Player Matchup

Pele
Pele
LibraryGhost
Pele
Level 13
God Stats
32W - 36L
1,233 SR
Queue Stats
103W - 104L
1,378 Elo+
Solo
Chang'e
Chang'e
UnGrandGayMeur
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,604 Elo+
Solo
Cthulhu
Cthulhu
Zachary211240
Cthulhu
Level 25
God Stats
8W - 4L
1,472 SR
Queue Stats
20W - 30L
1,314 Elo+
Solo
Nemesis
Nemesis
Zed_Skullman
Nemesis
Level 8
God Stats
3W - 2L
1,192 SR
Queue Stats
9W - 11L
1,244 Elo+
Solo
Hera
Hera
pinkish_stamen
Hera
Level 25
God Stats
8W - 10L
1,517 SR
Queue Stats
116W - 106L
1,466 Elo+
Solo
Team Averages
Level 20
1,383 SR
1,401 Elo+

VS

Team Averages
Level 22
1,544 SR
1,337 Elo+
Chiron
Chiron
Hellfire709
Chiron
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,223 Elo+
Solo
Amaterasu
Amaterasu
OJ Karnage
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 92L
1,441 Elo+
Solo
Skadi
Skadi
Treisin
Skadi
Level 27
God Stats
58W - 36L
1,575 SR
Queue Stats
132W - 133L
1,479 Elo+
Party 1
Sun Wukong
Sun Wukong
ciro_esposito2
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,130 Elo+
Solo
Chang'e
Chang'e
fordunnamed
Chang'e
Level 29
God Stats
29W - 36L
1,648 SR
Queue Stats
163W - 168L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 20
14,006
934
13,526
25,262
12,016
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 8 / 17
15,296
1,020
20,156
25,041
11,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
20
0 / 12 / 14
13,156
877
6,387
23,360
12,680
Nemesis
Zed_Skullman
Nemesis
20
11 / 3 / 14
17,559
1,171
22,974
17,611
10,616
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
16 / 4 / 18
19,067
1,271
57,293
14,658
6,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

48

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
4 / 5 / 22
15,192
1,013
9,720
13,337
5,207
Amaterasu
OJ Karnage
Amaterasu
20
7 / 7 / 9
15,156
1,010
18,728
30,397
12,154
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
Treisin
Skadi
20
11 / 6 / 16
15,754
1,050
30,311
23,327
8,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
ciro_esposito2
Sun Wukong
20
5 / 12 / 11
14,250
950
16,179
32,415
31,909
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
fordunnamed
Chang'e
20
8 / 8 / 17
15,490
1,033
23,870
33,649
11,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
110
37
Kills
35
35
Deaths
38
83
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Chiron
4
5
22
3
W
2
8
20
1.5
L
Amaterasu
OJ Karnage
Amaterasu
7
7
9
1.64
L
Skadi
Treisin
Skadi
11
6
16
3.17
W
8
8
17
2.06
W
Cthulhu
0
12
14
0.58
W
Nemesis
Zed_Skullman
Nemesis
11
3
14
6
L
Sun Wukong
ciro_esposito2
Sun Wukong
5
12
11
0.88
L
Chang'e
fordunnamed
Chang'e
8
8
17
2.06
W
16
4
18
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,336
Damage
98,808
105,932
Taken
133,125
53,794
Mitigated
69,363
16,872
Healing
28,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
9,720
2,508
2,110
2,325
13,337
5,207
0
8,481
4,856
0
35,048
W
13,526
2,913
0
1,097
25,262
12,016
0
5,669
19,593
0
32,508
L
Amaterasu
OJ Karnage
Amaterasu
18,728
10,301
0
3,945
30,397
12,154
0
18,014
11,667
0
46,851
L
Skadi
Treisin
Skadi
30,311
13,999
0
2,485
23,327
8,413
0
14,287
9,040
0
66,462
W
20,156
3,377
6,038
4,404
25,041
11,724
0
4,955
20,086
45,104
0
W
Cthulhu
6,387
295
460
0
23,360
12,680
0
5,689
17,506
21,449
0
W
Nemesis
Zed_Skullman
Nemesis
22,974
10,800
0
1,976
17,611
10,616
0
3,578
14,033
0
53,661
L
Sun Wukong
ciro_esposito2
Sun Wukong
16,179
5,421
0
528
32,415
31,909
0
17,940
13,171
0
28,878
L
Chang'e
fordunnamed
Chang'e
23,870
1,103
8,353
8,601
33,649
11,680
0
25,114
8,535
51,270
0
W
57,293
9,725
735
2,162
14,658
6,758
0
3,979
10,679
93,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,084
Gold Earned
75,842
261
Minions Killed
246
6
Camps Cleared
7
1,305,829
Distance Traveled
1,402,566
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
15,192
1,013
57
4
0
269,988
0
W
Pele
14,006
934
27
2
0
290,258
1
L
Amaterasu
15,156
1,010
58
4
2
304,775
0
L
Skadi
15,754
1,050
66
4
4
262,614
0
W
Chang'e
15,296
1,020
47
3
0
226,893
0
W
Cthulhu
13,156
877
37
2
1
224,207
1
W
Nemesis
17,559
1,171
74
5
5
289,099
0
L
Sun Wukong
14,250
950
23
2
1
276,213
0
L
Chang'e
15,490
1,033
42
3
0
288,976
0
W
Hera
19,067
1,271
76
5
0
275,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role