0
386
2,561
0
17,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,853
Gold Earned
26,142
70
Minions Killed
111
0
Camps Cleared
0
524,197
Distance Traveled
674,398
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,481
623
16
1
0
187,766
0
L
Zeus
6,915
576
28
2
0
100,193
2
W
Bakasura
10,035
836
80
7
0
247,342
3
W
Artio
8,626
719
15
1
0
239,290
1
L
Ares
7,582
632
15
1
0
235,139
4
L
Artemis
8,356
696
27
2
0
188,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role