Player Matchup

Sun Wukong
Sun Wukong
Dio Tenka
Sun Wukong
Level 25
God Stats
1W - 0L
1,689 SR
Queue Stats
53W - 44L
1,563 Elo+
Party 4
Izanami
Izanami
NineInchSoft
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ra
Ra
O Jonasan O
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 44L
1,563 Elo+
Party 4
Hades
Hades
TheEpicSeaDawg
Hades
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
Zilinara
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 43
1,538 SR
1,525 Elo+

VS

Team Averages
Level 52
1,504 SR
1,505 Elo+
Achilles
Achilles
 
Achilles
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Brahminen
Vamana
Level 27
God Stats
0W - 2L
1,312 SR
Queue Stats
16W - 17L
1,551 Elo+
Party 3
Freya
Freya
Swafelord
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,491 Elo+
Party 2
Camazotz
Camazotz
edkachallenge
Camazotz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,508 Elo+
Party 3
Ra
Ra
lukornsk
Ra
Level 26
God Stats
0W - 1L
1,709 SR
Queue Stats
21W - 31L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dio Tenka
Sun Wukong
19
5 / 1 / 23
12,244
875
17,114
23,148
31,109
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
NineInchSoft
Izanami
20
16 / 3 / 8
12,857
918
34,831
16,375
8,596
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 5 / 14
10,082
720
11,946
14,191
7,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 4 / 22
11,241
803
13,079
25,646
24,936
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
Zilinara
King Arthur
17
5 / 4 / 16
10,912
779
11,610
16,279
15,030
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
3 / 6 / 12
9,942
710
16,465
23,307
32,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
Brahminen
Vamana
14
1 / 6 / 10
9,431
674
12,991
23,209
19,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Freya
Swafelord
Freya
13
0 / 10 / 7
8,055
575
5,980
15,643
6,840
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Camazotz
edkachallenge
Camazotz
19
9 / 4 / 8
11,396
814
19,373
23,583
19,472
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
4 / 5 / 13
10,952
782
21,260
13,983
9,653
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
67
31
Kills
17
17
Deaths
31
83
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
6
12
1.5
L
Vamana
Brahminen
Vamana
1
6
10
1
W
Sun Wukong
Dio Tenka
Sun Wukong
5
1
23
16.5
W
Izanami
NineInchSoft
Izanami
16
3
8
6.67
W
2
5
14
1.8
L
Freya
Swafelord
Freya
0
10
7
0.35
W
3
4
22
3.5
W
King Arthur
Zilinara
King Arthur
5
4
16
3.25
L
Camazotz
edkachallenge
Camazotz
9
4
8
3.25
L
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,580
Damage
76,069
95,639
Taken
99,725
86,966
Mitigated
88,303
43,014
Healing
37,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
16,465
3,163
2,038
5,058
23,307
32,695
280
7,587
15,720
0
22,814
L
Vamana
Brahminen
Vamana
12,991
7,458
463
8,356
23,209
19,643
0
6,107
17,102
0
27,299
W
Sun Wukong
Dio Tenka
Sun Wukong
17,114
3,786
1,861
5,864
23,148
31,109
494
7,006
15,407
0
26,420
W
Izanami
NineInchSoft
Izanami
34,831
29,092
1,409
3,694
16,375
8,596
3,204
3,768
12,394
0
65,770
W
11,946
1,404
14,994
4,647
14,191
7,295
879
4,683
9,090
30,190
0
L
Freya
Swafelord
Freya
5,980
1,755
1,606
2,272
15,643
6,840
314
5,540
10,103
14,943
0
W
13,079
3,066
3,910
6,492
25,646
24,936
1,032
5,635
19,864
22,414
0
W
King Arthur
Zilinara
King Arthur
11,610
2,618
0
143
16,279
15,030
396
6,711
9,135
414
15,701
L
Camazotz
edkachallenge
Camazotz
19,373
3,817
571
8,076
23,583
19,472
473
3,419
20,164
717
27,080
L
21,260
2,655
6,148
3,316
13,983
9,653
518
2,740
11,243
48,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,336
Gold Earned
49,776
150
Minions Killed
127
0
Camps Cleared
0
1,249,680
Distance Traveled
1,219,241
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,942
710
5
0
0
255,610
0
L
Vamana
9,431
674
8
1
0
259,717
0
W
Sun Wukong
12,244
875
7
1
0
302,736
1
W
Izanami
12,857
918
82
6
0
226,904
0
W
Ra
10,082
720
40
3
0
231,040
0
L
Freya
8,055
575
19
1
0
223,453
0
W
Hades
11,241
803
13
1
0
222,877
0
W
King Arthur
10,912
779
8
1
0
266,123
2
L
Camazotz
11,396
814
25
2
0
242,892
0
L
Ra
10,952
782
70
5
0
237,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role